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OpenWar: The open-source RTS engine.


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#61 Pixel

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Posted 29 October 2006 - 03:13 AM

real-time open source doesnt sound to bad actually imo.

#62 Mastermind

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Posted 29 October 2006 - 04:22 AM

those names themselves are ok, but i'm talking about a name specifically for the engine ;)

i was thinking about something like RTOS (real-time open source) but that's of course not very catchy

Rather easy to confuse with a Real Time Operating System. I'd suggest something else.
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#63 Bart

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Posted 29 October 2006 - 11:02 AM

how about.."Victory" ? ;)

listy:

RTOS
SPINE
OpenRTS
Victory
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#64 Phil

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Posted 29 October 2006 - 01:16 PM

Victory sounds cool...

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#65 Joe

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Posted 31 October 2006 - 04:41 PM

To plain, but i cant come up with anything so i will shut up :p
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#66 Lauri

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Posted 31 October 2006 - 04:45 PM

"Victory"

ah.....
Very Important Continuing Time Or Real Youth?
should be Vic-rts.....
Very Important Continuing Real Time Strategy


:) :p :p

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#67 Bart

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Posted 31 October 2006 - 11:13 PM

OpenVictory?
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#68 Mastermind

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Posted 01 November 2006 - 12:06 AM

VictoryOS? A misspelling of victorious that is Victory Open Source?
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#69 Fingulfin

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Posted 01 November 2006 - 01:13 AM

Thats catchy :p
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#70 Bart

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Posted 01 November 2006 - 07:31 PM

victoryOS would be ok, but the sound OS just makes me think of operating system

erm..

Victory
OpenVictory
VictoryOS
GloriOS
OpenStrategy
Kazjing
OpenWar
OpenBattle
POW - powerful open warfare
DAMN - dodgy and mysterious name
FreeDOM - document object model :lol:
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#71 Fingulfin

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Posted 01 November 2006 - 07:47 PM

I think I like DAMN - dodgy and mysterious name :lol:

Well, seriously, I like VictorOS, and Victory. GloriOS and FreeDOM sound neat too ^_^
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#72 Solinx

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Posted 02 November 2006 - 01:57 PM

I actually like OpenWar. Altho GloriOS and FreeDOM have something in it too.

Damn...well, we would be able to claim a high google score with that name, although I doubt anyone would fall for it :p

Seriously, FreeDOM is nice, but using a search engine you would never find this project.

GloriOS a bit of the same. It's far more viable at it, since the 85k hits are mostly spelling errors of glorious and as such more ignored.

OpenWar generates 'only' 1390 hits. The top ones are from either a dead hosting service or a chess-event. OpenWar wouldn't be as hard to attach to this project and get known with.

It's not that you should forget about other names, just consider their effect in searchengines :lol:

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#73 Mathijs

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Posted 02 November 2006 - 03:50 PM

I like Hostile's idea.. SPINE.

An engine is a game's spine and all..

No fuel left for the pilgrims


#74 Fingulfin

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Posted 02 November 2006 - 05:36 PM

I always thought of an engine more like a brain... The code would be the orders the bones and muscles, which tell the body parts (models) how to correspond with each other and their surroundings. Then there is the skin, which surprisingly are not the skins, but the maps (surfaces) in which the body is enclosed in. Darn, I'm just babbling now :lol:
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#75 Pixel

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Posted 03 November 2006 - 01:16 AM

I like Hostile's idea.. SPINE.

An engine is a game's spine and all..

Agreed i think that sounds very cool. :dry:

#76 Bart

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Posted 03 November 2006 - 12:37 PM

if everybody enough people agrees, the name will be OpenWar, ok?

Edited by 2playgames, 03 November 2006 - 11:38 PM.

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#77 Mathijs

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Posted 03 November 2006 - 02:08 PM

I prefer Spine by far, it's catchier.

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#78 Solinx

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Posted 03 November 2006 - 02:09 PM

You got my vote.

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#79 Pixel

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Posted 03 November 2006 - 02:20 PM

I prefer Spine by far, it's catchier.

Agreed. But openwar isnt to bad.

#80 Bebbe

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Posted 04 November 2006 - 11:58 AM

I say SPINE ,, Sounds better :)




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