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weather control device


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#21 spider-man_2099

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Posted 10 June 2003 - 05:37 PM

brfore this becomes a scoentific thread, I'll ost this, this is the last model update, now I get to texturing :lol:, and, I think rygar's right, and that's the way it's going to be :) , the four prism turrets will charge the main turret which will in turn open up, when it shoots, it fires a giant beem to the sky 8)
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#22 Deathblow Luc

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Posted 10 June 2003 - 05:53 PM

Just a thought. How would you make the animation go up to the sky consistently...suppose you find the WCD in the bottom of the map...

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#23 Rygar

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Posted 10 June 2003 - 06:23 PM

I think the WCD fires in the sky only when the weapon is used against the enemy. When is charged the top is open and the 4 amplifiers concentrate the energy on the main tower
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#24 spider-man_2099

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Posted 10 June 2003 - 06:30 PM

yeah, just what rygar said :lol:
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#25 cr@zyiv@n

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Posted 10 June 2003 - 06:56 PM

Arg means would you see the beam if you were 'above' the WCD,but higher on the map, would you see the beam pass ?

IMHO this must be possible, as the Nuke can be seen from bottom fired to the edge at the top , so first the ion beam and after this the weather storm takes place....


That's one ace WCD, WW would be jealous ! 8) 8)

#26 spider-man_2099

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Posted 11 June 2003 - 02:19 PM

first go at textures, not too bad, not too good, it needs little modification, problem is I'm toooooo bad at texturing :(
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#27 Deathblow Luc

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Posted 11 June 2003 - 02:21 PM

Impressive. Try making the prism thingies more greyish

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#28 Rygar

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Posted 11 June 2003 - 02:37 PM

it's simply amazing! Yes, prism amplifiers and main "turret" should be more metal look like "official" orb amplifiers.

For the rest it needs the "uncarghed" animation with main bodly closed and the "charged" animation with beams produced by prism amplifiers
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#29 spider-man_2099

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Posted 11 June 2003 - 04:51 PM

k, how about that?enough greyish?
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#30 Deathblow Luc

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Posted 11 June 2003 - 05:25 PM

Better, yep

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#31 Allied General

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Posted 12 June 2003 - 08:26 AM

Kick ass build up animation.
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#32 Mstr_Chief

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Posted 12 June 2003 - 12:45 PM

it sure as hell beats the original, load of balls (hehe pun, it was a load of balls, and it was made up of a load of balls) WCD, id use urs over the original any day spidey, nice work, keep it up :lol:

#33 spider-man_2099

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Posted 12 June 2003 - 01:14 PM

this is final to me, prefinal if any of you guys have any suggestions, the only thing I can think of is a more greyish colour, it's already metallic enough only more greyish/darker blue :lol:
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#34 Xaran Alamas

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Posted 12 June 2003 - 01:17 PM

looking good

#35 Tratos

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Posted 12 June 2003 - 01:21 PM

Looks perfect, great work.
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#36 Rygar

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Posted 12 June 2003 - 01:22 PM

this seems too nice to be true
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#37 Deathblow Luc

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Posted 12 June 2003 - 01:53 PM

Yeah but it is true, Ryg! :lol: Its great as it is.

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#38 cr@zyiv@n

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Posted 12 June 2003 - 04:28 PM

Thumbs Up! Ace Work Spidey, As Usual :lol:

#39 Sydr0

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Posted 12 June 2003 - 04:33 PM

its awesome

#40 Kravvitz

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Posted 12 June 2003 - 07:02 PM

great work!

there is one improvement, the curve on the base looks odd:




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