Nertea skin mod
#1
Posted 26 January 2007 - 03:41 AM
#2
Posted 26 January 2007 - 04:32 AM
No, Jimmy Page is god.
#3
Posted 26 January 2007 - 07:20 AM
No I'm not going to do one for BFME2. For one I don't have the game anymore and for two it would take quite a while considering all the material there is to reskin. Oh and also I refuse to even be associated with the angmar units.
I don't see why the old one can't be adapted to BFME2, it's just a matter of replacing the skins again.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#4
Posted 26 January 2007 - 02:40 PM
I know that you guys considered a RA conversion for BFME2 at some point.
Would it be possible to get the slot-buidling-system into BFME2? Cuz that's one of the things I really liked in BFME.
If so, would it make any sense to convert it to BFME2 (because it would be the same game then)?
If it makes sense... I remember some EA guy saying that BFME2 is like a Beta for C&C. If C&C really uses a "updated/improved" BFME2 engine, wouldn't it make more sense to convert the Mod to C&C then?
#5
Posted 26 January 2007 - 04:04 PM
but the mod is for BFME , no matter what i personaly think
btw: C&C will use completly diffrent system of coding and new file format for models and anims as far as i know.
#6
Posted 26 January 2007 - 06:56 PM
Alsch, please refrain from being forum police.
Fair enough.
And on topic, converting things over to BFME2 would be putting it in a whole new engine, essentially forcing the entire mod to be done over again.
No, Jimmy Page is god.
#8
Posted 27 January 2007 - 12:24 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#9
Posted 27 January 2007 - 02:05 AM
It's not the engine that's different. Both games use the same SAGE engine.And on topic, converting things over to BFME2 would be putting it in a whole new engine, essentially forcing the entire mod to be done over again.
Nevermind me then.
No, Jimmy Page is god.
#10
Posted 28 February 2007 - 06:16 PM
#11
Posted 28 February 2007 - 06:23 PM
Edited by mh_gollum, 28 February 2007 - 07:13 PM.
#12
Posted 28 February 2007 - 10:57 PM
it's called EUHaldir_C. I think it's EU, might be RU anyways C stands for Cinematic, and you know what that means? Pretty images = everything to EA!! ther should also be a EUHaldir, or RU, delete it, and rename the other one to EUHaldir (or RU)
then, follow the Eye's command.... (mh gollum) or to make it easier, do so right away
The 4th Age version 0.8 has been released: Link
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