Jump to content


Photo
- - - - -

Ask Hostile a question


  • Please log in to reply
24 replies to this topic

#21 Solinx

Solinx

    .

  • Undead
  • 3,101 posts
  • Location:The Netherlands
  • Projects:Real Life
  • Division:Revora
  • Job:Retired Leader / Manager

Posted 14 February 2007 - 07:53 AM

The aliens are here for real, check out this newspost.

Solinx
Posted Image

"An expert is a man who has made all the mistakes which can be made in a very narrow field." - Niels Bohr


#22 Alias

Alias

    Pessimist.

  • Members
  • 303 posts
  • Location:Sydney, Australia
  • Projects:ShockWave, Rise of the Reds, WarGames ZH

Posted 28 February 2007 - 09:48 AM

Does CNC3 force pixel shaders?

#23 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 28 February 2007 - 08:05 PM

My largest concern is stability. Generals and BFME1&2 multiplayer are plauged with Missmatch errors and problems with the AI scripts.

I've seen a few times mentions of improved scripts and support, thats encouraging... But what about the Missmatch errors? Have they REALLY resolved this?
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#24 Banshee

Banshee

    One Vision, One Purpose!

  • Network Admins
  • 9,045 posts
  • Location:Rio De Janeiro, RJ, Brazil.
  • Projects:PPM, PPM: Final Dawn, OS SHP Builder, OS Palette Editor, OS W3D Viewer, VXLSE III, etc...
  •  Retired Network Leader
  • Division:Revora
  • Job:Maintenance Admin

Posted 28 February 2007 - 10:00 PM

We'll only know it next month. When I played the game against Hostile at EALA, there were far too many mismatch and other random errors, which was natural to an alpha, unfinished version....
Project Perfect Mod

Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!

Posted Image

#25 narboza22

narboza22

    Q6600 :)

  • Hosted
  • 357 posts
  • Location:United States
  • Projects:Tactical Warfare
  •  US supporter to the end

Posted 23 March 2007 - 04:20 AM

Not sure if this has been asked yet, but what's the deal with airplanes and airfields? Can you only have VTOL aircraft or is there a way to implement CTOL planes as well?
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users