This update features the campaign mission Mirkwood, though it could probably be renamed Dol Guldur with all the changes I've made.
Mirkwood
- Castle base in the south west has been removed. Elven "shrine" takes it place.
- As the player moves east from their starting point (a message at the beginning of the mission will tell the player that Thranduil is in the east), he/she will be assaulted by giant spiders. Depending on how quickly the player moves, they may also be attacked by part of the Mordor starting army. The spiders will attack anything, including the Mordor forces.
- As the player moves further east, they will probably see the rest of the Mordor starting army attacking some trees (Elven Flets, to be exact).
- When the player is in sight of the Mirkwood Scout, Thranduil (level 10) and six battalions of level 5 Mirkwood Scouts will join them. The Flets (if any remain) will also be transfered over to the player. At about this same time, a whole wack of spiders will begin attacking the Elves. These spiders, like the first group, will also attack anything.
- When the player moves south from the Elves' camp and approaches the Mordor base outside of Dol Guldur, the map in that area will be revealed, and the "host of Dol Guldur" will come in and attack. The host includes lots of orcs and orc archers, many trolls, a fair amount of Easterlings, and two Nazgul. All these units have some upgrades.
- If the player gets very close to the base, a very, very large amount of spiders will come out of the trees all around the base. Some will attack anything, but most will only attack the player.
- After some time, a Lothlorien army will arrive just west of Dol Guldur. This army includes Galadriel (level 10), Celeborn (level 10), Celeglin (level 8), and 10 battalions of level 6 Galadhrim Warriors (all with Fire Arrow and Heavy Armor upgrades). They will arrive under the cover of the "Blessings of the Golden Wood" special power.
- Shortly after Lorien arrives, a wave of orcs, orc archers, and spiders will arrive and attack them.
- A little while after that, a second wave will come again from Dol Guldur, much like the first wave (only without the Nazgul).
- To win the mission, you must destroy both the Mordor base and Dol Guldur itself. Only Galadriel, using her "Throw Down Its Walls" ability can destroy Dol Guldur.
- If Galadriel dies, you lose the mission.
- No Elven units (minus those that were already in the player's army (Haldir, Legolas, Helm's Deep Elves)) will join the players army after the mission is complete.
- Music scripted to certain events: Elven theme when you enter the south west "shrine"; Elven Alliance theme when the siege of Dol Guldur begins; Charge of the Galadhrim theme when the hosts of Celeborn arrive.
Can I make a suggestion? Get to Thranduil as quickly as you can. Captions, as always, are on the Screens page.
As a final note, Galadriel has finally been reworked to actually look like the film's Galadriel. Hope you all like her now!
Edited by Celeglin, 15 September 2006 - 03:00 AM.