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texture doesn't show up

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#1 Kellidor

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Posted 05 November 2006 - 07:33 PM

ok, so I'm making a hero of Khamul, it works.....but the texture I created doesn't show up on the model......


2playedit: added a descriptive topic title

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Edited by 2playgames, 06 November 2006 - 05:30 PM.

#2 Nazgul Lord

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Posted 05 November 2006 - 07:44 PM

First, save your texture as either .TGA or (and this is recommended) .DDS. Second, did you add it to Asset.Dat? Third, though you can put Texture= in the modelstate, I'd recommend using
RandomTexture = YourNewTexture.tga 0 OldTexture.tga
Put it somewhere in the DrawModule, but not in an animation or model state.
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#3 Kelso


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Posted 05 November 2006 - 08:24 PM

? No need for the texture tag in the code if the texture is applied to the model and added to the asset correctly.
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#4 Pixel


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Posted 06 November 2006 - 01:25 PM

First of all the game cant read bmp textures(as far as i know). The skin must be in .tga or .dds. Secondly you have to have the model bound to the .tga texture. Then export it. Then you need to make an asset.dat. Then code it up.

Edited by FlameGuard, 06 November 2006 - 01:26 PM.

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