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My old Flame Turret revisited


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#1 blackheartstar

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Posted 19 February 2007 - 03:34 AM

new_flame_tower.png How does this look over all?

#2 Jeeves

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Posted 19 February 2007 - 04:01 AM

Doesn't quite fit in... Try to sharpen the outlines more, note the side of the pp, and how the red plate and blue strips are outlined.

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#3 blackheartstar

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Posted 24 February 2007 - 05:23 AM

Im going to convert the yellow around the base to the standard soviet brown and give it a small shadow/lip thing and see how it looks. Shadow/lip thing like the con yard in the pic so that its not flush with the ground.

How about this missile sub? msub.png Opinions?

Edited by blackheartstar, 24 February 2007 - 05:24 AM.


#4 Apollo

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Posted 24 February 2007 - 06:18 AM

umm, isn't that just the typhoon sub with dred missiles on top of it? :p
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#5 blackheartstar

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Posted 24 February 2007 - 06:37 AM

Image1.png
Here is a better shot. It was based on the typhoon for graphic consistancey. If you take the tower off of the typhoon then widen it to three times its origenal width then renarrow the top front of the haul. Slap some small rockets on it that are alot smaller than dred rockets and then yes it basicly is a typhoon with missiles on it :p

Ive yet to see a decent missile sub muchless a missile sub with DRED/V3/NewRocket style missiles so I thought Id try my hand at whiping one up.

Edited by blackheartstar, 24 February 2007 - 08:44 AM.


#6 TX1138

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Posted 24 February 2007 - 09:17 AM

With a few modifications, that could indeed be a very nice missile sub :p

Try putting a conning tower just in front of the missiles, just to get rid of the blandness of the sub when it doesnt have the missiles!
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#7 OmegaBolt

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Posted 24 February 2007 - 11:33 AM

I like the submarine, its good. The Tower however is also ok, but the turret doesn't need to be in vxl, or even a turret at all since it can OmniFire like in the original RA1.

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#8 blackheartstar

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Posted 24 February 2007 - 01:42 PM

but the turret doesn't need to be in vxl, or even a turret at all since it can OmniFire like in the original RA1.


The turret is a fixxed to the tower .shp (they are one image) not a voxel but it started as one. Not being any kinda of .shp artist I made the turret as a voxel took a screenshot at my desired angle then cut it from the screen shot and pasted it on to the bare tower. Its the only way I could make a decent looking. It also kinda helps to keep a graphical consistancey with yuri to :p


btw how do you go about makeing animated .shp previews? Ive see where it runs through an entire infantry.shp sequence in a small post attachment before.

Edited by blackheartstar, 25 February 2007 - 05:59 AM.





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