Future Voxel Works
#102
Posted 19 April 2007 - 03:23 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#103
Posted 20 April 2007 - 02:25 AM
Maybe it's just me, but it doesn't look as threatening with the flatter turret It kind of reminds me of the apocalypse tank in MO, but I'm not quite sure why though
I personally prefer it with the higher turret, like in the concept. But what to you people think?
[EDIT] @OmegaBolt- the barrels are... well... barrels! The angle is defined by the tag FireAngle= in the unit entry, the modder can have the barrels at any angle they want!
Edited by TX1138, 20 April 2007 - 02:32 AM.
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#105
Posted 20 April 2007 - 06:48 AM
[EDIT] OK, I've finally got the turret/body ratio perfect!
I am personally very happy with this version, but if anyone thinks that something should be changed then please tell me! I want this to be the best replacement apocalypse tank of all time!
Edited by TX1138, 20 April 2007 - 07:22 AM.
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#106
Posted 20 April 2007 - 11:35 AM
[EDIT] @OmegaBolt- the barrels are... well... barrels! The angle is defined by the tag FireAngle= in the unit entry, the modder can have the barrels at any angle they want!
ROFL, and thats based on the HVA angle for it. I would advise having the HVA right so that people dont need to mess with the fire angle and can use the default. Besides, fire angle means it moves to that angle when firing or in range to but can move back to the default. So if you don't want a spazzy barrel then I wouldnt use it.
#107
Posted 20 April 2007 - 01:00 PM
You should start helping mods
Edited by Gaffel, 20 April 2007 - 01:01 PM.
#108 Guest_PartyzanPaulzy_*
Posted 20 April 2007 - 03:02 PM
Could you create little modernized version of Apocalypse with block "Rocket box" instead of round one?
#110
Posted 20 April 2007 - 10:20 PM
And it's not just for my tank, look at all the other tanks with barrels in the HVA builder, all their barrels are flat too, but in-game they are tilted. If you look at the rules files, it clearly states under * Unit Statistics *:
; FireAngle = pitch of projectile launch and barrel [0 = horizontal, 64 = vertical] (def=50)
And here's what it says about FireAngle on ModEnc:
Specifies the vertical pitch of this object's barrel, if it has one. 0 means "horizontal", increasing values rise it upwards, and 64 means "completely vertical". It only works if the barrel is a voxel, as this operation takes the VXL file and rotates the contents a certain amount upwards. It does not automagically change the FLH of this object, and appears to influence the starting pitch of a projectile, if it is capable of homing. Non homing projectiles don't seem to be affected.
Now it's my turn to laugh!
@Everyone- Thanks for your feedback, I had a lot of fun making this unit, as I really hated the tiny Apocalypse Westwood made
Downloads will come soon!
Edited by TX1138, 20 April 2007 - 11:31 PM.
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#112
Posted 21 April 2007 - 06:44 AM
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#114
Posted 21 April 2007 - 07:35 AM
What? Are you colour blind? There are at least six colours that I can see
Sorry should of been more clearer I meant basically theres just a outline and and its filled in colour didn't me to be insulting just thought seeing them in game seems to be a lot complicated to make
#115
Posted 21 April 2007 - 08:54 AM
World Domination Status: ▾2.7%
#116
Posted 22 April 2007 - 12:30 AM
apocalypse_tank.zip 82.46KB 87 downloads
The zip contains both the huge version and the normal version Thank you to everyone who gave feedback, you have helped make this my best voxel ever!
EDIT: These voxels are avaliable to all members of the public, except Red Eye Have fun!
Edited by TX1138, 03 November 2007 - 02:22 AM.
Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?
#118
Posted 22 April 2007 - 01:50 PM
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net
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