Mapping For ICFRA
#1 Guest_The Commander_*
Posted 06 March 2007 - 01:31 PM
And help on this would be great.
#2
Posted 06 March 2007 - 02:13 PM
#3 Guest_Guest_*
Posted 06 March 2007 - 02:59 PM
I'm sure it all worked for me by leaving rulesmd.ini, artmd.ini and the lunar ini in the game directory.
It must be lunar.ini
Can maps only be made using the lunar thearter? When I was trying to make a map I was using snow and the urban 1 and could only get buildings to show. It seems the FinalAlert has a problem showing the voxals from ICFRA
#4
Posted 06 March 2007 - 03:43 PM
To be honest you're probably best off sticking to the other ones.
Come to think of it voxels didn't work for me last time I tried it (I don't have it all set up at the moment so I can't try it now), but I've had them work before.
#5 Guest_The Commander_*
Posted 10 March 2007 - 04:27 AM
The other theatres are fine, it's just that lunar is the half converted one.
To be honest you're probably best off sticking to the other ones.
Come to think of it voxels didn't work for me last time I tried it (I don't have it all set up at the moment so I can't try it now), but I've had them work before.
Yeah, Well the best I can get in FinalAlert Map editor is for the Buildings to show up. As soon as we can work out how to get the Velchales and infantry to show up then some serious mapping can start and then maybe maps can be released for Single Player campain.
I had started to work on the 1st level for the Allies, Rescuing Einstine from the Soviet Tech center, But kinda hard when you only got buildings to work with, lol
#6
Posted 08 July 2007 - 03:11 PM
#7
Posted 08 July 2007 - 05:05 PM
I'm going to release a seperate mix file with R3 that you drop in your game directory for mapping.
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