increasing unit size, need help
#1 Guest_squall_*
Posted 28 December 2006 - 03:16 PM
I did read a tutorial at IGN's MeVault but im either missing something or doing something wrong
so far what ive done is made the slots=10 and ive done this-
RankInfo = RankNumber:1 UnitType:GondorKnightsofDol Position:X:0 Y:0 Position:X:0 Y:20 Position:X:0 Y:-20 Position:X:0 Y:40 Position:X:0 Y:-40
;RankInfo = RankNumber:2 UnitType:GondorKnightsofDol Position:X:20 Y:0 Leader 1 0 Position:X:20 Y:20 Leader 1 1 Position:X:20 Y:-20 Leader 1 2 Position:X:20 Y:40 Leader 1 3 Position:X:20 Y:-40 Leader 1 4
i am not so good at that ^ so i figure that must be the problem, but i dunno.
i also looked on the 3rd age website and the forums to find some tutorials but couldnt find any so some help here would be appreciated if possible
#2
Posted 28 December 2006 - 03:23 PM
By the way, there is a problem in your rankinfo lines, the second line is set in comment with the ";" and you need a "Position:X:? Y:?" for EACH soldier in the horde. In your case, 10.
For example, you could use:
RankInfo = RankNumber:1 UnitType:GondorKnightsofDol Position:X:20 Y:0 Leader 1 0 Position:X:20 Y:20 Leader 1 1 Position:X:20 Y:-20 Leader 1 2 Position:X:20 Y:40 Leader 1 3 Position:X:20 Y:-40 Leader 1 4
RankInfo = RankNumber:2 UnitType:GondorKnightsofDol Position:X:0 Y:0 Leader 2 0 Position:X:0 Y:20 Leader 2 1 Position:X:0 Y:-20 Leader 2 2 Position:X:0 Y:40 Leader 2 3 Position:X:0 Y:-40 Leader 2 4
#3 Guest_Guest_*
Posted 28 December 2006 - 03:26 PM
#4 Guest_Guest_*
Posted 28 December 2006 - 03:44 PM
#5 Guest_Guest_*
Posted 28 December 2006 - 03:55 PM
#6
Posted 28 December 2006 - 05:20 PM
Hey wait, can u copy the whole code, cuz i had the same problem...ok nevermind i got it, just didnt need those' leader 1 0 , leader 2 0, ect' things it works now, thanks , you helped out a lot, now i know how to increase horde size, thanks very much
#7 Guest_Guest_*
Posted 28 December 2006 - 05:23 PM
RankInfo = RankNumber:1 UnitType:GondorKnightsofDol Position:X:20 Y:0 Position:X:20 Y:20 Position:X:20 Y:-20 Position:X:20 Y:40 Position:X:20 Y:-40
RankInfo = RankNumber:2 UnitType:GondorKnightsofDol Position:X:0 Y:0 Position:X:0 Y:20 Position:X:0 Y:-20 Position:X:0 Y:40 Position:X:0 Y:-40
#8
Posted 13 January 2007 - 05:30 PM
FlankedDelay = 2000
ObjectStatusOfContained =
InitialPayload = GondorKnightsofDol 10
Slots = 10
PassengerFilter = NONE +CAVALRY
ShowPips = No
RandomOffset = X:2 y:3
MeleeBehavior = Amoeba
End
ThisFormationIsTheMainFormation = Yes ;Used to determine which armorset to use (and anything else we want!)
; Banner Carrier info
; BannerCarriersAllowed = ElvenRivendellLancerBanner ; types of units that are allowed as banner carriers
; BannerCarrierPosition = UnitType:ElvenRivendellLancer Pos:X:70.0 Y:0.0 ; (DEFAULT) position of banner carrier for archer horde
;RankInfo = RankNumber:1 UnitType:GondorKnightsofDol Position:X:20 Y:0 Leader 1 0 Position:X:20 Y:20 Leader 1 1 Position:X:20 Y:-20 Leader 1 2 Position:X:20 Y:40 Leader 1 3 Position:X:20 Y:-40 Leader 1 4
;RankInfo = RankNumber:2 UnitType:GondorKnightsofDol Position:X:0 Y:0 Leader 2 0 Position:X:0 Y:20 Leader 2 1 Position:X:0 Y:20 Leader 2 2 Position:X:0 Y:40 Leader 2 3 Position:X:0 Y:-40 Leader 2 4
RanksToReleaseWhenAttacking = 1 2
#9
Posted 13 January 2007 - 06:23 PM
FlankedDelay = 2000 ObjectStatusOfContained = InitialPayload = GondorKnightsofDol 10 Slots = 10 PassengerFilter = NONE +CAVALRY ShowPips = No RandomOffset = X:2 y:3 MeleeBehavior = Amoeba End ThisFormationIsTheMainFormation = Yes ; Banner Carrier info BannerCarriersAllowed = ElvenRivendellLancerBanner ; types of units that are allowed as banner carriers BannerCarrierPosition = UnitType:ElvenRivendellLancer Pos:X:70.0 Y:0.0 ; (DEFAULT) position of banner carrier for archer horde RankInfo = RankNumber:1 UnitType:GondorKnightsofDol Position:X:20 Y:0 Leader 1 0 Position:X:20 Y:20 Leader 1 1 Position:X:20 Y:-20 Leader 1 2 Position:X:20 Y:40 Leader 1 3 Position:X:20 Y:-40 Leader 1 4 RankInfo = RankNumber:2 UnitType:GondorKnightsofDol Position:X:0 Y:0 Leader 2 0 Position:X:0 Y:20 Leader 2 1 Position:X:0 Y:20 Leader 2 2 Position:X:0 Y:40 Leader 2 3 Position:X:0 Y:-40 Leader 2 4 RanksToReleaseWhenAttacking = 1 2
Edited by Rob38, 13 January 2007 - 06:23 PM.
#10
Posted 13 January 2007 - 06:42 PM
Game crash
---------------------------
No RankInfo for specified leader rank '1'
Error parsing field 'RankInfo' in block 'Object' in file 'data\ini\object\goodfaction\hordes\men\menhordes.ini', line 2741.
Error parsing field ' RankInfo' in block 'Object' in file 'data\ini\object\goodfaction\hordes\men\menhordes.ini', line 2741.
Error parsing INI block ' RankInfo' in file 'data\ini\object\goodfaction\hordes\men\menhordes.ini'.
5 addresses:
(unknown)(0): game.dat+240382 Debug::PostStaticInit+3390
(unknown)(0): game.dat+2347216 IntRange::IntRange+93886
(unknown)(0): game.dat+2377423 IntRange::IntRange+124093
(unknown)(0): game.dat+6542103 Xfer::~Xfer+118430
(unknown)(0): kernel32.dll+93519 RegisterWaitForInputIdle+73
Because of the severity of this error the game will now exit.
it doesn´t function
#11
Posted 13 January 2007 - 11:26 PM
#12
Posted 14 January 2007 - 02:28 AM
#14
Posted 14 January 2007 - 03:00 PM
#15
Posted 14 January 2007 - 04:10 PM
#16
Posted 14 January 2007 - 04:35 PM
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