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Pwned by an easy AI!


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#21 Jeeves

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Posted 17 February 2007 - 12:51 AM

Gotta keep that, as a gamemode at least ;)

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#22 Mig Eater

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Posted 17 February 2007 - 01:07 AM

It was a bit of a mess & as soon as it started a new base it just forgot about the old one(s) :/


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#23 LEGO

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Posted 17 February 2007 - 01:32 AM

Errr... at least Ai will take care the one most close to players(usually the latest)?

PS: Suddenly see that "Over Tired Death", don't push yourself too much, at least don't die before DDAy release ;)

#24 Mig Eater

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Posted 17 February 2007 - 01:54 AM

ROFL I was wondering if anyone would understand that ;)


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#25 wilmet

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Posted 18 February 2007 - 10:51 AM

I just had another funky AI error :evgr: I added scripts so the AI would build a new MCV after their conyard was destroyed but instead the AI built several of them during the game & then moved them to free areas & built new bases o_0



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#26 Andre27

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Posted 18 February 2007 - 01:20 PM

Sadly enough that's a known error which is very hard to avoid. Along with that bug comes the "multiple buildings build at once" bug.

Both appear to be hardcoded into the game.

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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#27 Mig Eater

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Posted 18 February 2007 - 03:00 PM

BTW Andre I'm not putting you out of the job :p I'm just working on a basic AI for a beta. I know you'll do a 10x better job then me once you get your hands on it.


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#28 Mig Eater

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Posted 10 August 2007 - 03:16 PM

It happened again! >.> well at least this time it was a brutal AI that beat me. The AI had clear air superiority thought out the game, P-47s & P-51s took out any AA defences I put up, with that the B-25s just rolled in & pummelled me (took out my conyard twice ;) ). Defending myself was hard enough so I didn’t really have a chance to attack, in the end they just nuked me & it was game over.


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#29 DaEm0NuL

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Posted 10 August 2007 - 06:04 PM

well the mod really stars to shape up then, ai pwning u ;) almost complete voxel list :blush:

#30 wilmet

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Posted 12 August 2007 - 06:34 AM

yikes, sounds nasty ;) ...and thats good :D

But so long as you have enough AA, you could normaly shoot down the plane bringing the nuke though, right? Otherwise it will be doom for us all :good:
apologising to the world on behalf of my country for the existence of Brussel sprouts and Jean Claude Vandame

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work is sacred...so don't go near it.

#31 Mig Eater

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Posted 12 August 2007 - 12:55 PM

Only fighter planes can attack a B-29 :p


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#32 MCV

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Posted 17 August 2007 - 03:56 PM

Only fighter planes can attack a B-29 :p

Then it is a good thing that Fighters aren't true aircraft after all.
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