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Xeno's SHP experiments


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#1 Shine On

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Posted 06 December 2006 - 05:07 PM

Well i would normally be keeping this a secret but im just so bloody pleased at my achivement of creating my first buildup animation, i couldn't just keep this "private".

I've decided to branch into the realm of building SHPs... and i forgot how much of a pain in the arse it can be >.<

My First Project (since its never fully been completed) it do re-create the Pre-Release Nuke Reactor (seen in some Alpha Screenshots) and here is the buildup animation i've literally just completed...

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Please note (before anyone asks) this is NOT for public use. I just want to post it up here so i can get advice etc. :)
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#2 Athena

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Posted 06 December 2006 - 05:16 PM

I don't know that much of how to make an SHP or a buildup animation, but for a first project it is good imo.

#3 Gamemate

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Posted 06 December 2006 - 05:17 PM

That dome is just excellent not seen it before, seen the other parts though and I really think it is well done :)

I am sorry but I have no suggestions for improvements... I do not see anything that could be better tbh.
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#4 OmegaBolt

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Posted 06 December 2006 - 05:22 PM

Nice remake, excellant though I have one improvement possible; the back cooling tower sort of stops building up for a second then continues and wiggles abit. Nothing much but thought i should metion it as a place to improve.

Edited by OmegaBolt, 06 December 2006 - 05:24 PM.

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#5 Jeeves

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Posted 06 December 2006 - 09:24 PM

Nice work :)
Hows the active anim? :p

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#6 Dethro

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Posted 07 December 2006 - 02:03 AM

Not bad at all, yeah literally only problem I see is the rear cooling tower.
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#7 Shine On

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Posted 07 December 2006 - 09:04 AM

Ok thanks people, i'll try and sort that out today or tomorrow... then maybe attempt the active animations :)
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#8 Hogo

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Posted 07 December 2006 - 04:59 PM

Nice work xeno you realy did good :p now i need you to teach me xD

#9 Moon Pine

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Posted 08 December 2006 - 11:57 AM

Errrrrr ^^ Nice Reactor! Seems it`ll privide some superweapon while privide power ^^
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#10 OmegaBolt

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Posted 08 December 2006 - 12:15 PM

Nope it was just power. What makes you think of a superweapon?

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#11 Jeeves

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Posted 08 December 2006 - 12:42 PM

Ah, the dome is a missiles protruding warhead, thats why they scraped it before release, waay too overpowered :)

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#12 Shine On

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Posted 08 December 2006 - 03:33 PM

Ok i've not fixed that problem... i think. And also realised that the rear tower wasn't fully deployed so i edited the last few frames to make the happen ;)

And now for the active animations :)


EDIT: Its still doesn't look right... BAH!

Edited by Xeno, 08 December 2006 - 03:35 PM.

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#13 Gosho

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Posted 09 December 2006 - 09:07 PM

Pretty nice.

But if this isn't for public use, then where will it be used?

#14 OmegaBolt

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Posted 10 December 2006 - 05:25 PM

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^ ?

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#15 Gosho

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Posted 10 December 2006 - 05:54 PM

Erm, I think that is not a mod...More like a site or a collection of stuff. (I could be wrong.)

#16 Shine On

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Posted 10 December 2006 - 07:15 PM

:)
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#17 Jeeves

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Posted 10 December 2006 - 10:30 PM

They appear to know nothing, Xeno, but I have the poison pies standing by :p

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#18 Hogo

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Posted 10 December 2006 - 11:24 PM

I know i know :p

#19 Tony

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Posted 10 December 2006 - 11:31 PM

I'll just be not eating Pie for a while....hmmm * looks over shoulder* :shiftee:

Awesome to see you making shps Xeno :p
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#20 Dethro

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Posted 08 January 2007 - 07:39 AM

Xeno, keep up the good work. You make me want to start doing things again to try and beat your awesomeness :p :p
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