Helm's Deep
#101
Posted 15 June 2007 - 01:17 PM
(but i can't figure it out why this has to do with Helm's Deep though)
please take note that, until further notice, I don't care, so get lost.
#102
Posted 18 June 2007 - 05:11 AM
#103
Posted 17 August 2007 - 05:23 AM
Edited by King of all cool things, 17 August 2007 - 05:25 AM.
#104
Posted 09 September 2007 - 04:12 PM
This is certainly worth considering, seeing as I want to remove the Elves from the Rohan Archery Range anyway. A very good idea! Thanks for suggesting it!Hello.
I would find it better if you would add some more Elves to the reinforcements
in Helm's Deep. I think four battailons are not enough. In the film, Haldir arrives with
400 men(OK, you can't give the player 400 Elves).
Maybe, you can delete the "Build Elvenwarrior" function of the Archery Range and give
the player more Elves instead.
on that note as its now 2nd beta and this was ages ago u said this i believe legolas should still be creatable from the rohirrium citadel cos we all want aragorn legolas and gimli!!!
#105
Posted 09 September 2007 - 05:17 PM
#106
Posted 10 September 2007 - 09:35 AM
I don't want the Three Hunters all in one faction. I like how Legolas has been moved. It makes sense to have him and his father (not to mention his people) in the one faction.on that note as its now 2nd beta and this was ages ago u said this i believe legolas should still be creatable from the rohirrium citadel cos we all want aragorn legolas and gimli!!!
Edited by Olorin, 10 September 2007 - 09:37 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#107
Posted 10 September 2007 - 12:48 PM
i agree with Olorin here. If Aragorn would be moved to Gondor i'd like it the best. Every faction has one of the Three hunters that way. But the problem is... Gondor would be overpowered with Gandalf and Aragorn.I don't want the Three Hunters all in one faction. I like how Legolas has been moved. It makes sense to have him and his father (not to mention his people) in the one faction.on that note as its now 2nd beta and this was ages ago u said this i believe legolas should still be creatable from the rohirrium citadel cos we all want aragorn legolas and gimli!!!
(only speaking of Heroes)
please take note that, until further notice, I don't care, so get lost.
#108
Posted 10 September 2007 - 03:10 PM
poor gimli, all alone with a bunch of horse loving hippies *sniff*
yeah that idea is good though all have one hunter ^.^
but lego may be prince of mirkwood but hes more of a rougue isnt he? and those 3 stuck together through thick and thin but it is a good idea 1 of each good faction. and what the hell is smea'gul doing as part of the mordor faction??? get rid of him and add him to gondor cos hes with the hobbitsis isnt he!!!!!!!??!!???!
Edited by Duplo, 10 September 2007 - 03:31 PM.
#110
Posted 10 September 2007 - 07:24 PM
#111
Posted 11 September 2007 - 06:23 AM
Another way of looking at it is this: all who either serve Sauron or the Ring belong in the Mordor faction. Fair, no?
Celeglin was working on a way to move Aragorn to Gondor in TLT, and subsequently add one or two more heroes to Rohan in replacement. So we'll both have our wish soon enough.i agree with Olorin here. If Aragorn would be moved to Gondor i'd like it the best. Every faction has one of the Three hunters that way. But the problem is... Gondor would be overpowered with Gandalf and Aragorn.
(only speaking of Heroes)
Edited by Olorin, 11 September 2007 - 06:24 AM.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#112
Posted 14 September 2007 - 07:45 PM
And The Three hunters Belong Together too. Lothlorien has more than enough heroes on their side.
Edited by CNCM_BLITZ, 14 September 2007 - 07:46 PM.
#113
Posted 14 September 2007 - 11:51 PM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#114
Posted 15 September 2007 - 05:47 PM
as wise Rafiki said: 'its in de past! '
#115
Posted 16 September 2007 - 09:23 PM
Actually, Elves have an amazing early game.... If used right, the scouts will dominate the field.
Except if Isen rushes. Otherwise, no one stands a chance agiasnt me. I beat Rob38 3 times in a row after the tournment....we agreed elves were a little op
#116
Posted 17 September 2007 - 08:10 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#117
Posted 17 September 2007 - 08:20 AM
*cough*
Actually, Elves have an amazing early game.... If used right, the scouts will dominate the field.
Except if Isen rushes. Otherwise, no one stands a chance agiasnt me. I beat Rob38 3 times in a row after the tournment....we agreed elves were a little op
Shhhhhh You were never supposed to mention that Anyway, yeah elves are op. Elves don't stand a chance though against isen in a rush. But other than that, it is nearly impossible to beat them properly. There's only one other thing I can think of that may work against them but I need to test it out with Elvenlord first
#118
Posted 17 September 2007 - 08:28 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#119
Posted 17 September 2007 - 05:29 PM
thats my strategy
the problem is you only just survive near the start
can i suggest orchards to be faster at generating resources?
i think im a good strategist, but im not very skillful sometimes and cant put my strategy together in action very well but sometimes im great
cos ya no what. i always play against isenguard with elves, its a fun challange, with my friend always picks isen and i pick elves. and hes pretty good too. he can get rid of a fair ammount of hard enemies pretty quick. i beat him and he said that my defence was impenatrable since i kept sending my cavalry to his balistas before he knew what was going on. i think elves are great vs isenguard, even if they send an unholy ammount. with my heroes close too and all my units hi lvl + hero hi level i was rediculously invincible
i just sat back and watched mostly
Edited by Duplo, 17 September 2007 - 05:46 PM.
#120
Posted 18 September 2007 - 06:59 AM
I'm sure you've heard this before, but from experience we can tell you that camping (or often playing defensively in general) with the elves in the early game isn't gonna end up rosy for you. You have to constantly creep and send out scout forces/raids. That can be really useful if you often put it into effect.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
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