Some of the mods I've seen have kirovs floating tilting up and down not just looking like its stuck in the air
Also was doing that mirage tank tutorial from deezire after doing it the tanks unable to target trees or anything and change
DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy
;IsSimpleDeployer=yes ;gs yeah for alpha date rewrite!
CanApproachTarget=no ; gs 9/15 Re-put in. But now this will not apply to an Attack Mission. Best of both worlds, and Dustin kicks butt
;CanRetaliate=no ; thought about this one too. Don't need it since first shot will disguise as the bad guy and then you can keep shooting, and he'll keep shooting since you don't detach on disguise
;CanPassiveAquire=no ; not essential, but might not want it giving away position
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys;gs the sparks look cool, but the smoke gives it away too easily ,SmallGreySSys
[TankMakeupKit] ; Mirage tank's version since he targets different things
Range=-2 ; infinite
FireOnce=yes ; Firing clears TarCom so only one shot is fired
RevealOnFire=no ; Doesn't clear shroud when fired
TerrainFire=yes ; I get an attack cursor on Trees and rocks.
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0% ; the weapon that was this warhead has TerrainFire
heres the code for it though it can't target trees or anything with tankmakeup
Edited by SSTG, 18 November 2007 - 04:29 AM.