we have degraded to the point of bitching because nothing is getting done.
Things are getting done in areas that you don't look... at CnC Guild, the progress is slow, I agree. As far as I'm aware, MaruJo was hired to run YR Arg, Carnotaurus was hired to post news at CnC Guild. Mig has recently reformed the RA2/TS editing area. I guess the reform wasn't that popular, but now we have mapping forums there. CnC Guild was also represented by me and Hostile at the C&C3 Community Summit, at EALA. And the hosting support is doing fine and fast with CodeCat and Mig.
just keep topics clean and maybe improve the way the RA2/YR/TS/FS part of the guild is set up because even i don't think that it's all that newbie, friendly, and i think that the more newbie-friendly it is the less aggravation the more experienced modders have to deal with when it comes to answering questions like "How do i add voxels?
A FAQ would be a good idea for any editing forum. If anyone starts one there, I'm sure the topic will be pinned and updated often.
as for RCAlert, maybe some competitions and stuff to keep the art flowing cuz it does seem a bit inactive.
I agree, competitions keep activity flowing. The only problem is what kind of prizes we can offer, other than recognition. RCAlert is really lacking a leader and we're looking for one as well. We are also trying to setup a group of freelancers to help the network and hostees with graphics, site designs and the network bar, which is in the process of being skinned. We used to have staff who were suposed to do this kind of stuff, but progress was something rare during all this time.
Most of the admin powers would be for keeping the forums clean and keeping spam and flaming to a minimal level (i don't want to see the RA2/YR/TS/FS section to end up like PPM), and i think that a competition has a bit more merit if an admin of a forum starts it, and therefore i believe that it would increase competition.
The 'admin powers' that you need here is actually moderation powers
. It allows you to do everything you said, including start competitions with a merit of being staff.
i see revora as a great community that is really starting to feel it's age and having some trouble coping with the large influx of members - i think that the membership has almost doubled since i joined here a little less than two years ago. i think that if we gave revora a new look and streamlined the forums a bit more we could do alot with the aging part and i think that if we increase the number of admins and NLs we could possibly keep a better handle on all the new people here.
Whaddya think leaders and whoever else makes these decisions?
Revora site has a new look, and we also have a forum skin that resembles it (and I'm actually using it now). The skin isn't finished, but it's looking pretty good already. MM was the one working on it. Once it's finished, it should become the new default skin. Membership has almost doubled and activity also increased a lot. We are close to 4000 visits per day, according to webalizer. If you compare it to 800 visits per day we had in 2005, we have a considerable progress in the activity as well.
Now, I agree that Revora is currently understaffed. It was much worse few weeks ago and we are working to sort this thing, including increasing the amount of admins.
Regarding increasing the amount of leaders... I don't know yet if this is needed. Maybe it is, maybe it is not, but I personally do not discard this possibility. We are redefining the NL/MiddleManagement/Admin/staff roles, which were shaken by the recent changes, such as the creation of Middle Management and all mass staff firing event. Then, we'll be able to know if another leader is needed or not.