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Coorp basic unit information


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#1 Gamemate

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Posted 17 December 2006 - 09:23 PM

Since requested this is basically the thought behind FC Coorp side, note that not all the infantry is present in the demo.

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Missile Bike (AA capable)

Basic attack unit. Armor low, speed high.

Good against: Light and medium armored units, medium armored buildings.

Mediocre: Aircrafts and hover units.

Poor against: Infantry, light and heavy buildings.

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Flame Bike.

Basic attack unit. Armor low, speed high.

Good against: Infantry, light armored units, light and medium armored buildings.

Mediocre: Heavy armored buildings.

Poor against: Heavy and medium armored units.


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Morpheus. (AA capable)

Armored anti air transport. Armor medium, speed medium.

Good against: Infantry, aircrafts and hover units.

Mediocre: Light armored units and buildings.

Poor against: Heavy and medium armored units and buildings.


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Pulsar.

Artillery support unit. Armor medium, speed slow.

Good against: Light and medium armored buildings, infantry, heavy armored units.

Mediocre: Heavy armored buildings, medium armored units.

Poor against: Light armored units.


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Tornado.

Artillery support unit. Armor Heavy, speed medium.

Good against: Light, medium and heavy armored buildings, infantry.

Mediocre: Medium and light armored units.

Poor against: Heavy armored units.


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Lancer.

Combat unit. Armor medium, speed medium.

Good against: Light and medium armored units and buildings.

Mediocre: Infantry.

Poor against: Heavy armored units and buildings.


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Scavanger.

Stage 1.

Heavy combat unit. Armor medium, speed slow.

Good against: Heavy and medium armored units and buildings.

Mediocre: Infantry.

Poor against: Light armored units and buildings.


Stage 2.

Heavy combat unit. Armor medium, speed slow. (increase in armor level but not in type)

Good against: Heavy and medium armored units and buildings.

Mediocre: Infantry.

Poor against: Light armored units and buildings.


Stage 3.

Heavy combat unit. Armor medium, speed slow. (unchanged armor, ionised projectile with higher penetration probability)

Good against: Heavy and medium armored units and buildings. Infantry.

Mediocre: Light armored buildings and units.

Poor against:


Stage 4.

Heavy combat unit. Armor heavy, speed medium. (New engine and more plating)

Good against: Heavy and medium armored units and buildings. Infantry.

Mediocre: Light armored buildings and units.

Poor against:


Stage 5. (AA capable)

Heavy combat unit. Armor heavy, speed medium. (AA rocket pods)

Good against: Heavy and medium armored units and buildings. Infantry.

Mediocre: Light armored buildings and units. Aircrafts and hover units.

Poor against:


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Hyperion. (AA capable)

Medium scout and combat unit. Armor medium, speed high.

Good against: Light and medium armored units and buildings. Infantry.

Mediocre: Heavy armored buildings, AA units.

Poor against: Heavy armored units.


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Spectre. (AA capable)

Super heavy combat unit. Armor heavy, speed low.

Good against: Light, medium and heavy armored units and buildings. Infantry.

Mediocre: Hover units.

Poor against: Aircrafts (fighters only, out manuevers them)


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Sky Blazer. (AA capable)

Fighter plane. Armor light, speed high.

Good against: Light and medium armored units. Infantry. Light armored buildings.

Mediocre: Heavy armored units.

Poor against: Medium and heavy armored buildings.


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Herakles.

Bomber plane. Armor medium, speed medium.

Good against: Light, medium and heavy armored buildings.

Mediocre: Light and medium armored units. Infantry.

Poor against: Heavy armored units.


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Cemprion.

Basic infantry. Armor low, speed medium.

Good against: Light armored units, infantry.

Mediocre: Light armored buildings.

Poor against: Heavy and medium armored units and buildings.


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Definrium. (AA capable)

Unit hunter infantry. Armor medium, speed low.

Good against: Light, medium armored units.

Mediocre: Light and Medium armored buildings. Heavy armored units.

Poor against: Heavy armored buildings. Infantry


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Erendion.

Heavy infantry. Armor medium, speed low.

Good against: Light, medium armored units and buildings.

Mediocre: Heavy armored units and buildings. Infantry

Poor against:


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Thermion.

Heavy infantry. Armor none, speed low.

Good against: All, can´t target air units.

Mediocre:

Poor against:


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Engineer.

Support unit. Armor medium, speed medium.

Good against: Special case. Buildings and units. Repairs and steals buildings, repair your own units and buildings (secondary method for buildings slower).

Mediocre:

Poor against: Special case, no weapon.



SW´s
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Sentry gun upgrades.
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MCV:
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Edited by Gamemate, 20 September 2007 - 01:47 PM.

If people were more constructive with their comments, then this place would be more enjoyable
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#2 Nemoricus

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Posted 17 December 2006 - 09:38 PM

Thanks for putting this together. The mod looks interesting.

Umm, could you put the cameos in if you have them?
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#3 Gamemate

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Posted 17 December 2006 - 09:38 PM

Sure, just a moment :)
If people were more constructive with their comments, then this place would be more enjoyable
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#4 Nemoricus

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Posted 17 December 2006 - 09:40 PM

Amazing. :)
I wasn't expecting a response this quickly.
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#5 Gamemate

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Posted 17 December 2006 - 09:55 PM

Updated, there is some previews missing since not done.
If people were more constructive with their comments, then this place would be more enjoyable
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#6 Hogo

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Posted 17 December 2006 - 10:28 PM

This just gets better and better

#7 Nemoricus

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Posted 17 December 2006 - 10:31 PM

Wow, nice cameos.
I'm amazed that you collected them all in under 15 minutes.

BTW, I suggest putting them at the top of the unit profiles, not the bottom.
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#8 ZeroSamuraiX

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Posted 18 December 2006 - 01:08 AM

agreed...great cameos there ^ ^
cant wait for the vxls
No heat no happiness
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#9 Moon Pine

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Posted 18 December 2006 - 03:29 AM

Systematic Cameos^^
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#10 need my speed

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Posted 18 December 2006 - 06:14 AM

As i've already telled you, this is one of the best mods I've see. But can somebody tell me how the Scavanger is made (with scavanging)? Because me is always told that you can't do that in Yuri's Revenge.
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#11 Jeeves

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Posted 18 December 2006 - 10:08 AM

Uses the RP alternative upgrade system, whereby instead of getting veterancy then eliteness, it becomes a different unit. The last stage gains veterancy as normal.
One of my faves, seems like such a bargin if you actually manage to get it promoted all the way up :p

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#12 Apollo

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Posted 18 December 2006 - 12:08 PM

Indeed, its an interesting feature :p
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#13 Jeeves

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Posted 18 December 2006 - 12:23 PM

I love it! I'm still trying to think of an excuse to use it myself XD

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#14 Speeder

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Posted 18 December 2006 - 02:13 PM

Very interesting and excellent-looking. Good job GM. :p

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#15 need my speed

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Posted 18 December 2006 - 02:35 PM

Uses the RP alternative upgrade system, whereby instead of getting veterancy then eliteness, it becomes a different unit. The last stage gains veterancy as normal.
One of my faves, seems like such a bargin if you actually manage to get it promoted all the way up :p

How can I use it?
Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
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#16 Gamemate

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Posted 18 December 2006 - 02:43 PM

Thanks :p

UseNewUpgradeSystem=yes
NextStage= ; The unit/building/infantry you want to change it into :umad:

RP 1.08SE is needed

Edited by gamemate, 18 December 2006 - 02:43 PM.

If people were more constructive with their comments, then this place would be more enjoyable
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#17 OmegaBolt

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Posted 18 December 2006 - 03:28 PM

And a VehicleType cannot turn into an InfantryType etcetera.

Hmm.. instead of asking all this download the RP Help files or look on the online version of them.

EDIT: Silly me, forgot to comment. They suck. :umad: Nah, they are cool, havent even seen any infantry yet. Probably should have played the released demo. :p

Edited by OmegaBolt, 18 December 2006 - 03:30 PM.

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#18 need my speed

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Posted 18 December 2006 - 03:43 PM

Thanks :umad:

UseNewUpgradeSystem=yes
NextStage= ; The unit/building/infantry you want to change it into ;)

RP 1.08SE is needed

Ok, thanks. This is what I needed. :p
Please, if you see a mistake in my posts - spelling, grammar, punctuation, or whatever else - point it out. How can one learn from mistakes, if one is not corrected?
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#19 Gamemate

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Posted 18 September 2007 - 04:04 PM

Updated, new upgrades and Thermion added to the list.
If people were more constructive with their comments, then this place would be more enjoyable
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