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FPS?


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#1 turbinator

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Posted 17 September 2006 - 06:26 PM

I have been wondering for a while if the BFME2 engine can support fps style view, is this possible or not?

#2 Bart

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Posted 17 September 2006 - 07:41 PM

well you can surely put the camera any way you want, but that involves worldbuilder
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#3 turbinator

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Posted 17 September 2006 - 07:44 PM

but i mean to have the camera in that view and it follows people around such as heros, and you can command them through it ?

#4 Pixel

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Posted 17 September 2006 - 07:55 PM

Worldbuilder can do it.

#5 Lauri

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Posted 17 September 2006 - 08:00 PM

If your talking Spellforce style, I doubt that WB can do that! And I doubt you can do the thing turb is looking for in WB

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#6 N19HtmAr3

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Posted 17 September 2006 - 08:31 PM

But you can... ;) I'm planning on doing it for our mod... But then I'll have to edit every single map ;) ...

#7 turbinator

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Posted 17 September 2006 - 08:54 PM

But that is not quite what im getting at, i mean that i can like click on a hero press a power button then go into a FP version of him, so i can then comand his powers and attack with him, then i just click the power again and then go out of him

#8 thelemur

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Posted 17 September 2006 - 08:56 PM

that will definitely take some research to find out and probably if it can be done, itll take ages to do
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#9 Fingulfin

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Posted 17 September 2006 - 09:09 PM

Dude, you would sit there for HOURS scripting a map. Not to mention the coding required to do something like that... Have fun ;)
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#10 Pixel

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Posted 18 September 2006 - 09:04 AM

Thinking of rise and fall? ;)

#11 N19HtmAr3

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Posted 18 September 2006 - 09:27 AM

Well, I'm not gonna make it so you're "inside" just one unit... ;) I'm gonna have it so that you can switch so you have the camera in a fp-sort of view... ;)

Though, what you're doing can be done too... Just that it'll take a veeeery long time to do... :)

#12 turbinator

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Posted 18 September 2006 - 01:52 PM

to flameguard yes rise and fall style ;), well i better get started ;)




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