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BFME2 and 3ds max


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#1 turbinator

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Posted 17 September 2006 - 06:39 PM

Hi i was just wondering on how to open up the bfme2 models (w3d format) in 3ds max.

#2 Kwen

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Posted 17 September 2006 - 07:02 PM

the exact same way as in renx, using the coolfile w3d importer

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#3 Lauri

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Posted 17 September 2006 - 07:57 PM

easy? yes.... lame of EA? yes....

just put the same files you added to RenX into 3D Max..... you should see that the folders are the same.... and remember to customize!

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