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#41 Lauri

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Posted 08 March 2007 - 04:04 PM

nice of you to put your Helm's deep suggestion here cahik :wub: :rolleyes:

anyways, I prefer the unmounted WK :) :grin: looks better..

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#42 cahik_

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Posted 08 March 2007 - 04:25 PM

too many panels in my firefox :rolleyes:

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#43 GothmogtheOrc

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Posted 10 March 2007 - 12:16 AM

New screenshots added to the website. Shagrat and the Mouth of Sauron mounted. Shagrat was made by cahik and the MoS was made by Lauri.

I also had a chance to spend the afternoon discussing idea's with adummy and Lauri... as a result I got the spell trees completely figured out and several other things which are rather secret still ;) Unfortunately that meant I didn't do much modding ;)

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Edited by GothmogtheOrc, 10 March 2007 - 12:19 AM.

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#44 {IP}Sauron

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Posted 12 March 2007 - 02:49 PM

whys SHagrat an Orc when his supposed to be a Uruk-Hai?
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#45 Lauri

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Posted 12 March 2007 - 06:04 PM

because PJ fucked it up.... :p

because PJ fucked it up.... :)

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#46 {IP}Sauron

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Posted 12 March 2007 - 07:32 PM

whys it PJ's fault?
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#47 GothmogtheOrc

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Posted 12 March 2007 - 07:34 PM

I knew someone would bring this up again :thumbsupsmiley:

whys SHagrat an Orc when his supposed to be a Uruk-Hai?


Because PJ somehow got the two confused or they read the wrong lines when filming... in any event there was a mistake in the film. Shagrat should be the orc and gorbag should be the uruk.

I was actually reading that chapter of the book on saturday and I was able to write down the page number and refresh my memory on the subject... on page 721 of TTT "The Choices of Master Samwise" Gorbag says the following to Shagrat:

Always the poor Uruks to put slips right...


This means that atleast one of them is an uruk and the way it is said suggests that gorbag is an uruk since that saying implies that the speaker is part of the group mentioned. It doesn't say whether shagrat is an uruk or not, and the rest of the chapter uses Orcs and Uruks interchangably when talking about the two groups (shagrat's tower people and gorbag's uruks from morgul).

Interestingly if you watch the scene in the movie (which I am doing as I write this :dry: ), shagrat's book lines are almost all said by the orc... The part about everything going to the great eye was Shagrat in the book... the orc coming back to frodo after the fight was shagrat in the book (and the orc in the movie)... the movie orc is more familiar with Shelob and explains to the uruk what she does, suggesting that the orc lives in the tower and deals with shelob more often (shagrat)... the orc is also the one who orders his troops "Get him [frodo] to the tower!" a command that the commander of the tower (shagrat) would say. The only problem with PJ's film is that the uruk says "I don't take orders from stickin morgul rats". They NEVER actually say their names in the movie... it's that one line that created all this mess.

So, what I decided was that because PJ showed us two orcs, one an uruk and one an orc, was that shagrat should be the orc and gorbag must be the uruk.

I could be wrong, but this is the view I've taken as it makes the most sense to me. And my ideas + my mod = shagrat an orc.

If someone else has a different view on it and can back it up I might change it.

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#48 GothmogtheOrc

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Posted 13 March 2007 - 12:46 AM

Some good moding and coding done today :dry:

I want to tell you all about it, but it isn't fully working yet... plus it will make a cool surprise. Please no guessing as I won't give away the answer untill it works. As far as I know it hasn't been done before in bfme1 mods. I'm hopeful I can make it work, but I honestly don't know. :thumbsupsmiley:

I'll tell you all about it as soon as I get it working. Hopefully within the next few days.

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#49 Pixel

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Posted 13 March 2007 - 02:19 PM

Something that hasnt been done in bfme1 before?... Hmm...

Edited by FlameGuard, 13 March 2007 - 02:20 PM.


#50 Lauri

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Posted 13 March 2007 - 04:04 PM

I hope your not talking about the Morgul walls to be visible when the Morgul spell is purchased... cause that's kinda easy :p :p

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#51 Phil

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Posted 13 March 2007 - 04:31 PM

I think it's rather something related to a certain king :p

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#52 {IP}Sauron

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Posted 13 March 2007 - 08:08 PM

@GOthmog the Orc talking about uruks:

Uruk means orc Uruk-Hai means Orc-People :p and most of the Orcs speaks The Black Speech.

Edited by {IP}Sauron, 13 March 2007 - 08:14 PM.

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#53 GothmogtheOrc

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Posted 14 March 2007 - 01:22 AM

lol, good point... I had forgotten that. Well, I'm not sure how it changes things (too tired right now to think), but I'm pretty sure it messes them up even more :p

Meh, as there isn't any solid evidence either way I'm just going to keep them as they are. Shagrat an orc and gorbag an uruk.

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#54 {IP}Sauron

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Posted 14 March 2007 - 02:44 PM

uruk-hai :)
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#55 cahik_

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Posted 15 March 2007 - 08:03 AM

I want to tell you all about it, but it isn't fully working yet... plus it will make a cool surprise. Please no guessing as I won't give away the answer untill it works. As far as I know it hasn't been done before in bfme1 mods. I'm hopeful I can make it work, but I honestly don't know. :)


I think it's rather something related to a certain king :)


i am really curious what are you working on. ;) meh...whatever it is i hope that you can get it to work ;)

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#56 zimoo

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Posted 15 March 2007 - 10:12 AM

Something to do with LUA I reckon...
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#57 cahik_

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Posted 15 March 2007 - 01:32 PM

looking forward to it even more...LUA allows some great powers like temporary mount, summon on specific unit health or it can give unit chance to randomly block attack when using specific power. i now work on assasin style unit that can attack only if there arent more 5 enemies in specific range (doesnt have luck with it through). hope you have luck with it Gothy :p

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#58 zimoo

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Posted 15 March 2007 - 02:08 PM

Cool, I didn't know about most of those things you mentioned. I use LUA to add variation, but in a way different to the "standard" way :p
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#59 cahik_

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Posted 15 March 2007 - 05:13 PM

yup...it is cool for variations things as well. those powers are a bit tricky and took sometime to do but the result is worth of it :p

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#60 GothmogtheOrc

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Posted 15 March 2007 - 08:01 PM

I'm sorry to say that I'm not doing any Lua coding right now, I will be experimenting with it later but right now I'm just doing some regular coding.

Unfortunately I don't have any progress to report... I've been doing alot of time consuming testing that hasn't worked. My idea is at stage two of maybe 4 or 5. Stage one was a huge hurdle to cross but two and three are just as big if not bigger :p so we'll see... I still need to play around with it some more and see if I can find the settings I need to make stage 2 work. I still have hope that it will work and that there is just a small detail that needs to be fixed for it to work.

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