Rise of Rome V0.7 is now available!
Started by Kelso, Dec 04 2006 02:13 AM
13 replies to this topic
#1
Posted 04 December 2006 - 02:13 AM
AtomicWienerDog's Roman invasion continues with the release of V0.7 of Rise of Rome for BFME1! This long-awaited update is now fully compatible with v1.03 of BFME. There are also some balance tweaks, bug fixes, and a couple of new pieces of art. V0.7 requires that you have V0.45 installed on your machine, as this is just a patch and not a full install. Please consult the readme for a step-by-step on how to update your old version of Rise of Rome.
#2 Guest_Guest_*
Posted 04 December 2006 - 05:13 AM
awesome! Thank you for making the installation very easy
#4
Posted 06 December 2006 - 03:45 PM
aah, definitely a worth playing IMO. I'll be sure to check this out once I get my hands on the game (back).
Software is like sex; it's better when it's free ~Linus Torvald
#6
Posted 09 December 2006 - 04:30 PM
Wow!!! ror for 1.03 i love it!!!
how do i use to open .pdf files? and .ror files?
how do i use to open .pdf files? and .ror files?
"A still more glourious dawn awaits. Not a sunrise, but a galaxy-rise. A morning filled with 400 billion suns." - Carl Sagan
#10
Posted 09 December 2006 - 10:17 PM
better download Foxit Reader. it's free and just as good, but loads at least ten times as fast.pdf = adobe reader www.adobe.com
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Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#11
Posted 09 December 2006 - 11:32 PM
thx u so much 2PlayGames
"A still more glourious dawn awaits. Not a sunrise, but a galaxy-rise. A morning filled with 400 billion suns." - Carl Sagan
#14
Posted 10 December 2006 - 05:55 PM
We did it mainly so that it becomes much easier to release smaller patches in between major releases. This way if we do only code-specific balance changes or bug fixes, we only need to release a single file for download instead of making people download the entire mod over again.
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