Jump to content


Photo

ironmonkaa's questions


  • Please log in to reply
66 replies to this topic

#41 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 08:44 PM

Yeah, but do you mean just the looks (ground being dark/dirty/rock/whatever) or exactly the "Taint Land" spell (which removes elvenwood and give a leadership bonus) ?

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#42 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 08:45 PM

Yes, it must be. But you can't target then, so it will most likely just always shoot north or east or so...

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#43 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 08:48 PM

oh i see, thanks

wut about gandalf word of power, how does that work?

#44 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 08:49 PM

well the spell would work fine, either one

#45 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 08:52 PM

Mhm... I can only think of a quite complicated way through LUA... Anyone got another idea how to do it?

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#46 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 08:54 PM

That's actually what you would want for your non-targeting Saruman blast, but the WoP has a circular effect, meaning that it hits/hurts everything around it, and is not restricted to a certain angle.

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#47 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 08:56 PM

well that would be want i would want for sarumans wizard blast

#48 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:01 PM

Then go to Saruman's weapon called "SarumanWizardBlast" in weapon.ini, change the DamageArc and ShockWaveArc to 180 or even better remove them completely. Then go to commandbutton.ini, look for "Command_SpecialAbilityIsengardWizardBlast" and remove the "NEED_TARGET_ENEMY_OBJECT" flag on the options. I guess that would fire it immediately and affect all surrounding units, but the FX stays the same :popcorn:

Edited by Dark Lord of the Sith, 22 November 2006 - 09:01 PM.

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#49 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:04 PM

i tried that and it still needs a target?

#50 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:06 PM

Mhm.. that must be the enum then. Go to specialpower.ini and look for "SpecialPowerTelekeneticPush". Comment "SPECIAL_TELEKENETIC_PUSH" out and write in "SPECIAL_WORD_OF_POWER". Hope I thought of everything this time...

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#51 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:12 PM

nope still doesnt work

#52 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:17 PM

Sometimes I'm just too stupid to be called a modder. Go to weapon.ini again and remove the "IsAimingWeapon = Yes" and "AcceptableAimDelta = 15" tags.

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#53 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:24 PM

noper still needs one, ok here is wut i have changed, nothing else

Weapon SarumanWizardBlast; Atomic Bomb
	IdleAfterFiringDelay = 0
	AttackRange = 5000
	WeaponSpeed = 5000		; dist/sec	
	RadiusDamageAffects	  = ENEMIES NEUTRALS NOT_SIMILAR
	DelayBetweenShots	  = 5000			  ; time between shots, msec
	PreAttackDelay		= 1
	PreAttackType		 = PER_ATTACK; Do the delay each time we attack a new target
	FireFX				= FX_TelekinesisAtBoneSaruman
	FiringDuration		= 1
	DamageDealtAtSelfPosition = Yes; Damage arc code is boned right now.  Does calc from source obj, not damage point.  To get proper arc, need to set this until code is fixed.
	AntiAirborneVehicle	= No
	AntiAirborneMonster	= No

	DamageNugget					   ; A basic Nugget that just does damage
		Damage			= 50000
		DamageArc 		= 50000
		Radius			= 5000
		DamageType		= MAGIC
		DamageFXType	= MAGIC
		DeathType		= EXPLODED
		DamageSpeed		= 700.0; must match the ShockWaveSpeed below
		DamageScalar  = -100% NONE +STRUCTURE	
	End
	MetaImpactNugget				   ; A Nugget that throws things back with force
		HeroResist			= 0
		ShockWaveAmount   = 75.0
		ShockWaveArc	  = 360
		ShockWaveRadius   = 5000
		ShockWaveTaperOff = 0.75
		ShockWaveZMult	= 1.000
		ShockWaveSpeed	  = 700.0 
	End
End


#54 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:27 PM

And you did remove the flag of the Commandbutton? And changed the ENUM? I give up, maybe it would be best to copy the WoP and start from there...

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#55 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:33 PM

holy crap, sorry i was doing it for a map, and i dont know wut i was thinking and i was editing the wrong maps ini file

sorry, and thank you so much for the help

#56 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:35 PM

Oh, you already lead me to serious doubts of my ability as coder... So then you will probably only need to change the commandbutton stuff, but the rest could also be important. Especially the weapon part... Hope you can finally get it to work now :popcorn:

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#57 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:45 PM

would i need to remove the cursor in the command button?

and im still havin troubles getting it to work, juts doesnt do anything now

sp when i change the emun to gandalfs word of power, it doesnt do anything

#58 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 22 November 2006 - 09:45 PM

Hmm, yeah, you'd need no cursors at all. Why don't you try and do what I suggested as my last tip: taking over stuff from the WoP and doing it exactly like that one is? What I mean is, cut out things that are not in the WoP code and add stuff that's missing... I guess you gotta experiment a little.

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#59 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 22 November 2006 - 09:48 PM

ok il try that

#60 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 22 November 2006 - 09:49 PM

uhm, Iron, could you please start having a "ironmonkaas questions" topic? this might explain better:
[attachment=12765:attachment]
just a tip :p you could change the name on this topic for example, but don't make a new one, not yet atleast ;)

BOT, as Dlord said, try experimenting, it's the best way to find out things :popcorn:

Edited by Lauri, 22 November 2006 - 09:51 PM.

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users