- Try playing with 2 people instead of 3.
- Did each player have the same AI v2.1 mod installed? All running the same game version? Remember: DC v1.1 came out just under a month ago. There was the one patch update
- If each player runs the v2.1 AI mod themselves does it work fine?
- There should be absolutely zero probs with uninstalling our mod thus your copy of DC is virgin again. WE DO NOT 110% MODIFY THE GAME CODE.
However, make sure you have a dxp2.module in your \DarkCrusade after our mod is uninstalled and it looks like this:
[global]
UIName = $550000
Description = 2nd DoW Expansion Pack Project.
DllName = WXPMod
Playable = 1
ModFolder = DXP2
ModVersion = 1.0
TextureFE = Art/UI/Textures/Title_winter_assault.tga
TextureIcon =
;; //////////////////////////////////////////////////////////////////
;; List of folders to map for this MOD
;; order is important - the first Archives registered will be scanned for files first
DataFolder.1 = %LOCALE%\Data
DataFolder.2 = Data
DataFolder.3 = Data_Shared_Textures\%TEXTURE-LEVEL%
DataFolder.4 = Data_Sound\%SOUND-LEVEL%
DataFolder.5 = Data_Music
DataFolder.6 = Data_Whm\%MODEL-LEVEL%
;; //////////////////////////////////////////////////////////////////
;; List of archives to load for this MOD
;; order is important - the first Archives registered will be scanned for files first
ArchiveFile.1 = %LOCALE%\DXP2DataLoc
ArchiveFile.2 = %LOCALE%\DXP2DataKeys
ArchiveFile.3 = DXP2Data
ArchiveFile.4 = DXP2Data-SharedTextures-%TEXTURE-LEVEL%
ArchiveFile.5 = %LOCALE%\DXP2Data-Sound-Speech
ArchiveFile.6 = DXP2Data-Sound-%SOUND-LEVEL%
ArchiveFile.7 = DXP2Data-Music
ArchiveFile.8 = DXP2Data-Whm-%MODEL-LEVEL%
;; //////////////////////////////////////////////////////////////////
;; List of MODs that this MOD requires to work
RequiredMod.1 = W40k
RequiredMod.2 = dxp2
Also make sure in the file: LOCAL.INI under the line:
currentmoddc=
It should be:
currentmoddc=dxp2
Finally, I would rename the file: WXPMod_DCMod.dll
to something like: WXPMod_DCMod.old
Make sure everyone does this. We will have to examine WTF is going on with these synch errors.