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GEM Starting Back Up/Mod Team


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#1 JEV3

JEV3

    Mighty Armadillo

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Posted 02 March 2007 - 11:43 PM

Hi,
As you all know, I've been taking a break for a while: recording audio, porting maps, skinning, doing 2d art, and a little bit of coding. Now I think I'm ready to start a mod team. The positions I would like are as follows (stars mark the priority)

**modelling (units)
*****modelling (structures)
****skinning (units)
*****skinning (structures)
**animating
*hero/unit coding
**spellbook coding
**Fx Coding
**other coding
***2d art
**mapping
****tutor

The tutor is basically someone I'll be able to ask for advice. He won't have to do any work, but he should probably have plenty of patience. :)

As you can see I'm in desperate need of a modeller and skinner for structures. That is because I want Arnor to have unique structures, not a mimic of MotW.

If you are interested but feel you don't have enough experience, let me know and I'll be glad to help you if I can. I know moderate coding, skinning, and 2d art.

The demand for certain positions is subject to change. If you have any comments, please post here. If you are interested, pm me. I'd also like to see some of your work too.

Please Note: If I am helping with one of your mods, my production rate may be slower

To my knowledge, this is the only mod that plans to complete Arnor at the time.

Thank you,
JEV3
He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
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#2 Devon

Devon

    Dark Nerd of the Sith

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Posted 03 April 2007 - 01:32 AM

well, right now im mapping for LA for makaveli, but u can use any of the skirmish maps i made if you want. cal still has to make some art for them, but they're playable and fun. Right now i have two done, a remade ettenmoors and a desert level called Hills of Rhunian. I can take requests from u too; and im sure LA wouldnt mind a few more skirmish maps.

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#3 el kevo

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Posted 03 April 2007 - 02:14 AM

ill help with anything you need
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