Remix3 - General Statistics.
#1
Posted 11 February 2007 - 05:37 PM
The results will be used for future balancing and will influence who gets new units, powers, etc.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#2
Posted 11 February 2007 - 05:43 PM
infantry, flame and laser
#3
Posted 11 February 2007 - 06:19 PM
going against what i usually do, i did vote however.
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#4
Posted 11 February 2007 - 07:43 PM
#5
Posted 11 February 2007 - 08:02 PM
2)weakest is aircraft
3)the must unique is laser
i have only played with laser\nuke\flame but nuke is the strongest of the three and they are my fav. general also infantry and tank are also strong [i haven't played with them yet]
Edited by Silverx, 11 February 2007 - 08:09 PM.
#6
Posted 12 February 2007 - 12:24 AM
If played right
Super Weapon Is weakest.
Her defenses don't feel very defensive.
The most Unique is Infantry.
He's got that pimpin' drop runway.
*sniff* it brings back memories.
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#7
Posted 12 February 2007 - 03:19 AM
The weakest ONLY EARLY GAME is air force because he has limited air power early game.
The most unique is Superweapon, she has a vast arsenal of destruction at her disposal. For stuff like this its hard o decide because they are all good if played right. These are just the sides im worst with.
#8
Posted 12 February 2007 - 03:28 AM
The most powerful is laser because you cant stop any of his attack without a nuke or particle cannon in pends case.
The weakest ONLY EARLY GAME is air force because he has limited air power early game.
The most unique is Superweapon, she has a vast arsenal of destruction at her disposal. For stuff like this its hard o decide because they are all good if played right. These are just the sides im worst with.
well, with SupW that was the case... but you've only played me once SupWeapon is in my bottom 5 for generals... not to mention you and Guy were pulling a tag-team on me. But, still, I also think Laser is in the top 3 for strongest. Laser and Tank are among my best generals.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#9
Posted 12 February 2007 - 05:24 AM
Nuke isn't the strongest.
You guys just don't love Infantry enough to pwn as him.
Laser doesn't feel very unique to me.
He's just. Meh... USA...
(Again. Me being a rebel.)
Edited by Ubermedic, 12 February 2007 - 05:26 AM.
The hand has five fingers. Capable and strong. Able to both create and destroy
#10
Posted 12 February 2007 - 09:22 AM
in contra is infantry the strongest
in zh are laser and tank the strongest (and most of other mods is laser my fav)
Edited by Silverx, 12 February 2007 - 09:24 AM.
#11
Posted 12 February 2007 - 11:12 AM
Edited by olli, 12 February 2007 - 11:13 AM.
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#12
Posted 12 February 2007 - 11:29 AM
My 2nd choice was Air Force and I couldn't really decide between the two. Both have some strengths but they are not at all dependable for any real fights. Both Generals are for me "support" Generals for Team Games.
"Strongest" is definitely a title for Robot. Versatility, strength, dangerous throughout the game from start to end, Drone Controllers are veeeeery mean for a reason I'll let you discover and there's always the infinite Drone spam. And those are just the typical you can use with him. He's awesome.
"Unique".. I was torn between Tank and Laser. One depends on Ranks and the other on Research which is quite logical... both are quite unique now. But Laser is far more enjoyable, I like colours in my explosions. So I was biased, I admit, and chose Laser.
#13
Posted 12 February 2007 - 04:35 PM
unique is laser.
i might have 2 say tank for weakest b/c he lacks artillery.
can i aks why teh hell u think AF is weak?? if u let him B2 whore u get owned in 2 seconds.
Edited by Guy980, 12 February 2007 - 04:39 PM.
#14
Posted 12 February 2007 - 07:19 PM
I don't see how infantry is the weakest... Infantry is the only general I've ever won a solo match vs the insane AI with. I firmly believe he is the strongest.
SupW I can't see as the strongest... To me she's one of the weaker generals. Her power dependancy is crippling, and even though the shield gens are bad ass there are plenty of superweapons that can bring them right down. The SDI cannon is a wicked defense, but building more than one of them wil create a very demanding power situation... if your power ever goes down you are royaly hosed.
Air Force general has gotten the hardest wrap as weakest... I think thats mostly just a matter of playstlye. AirForce is one of my top 3 favorites. A well played AirF can bring unrelenting frustration unlike any other general. The only point where I will yeiled he is at a disadvantage is every player knows to spam AA defenses against AirF, but, that isn't a show stopper for a player who knows what units to make and the best way to use them.
On a whole, you can't imagine how happy it makes me that there is no agreement who the strongest General is. And even while AirF has gotten the most votes its far from a unanimus agreement. Still, its more than enough justification that AirF does need a little love. I'm planning on a patch update very soon, I'll see if I can get some AirF tweeks inthere to help him hold in.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#15
Posted 12 February 2007 - 08:14 PM
do u understand how fucking ownage he is? he is the strongest china general imo, then infantry then nuke/flame on par.dont get me wrong theey are still strong, but tank has the lil bit extra ownage.
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#16
Posted 12 February 2007 - 08:56 PM
I had to title Infantry the "Weakest".
Pend knows what he's talking about.I don't see how infantry is the weakest... Infantry is the only general I've ever won a solo match vs the insane AI with. I firmly believe he is the strongest.
Remember people.
It has to be used correctly.
Just don't try to spam units then rush.
Your asking for a defeat that way.
Use infantry as if they cost 10000 a unit and had 1 health.
Protect them at all costs.
And use them for defense. Just keep them spaced out.
The hand has five fingers. Capable and strong. Able to both create and destroy
#17
Posted 12 February 2007 - 08:59 PM
There are routines to follow against the AI and it applies to all armies so I won't regard that as too stable a base for arguments.
From what I see in PvP, Infantry has presented little to no threat to me even without GLA for me to pick. As I've said his airplanes are what you resort to usually and that shouldn't be the case with an "infantry-based" army, and it speaks volumes..
Then again, that was my personal opinion. Coming out of a 2 on 2 only minutes ago against an Infantry and Robot I must say I completely ignored Infantry and after even their Paradrop was wasted on a Sniper Spam of my ally(I had Microwaves at the ready and Plasma Artillery works wonders) they resorted to air support roles or I'd eat through Robot. Oh, maybe I lost 1-2 vehicles on some mines but that's it.
The match was never finished for reasons not worth mentioning, but it was mad fun and it DID have a good old true "O RLY" moment... ;P
#18
Posted 12 February 2007 - 09:05 PM
"I don't see how Infantry is the weakest... Infantry is the only general I've ever won a solo match Vs the Insane AI with. I firmly believe he is the strongest."
There are routines to follow against the AI and it applies to all armies so I won't regard that as too stable a base for arguments.
From what I see in PvP, Infantry has presented little to no threat to me even without GLA for me to pick. As I've said his airplanes are what you resort to usually and that shouldn't be the case with an "infantry-based" army, and it speaks volumes..
Then again, that was my personal opinion. Coming out of a 2 on 2 only minutes ago against an Infantry and Robot I must say I completely ignored Infantry and after even their Paradrop was wasted on a Sniper Spam of my ally(I had Microwaves at the ready and Plasma Artillery works wonders) they resorted to air support roles or I'd eat through Robot. Oh, maybe I lost 1-2 vehicles on some mines but that's it.
The match was never finished for reasons not worth mentioning, but it was mad fun and it DID have a good old true "O RLY" moment... ;P
well, our next game i'll play infantry general and show you what I'm talking about
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#19
Posted 12 February 2007 - 09:31 PM
Cyber is pawnage great in mostly all situations and when he gets his cluster tomahawks upgrad there artil becomes hell incarnate.
Airforce is probley the weakest because well its generals, vs Ai hes not bad but PvP he can be pawned by all generals. This is only because Aircrafts in generals is hard to balance without making them so OTT, any player vs AF gen will build mass amounts of AA and in term destroy AF gens fighting ability.
Tank is most uniqie because his tech tree is sweet gives every type of player the abilty to choose there play style.
Ps: pend not tryed the new alpha yet cos i had Computer troubles, ended up having to formate. In the middle of fixing the old girl up into her forma glory lol.
BUT did u sort the AF gens defence out LOL
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#20
Posted 12 February 2007 - 10:15 PM
Ps: pend not tryed the new alpha yet cos i had Computer troubles, ended up having to formate. In the middle of fixing the old girl up into her forma glory lol.
BUT did u sort the AF gens defence out LOL
no. I played 4 test rounds and not even once did I loose the infantry before the building exploded.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
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