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A new idea for modder..


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#1 Amadeos

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Posted 09 November 2006 - 11:11 PM

I had a dream last night where the modder made an other mod wherre all CnC units were in it! The three main sides were: Tiberium Age, Red Alert Age, and Generals Age. (Like the Soviet, Allied, Yuri) The contries were like: TA, RA, and GA.

Then have the Side's Names as the Folowing,
"TA: Nod"
"TA: GDI"
"RA: Allied"
"RA: Soviet"
etc.

TA: (Tiberium Age)
RA: (Red Age)
GA: (Generals Age)

Well thats it!
It sounds like a good very complicated mod!

:Supported mods:
Sudden Strike__Mental Omega__Reloded__Xeno's
RA2 Renegade__Robot Storm__Purple Alert__TNTA*
Not in any order


YNTA*-----------*****: Very destructive! GJ
Purple Alert-----*****: I just Love it! GJ Marshal!
Mental Omega--*****: Extreamly Fun! GJ!
Sudden Strike--****(): Like it could have harder AI
Reloded---------****(): Love it dispite the minor bugs!
Robot Storm----***()(): Very Fun
RA2 Renegade-------?: Dunno!
Xeno's-----------------?: Dunno!

*Yuri's New Terror Armageddon

#2 Guest_Guest_*

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Posted 10 November 2006 - 03:28 AM

While that certainly is a grand idea, the goal of Reloaded was to add the TS sides to YR. Now that it's been accomplished, any new side additions will have to happen on someone else's mod.

#3 Moon Pine

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Posted 10 November 2006 - 10:06 AM

Why GA?
GA is not an A in C&C in fact!
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#4 Gosho

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Posted 10 November 2006 - 11:38 AM

That would be stupid - way too much work for someone to make for you >_>

#5 Allied General

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Posted 10 November 2006 - 12:23 PM

I had a dream
It sounds like a good very complicated mod!


Well you got one idea of this mod right.

Exe limitations and also plain n00bness like Project Alpha

Also its Division not Devision ....

Edited by Allied General, 10 November 2006 - 12:24 PM.

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#6 OmegaBolt

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Posted 10 November 2006 - 12:26 PM

Generals sucks. Would be unbalanced. No game called anything age, so what GDI? TD or TS? Same for other sides.

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#7 Amadeos

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Posted 10 November 2006 - 11:07 PM

Why GA?
GA is not an A in C&C in fact!

Generals Age

That would be stupid - way too much work for someone to make for you >_>

Just an idea! and I'm not sure about u others but it sounded like a good idea!

Also its Division not Devision ....


Wheres that at?^

:Supported mods:
Sudden Strike__Mental Omega__Reloded__Xeno's
RA2 Renegade__Robot Storm__Purple Alert__TNTA*
Not in any order


YNTA*-----------*****: Very destructive! GJ
Purple Alert-----*****: I just Love it! GJ Marshal!
Mental Omega--*****: Extreamly Fun! GJ!
Sudden Strike--****(): Like it could have harder AI
Reloded---------****(): Love it dispite the minor bugs!
Robot Storm----***()(): Very Fun
RA2 Renegade-------?: Dunno!
Xeno's-----------------?: Dunno!

*Yuri's New Terror Armageddon

#8 Black Rose

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Posted 08 February 2007 - 07:03 PM

i too was thinking about a mod like this,
just i have no modding experience.....
td-GDI

tsf-GDI

td-Nod

tsf-Nod

tsf-Cabal---Ts firestorm missions

ra-allied

YR-allied

ra-soviet

YR-soviet

ra2-Yuri----from soviet campaine

YR-Yuri----Yuri's Revenge

GZH-USA

GZH-China

GZH-gla
(GZH=Generals Zero Hour)


.....and i've already made a story line for it.

#9 MCV

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Posted 08 February 2007 - 07:18 PM

This is why we have C&C: Allstars.
And you forgot Dune...

You can actually have 16 (Or 32, can't remember) fully working sides. (i.e. No NegativePrerequisite= hack, there still are other limitations.) in Rock Patch.
(PM me if you wan't to know how.)
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#10 need my speed

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Posted 08 February 2007 - 07:33 PM

Alright, and who's gonna make that? I guess you not. Jus ta nidea isn't a mod, there needs to be thinking about an idea.

td-GDI

tsf-GDI

td-Nod

tsf-Nod

tsf-Cabal---Ts firestorm missions

ra-allied

YR-allied

ra-soviet

YR-soviet

ra2-Yuri----from soviet campaine

YR-Yuri----Yuri's Revenge

GZH-USA

GZH-China

GZH-gla
(GZH=Generals Zero Hour)


Now that's even more stupid...What would Yuri of RA2 have? And why you make a Generals and a Generals Zero Hour faction (same with RA2 and YR)? To have 1 more units? That´s just stupid. :grin:
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#11 Jeeves

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Posted 09 February 2007 - 03:06 AM

WTF is the storyline?
Once upon a time there was a n00b. He couldn't decide which CNC game to play, so he demanded someone combine each side into the one game! What an idea! Then, if you win the campaign, he doesn't press the subject further, and everyone bathes in the glorious knowledge that things could be worse. If you loose, you are faced with a terrible mod, with no balence, a vast number of the same sides, and no coding because anyone who can write properly wouldn't go near it!

How does the story end :grin:

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#12 Guest_Guest_*

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Posted 09 February 2007 - 06:04 AM

As someone mentioned earlier, the goal of Reloaded was to add the TS sides to RA2:YR. If you want to add more sides than that, make your own damn mod, and quit suggesting that FS-21 do it. He's already done some amazing work with Reloaded, so no need to bug him with other things.

#13 Guest_Da viper Dragon_*

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Posted 09 February 2007 - 06:36 PM

This is why we have C&C: Allstars.
And you forgot Dune...

You can actually have 16 (Or 32, can't remember) fully working sides. (i.e. No NegativePrerequisite= hack, there still are other limitations.) in Rock Patch.
(PM me if you wan't to know how.)


Dune is not C&C though it is Westwood(EA)
Any mod that requires the rock pathch corupts win98.

#14 Black Rose

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Posted 09 February 2007 - 06:56 PM

HEY......it was just a thought, nothing else.......




ROCK PATCH CE is ballanced enough for me



Tiberiun(s)is futureistic
Red Alert(s) is Alternate History
Generals(+ZH) is present-based

Edited by Black Rose, 14 August 2007 - 07:13 PM.


#15 Slye_Fox

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Posted 10 February 2007 - 03:17 AM

All the CnC games are set in alternate univerces.

And the Rock Patch works fine with my Systems (win98, winXP:Home)


EDIT:

Quick question;
Is this mod dead?
The site hasn't been updated since 2005.

Edited by Slye_Fox, 10 February 2007 - 03:19 AM.


#16 MCV

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Posted 10 February 2007 - 11:05 AM

Dune is not C&C though it is Westwood(EA)


Dune is more C&C than Generals.
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#17 Allied General

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Posted 10 February 2007 - 11:52 AM

Site not dead, a lot of underground work and RP is just random but most times its a stable system.
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#18 FS-21

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Posted 11 February 2007 - 12:06 PM

I WILL NOT PLAY ANY MOD THAT REQUIRES THE rock patch
(it corupted all 3 of my systems)
{win.98
win.xp.home
win.xp.pro}



ROCK PATCH :p :p ;)

What RockPatch does this error for you? because current versions are very stable...

Quick question;
Is this mod dead?
The site hasn't been updated since 2005.

The site should be changed by a new one soon based on one of my personal projects because I don't like how looks on my Firefox browser ;) but is a very bored process of copy/paste strings to the new locations ;)
About next mod version finally I decided to wait to RP v1.09 because I want restore the sonic weapon of the GDI Disruptor, I think that will to be a very used unit like Allied Prism tanks... well, if finally CnCVK restored the TS sonic logic on the next version ;)

Dune is not C&C though it is Westwood(EA)

Dune is more C&C than Generals.

Dune 2 to be exact ;)

Edited by FS-21, 11 February 2007 - 12:24 PM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

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#19 OmegaBolt

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Posted 11 February 2007 - 01:20 PM

if finally CnCVK restored the TS sonic logic on the next version :p


Well he should just allow us to change the colour of the MagBeam.

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#20 FS-21

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Posted 11 February 2007 - 02:22 PM

Magnetic Beam can't use AmbientDamage tag (used to damage all allied/enemy thing that touch the sonic wave)

Edited by FS-21, 11 February 2007 - 02:23 PM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

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