Love the mod, havn't heard anything in a while; how's stuff coming along?
How's stuff coming along?
Started by mattpalmer, Jan 23 2007 08:25 AM
4 replies to this topic
#1
Posted 23 January 2007 - 08:25 AM
#2
Posted 28 January 2007 - 04:21 PM
i'm currently working on something else that is t3a related. after that, we will start over from the beginning
we found out that we had made too many design mistakes in the past
we found out that we had made too many design mistakes in the past
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#3
Posted 28 January 2007 - 06:02 PM
oh thats a shame, because i really loved the innovative system of purchasing levels to gain access to units.
#4
Posted 06 February 2007 - 10:19 PM
so do we, but in the end it brings us more trouble than good
- campaigns get screwed
- AI gets screwed
- it wasn't meant to be, and is therefore glitchy
- lots and lots of rebalancing is needed
however, if we start over, we will bring back the building experience from BFME 1
- campaigns get screwed
- AI gets screwed
- it wasn't meant to be, and is therefore glitchy
- lots and lots of rebalancing is needed
however, if we start over, we will bring back the building experience from BFME 1
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#5
Posted 07 February 2007 - 10:46 PM
which was also good!
keep us posted?
keep us posted?
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