Oh... yeah, that sounds logical indeed
However... there are a LOT of heroes that use this Leadership (and FX), and for some reason their leadership gives the FX anyway, dispite this being commented out? That's why I never thought of looking there =/ I wonder if this has something to do with Sûl's "hacking" of SEE earlier... hmmm... strange. I'll test this though..
EDIT: Yes, this is the new Leadership FX in SEE, as Sûl implemented it. Glittering stars...
The odd part if that the Leadership itself is still using this:
BonusName = GenericHeroLeadership
Thus I have no idea how that new FX is referenced in codes, as the code is indeed commented for the "normal" FX... Guess I'll have to wait until Sûl shows up again =s
EDIT2: Another experiment... If I put +ORC in the Leadership macro... the Orcs gets the Leadership & FX from Mollock. So maybe the Troll models just don't "support" that FX, even if I fail to see why it should be so
EDIT3: Gosh, this is really strange... lol. If I put the KindOf +TROLL_BUFF_NUGGET that all trolls have, into the macro of the Leadership, the FX suddenly works? But not by simply refering to the Object directly like +MordorAttackTroll, and so on...? That method works for regular heroes though like Theoden, Eomer and whatnot?
Oh well... far from many things are logical in Coding BFME2... At least it works now, even though I'm not sure how and why this way was the only way to do it
Edited by Nazgûl, 05 September 2008 - 03:28 PM.