Jump to content


Photo
- - - - -

new SCRINshots


  • Please log in to reply
33 replies to this topic

#1 wilmet

wilmet

    muscles from brussels ?

  • Members
  • 792 posts
  • Location:Brussels

Posted 12 December 2006 - 09:36 AM

I didn't scan these personnaly so no credits to me, but anyhoo this is what the 3rd side will look like. :unsure:

more here too

Attached Thumbnails

  • IMG_2824.jpg
  • picture3qh5.png
  • picture1bz1.png
  • picture1zb7.png
  • picture1tx3.png

apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)

work is sacred...so don't go near it.

#2 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 12 December 2006 - 11:04 AM

Oh, man. Cool stuff. *drools*
Posted Image
Posted Image
Posted Image

#3 Daeda

Daeda

    Piñata

  • Project Team
  • 1,627 posts
  • Location:Close to CJ!
  • Projects:CNC3.net News & Freedom Studios admin
  •  This text is actually purple

Posted 12 December 2006 - 11:44 AM

bit hard to see yet, but scrin buildings seem much better designed than NOD buildings (which I honestly detest)

#4 dancam

dancam

    Phoenix Rises!

  • Undead
  • 2,278 posts
  • Location:UK
  •  Ex Network Leader

Posted 12 December 2006 - 12:33 PM

Anyone notice the portal?

I guess it's kinda a bit like Stargate, for how the Scrin get to Earth...
Dan

#5 Grobi

Grobi
  • Members
  • 40 posts
  • Location:North West England
  • Projects:It's all hush hush.
  •  A goblin in the works

Posted 12 December 2006 - 12:42 PM

Looks very cool indeed. Any news on the specifications for this game?

#6 ambershee

ambershee

    Nimbusfish Rawks

  • Hosted
  • 3,114 posts
  • Location:Derby, UK
  • Projects:Mutator Week & Unreal 3 Projects
  •  Mad Mod Boffin

Posted 12 December 2006 - 01:14 PM

Ugh, it looks terrible. EALA have been watching too much Starship Troopers and eating too much mutant LA shellfish. You couldn't throw more ugly cliches into it if you tried :(

#7 Ash

Ash

    Foxtrot Oscar.

  • Undead
  • 15,526 posts
  • Location:England
  • Projects:Robot Storm
  •  Keep calm and carry on.

Posted 12 December 2006 - 02:04 PM

Starship Troopers + Earth 2160 Alien side + convoluted and blatantly obvious mind control/mutation abilities ahoy = Scrin

How very generic...they could have really had fun, but they did the most obvious, unnormous and wholly expected thing possible.

Oh, and am I the only one thinking Ori and Goa'uld for 4th and 5th sides?

#8 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 12 December 2006 - 02:26 PM

I would take a look at those old concept arts for the none included scrin units... that would give you an idea where they got the main ideas from.

Besides from a uniquness point of view, there is nothing that is completly original, everything has been done. If they had taken a different approach it would have reminded people of other things.

As they say modders are the hardest crowd to please.

I like the approach, it seems like a good approach to me. Designs look I imagined they would, they still need to be improved on but I like what I see...

Most apparent thing that strikes me is that people complain when they follow the WW concepts in some way and it is always the same when they do not... I would hate to be in EA´s cloths, whatever they do they can never come close to "glorious" WW... :unsure:
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#9 Athena

Athena

    Embody the Truth

  • Undead
  • 6,946 posts
  •  Former Community Leader

Posted 12 December 2006 - 02:34 PM

The screenshots look cool to me.

#10 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 12 December 2006 - 03:05 PM

Yeah...Uniqueness isn't the strongest point here especially with units but buildings are pretty stylish.

I would assume that other sides stuff was most likely made to look less impressive/low tech so aliens got the real impressive look. :unsure:
Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#11 Shine On

Shine On

    Resident Photographer

  • Hosted
  • 3,828 posts
  • Location:England
  •  Ex Cameo Maker and Modder

Posted 12 December 2006 - 03:06 PM

I have to agree with gamemate here, i think the shots look good. Still need some improvements but these are just some of the first shots. :unsure:

It was always going to be difficult to add a 3rd side since its always been just the 2 good/evil sides (with the acception of Cabal). So critisism would no doubt be high about this, but i think it will work out for the best...
Posted Image

#12 MCV

MCV

    title available

  • Hosted
  • 737 posts
  • Location:Norway, land of the Moose
  • Projects:Uh... I'm writing a NGE/GitS/Lain/Snow Crash crossover fanfic?
  •  Decipherer of Paradox' legal talk.

Posted 12 December 2006 - 03:20 PM

That is one of the few things they manged in Dune II and Dune 2000;
Instead of some advanced way to make the it work out with two evil sides, thye just made all three (four) fight for control of Dune, just in different ways. That way, you could have them evil, yet with totally different ideologies, purposes, backgrounds, and methods.

Atreides campaign: Crush the two other and the Emperor because he interferes.
Harkonnen campaign: Crush the other two and the Emperor because he interferes.
Ordos campaign: Crush the other two and the Emperoro because he interferes.
Corrino campaign: (if it had excisted) Crush three others.

The purpose of all sides: Controll of Dune.

It's that simple.


I wish I such a simple plan.
Posted Image

#13 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 12 December 2006 - 03:47 PM

Well the aim is still the same, whenever you have a resource on the field the main objective is to control it and the map..

The one in control is usually the winner since that army will be able to outproduce the other. Essence is the same as Dune, take control and do so early and you will have a upper hand.

So your wish is not a wish it is a fact :unsure:

Edited by gamemate, 12 December 2006 - 03:56 PM.

If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#14 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,971 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 12 December 2006 - 03:48 PM

IMO the portal (or whatever it should be) looks quite good. The units seem far too much like insects to me. And no, not the good kind of insectish style (like in GCII for example), but the bad one. But meh, it's only even more to mod for us :unsure:

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#15 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,943 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 12 December 2006 - 04:49 PM

EA always have to have their tunnel logic somewhere of course (the portal). I don't really like those units, they're like shiny blue forms of the Cyborg Reaper and the RA1 Ants

I would assume that other sides stuff was most likely made to look less impressive/low tech so aliens got the real impressive look.

I would agree with that.
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#16 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 12 December 2006 - 08:09 PM

I would assume that other sides stuff was most likely made to look less impressive/low tech so aliens got the real impressive look.

I would agree with that.

Seconded.
I'm still hoping that it turns out that these guys are actually the ones who sent tiberium.

I have a mod concept that depends on that.
Posted Image
Posted Image
Posted Image

#17 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,943 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 12 December 2006 - 08:48 PM

I have a mod concept that depends on that.

But the beauty of modding is that even if something isn't what you want or need it to be, you can make it that. So even if the Scrin aren't the ones who sent Tiberium, make them the ones who sent Tiberium.
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#18 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 12 December 2006 - 10:49 PM

Note: concept.

Anyway, I think if I made the aliens something they weren't in the original game, I'd have gamers on my back for doing it.
Oh, well. They'll have to live with my decision.
That's another beauty of modding.
The modder ultimately is in charge. :blink:
Posted Image
Posted Image
Posted Image

#19 DemonWolf

DemonWolf
  • Members
  • 159 posts
  • Location:America
  • Projects:Audio/Video Work.
  •  Successful Troll

Posted 12 December 2006 - 10:49 PM

Interesting, but I doubt they're going to tell us EVERYTHING...

Could just be the first wave.
Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory. -Gen. George S. Patton
Posted Image

#20 Daeda

Daeda

    Piñata

  • Project Team
  • 1,627 posts
  • Location:Close to CJ!
  • Projects:CNC3.net News & Freedom Studios admin
  •  This text is actually purple

Posted 12 December 2006 - 11:43 PM

wel if this game gets released end of march, it should be going gold end of february/beginning of march.. So with only 3 months of development, I wouldnt count on this to be any form of concept

I do hope they have some human like aliens though. These scrin could hardly even use the ship the had in TS..




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users