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Lord istari models


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#1 LordIstari

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Posted 07 March 2007 - 03:48 PM

Some models in topic http://forums.revora...pic=39280&st=60
i know 3d max no very good but i made models and animation
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Edited by LordIstari, 07 March 2007 - 04:01 PM.

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#2 ched

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Posted 07 March 2007 - 05:48 PM

you're modeling at a very good pace. It's quite impressive to see how many models you can pump out for Age of Men.

keep up the great work
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#3 LordIstari

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Posted 01 August 2007 - 06:42 PM

i a new in animation!!! my animation no very good! but i create this:
fellbest on earth
http://aomexp.the3rd...st On earth.wmv
http://aomexp.the3rd... On earth 2.wmv
guardians defense position
http://aomexp.the3rd...rfs Shield2.wmv
http://aomexp.the3rd...rfs Shield1.wmv
new troll atack
http://aomexp.the3rd...net/Troll 2.wmv
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#4 GothmogtheOrc

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Posted 01 August 2007 - 06:53 PM

Very impressive LordIstari :sad2: though I think the troll hurt himself just as much as any enemy in the animation :p that back spike sure looked like it hit him :xcahik_:

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#5 cahik_

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Posted 01 August 2007 - 06:55 PM

looks quite good for first tries :sad2:

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#6 LordIstari

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Posted 01 August 2007 - 07:50 PM

This animation for barlog ability (this ability kill all units in small radius and make small earthquke )
http://aomexp.the3rd...net/barlog1.wmv
http://aomexp.the3rd...net/barlog2.wmv
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#7 robnkarla

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Posted 01 August 2007 - 09:23 PM

Very nice job on the models and animations.

Welcome to the3rdage as well.

#8 Nazgûl

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Posted 02 August 2007 - 06:14 AM

I am VERY impressed with your work LI, and the AoM mod too...

I just want you to know that I was very flattered by your offer about joining SEE Team, and I think we could find very nice things for you to do if you want to join us. Like I said the EvilMen faction will need a lot of models and heroes and structures... I could draw a fortress and maybe you could model it? And some things could use more animations. Why not make more anims for Fellbeasts landing and atacking units by biting them and things like that... for instance. We can talk more about this after I get some sleep :sad2:

Awesome work my friend. See you later =)

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#9 LordIstari

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Posted 04 August 2007 - 06:30 PM

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new models for aom mod (animation for this coming soon)
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#10 el kevo

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Posted 04 August 2007 - 08:05 PM

so amazing. did you go to a school of magic
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#11 astrinax

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Posted 05 August 2007 - 10:07 PM

Looks pretty decent

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#12 LordIstari

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Posted 06 August 2007 - 07:00 PM

my first work non fro AoM mod :popcorn: Last Alliance Units
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#13 LordIstari

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Posted 07 August 2007 - 01:40 PM

new model for AoM mod: gondor Rnager tent (this model non finish)
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#14 Kwen

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Posted 07 August 2007 - 04:51 PM

intresting use of elronds shoulder bells... its wonderful,but don't you think its a tad much? does the cloth down the center have to be metal too?

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#15 Dain Ironfoot

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Posted 07 August 2007 - 05:04 PM

I'm not sure what you're going for... you're certainly not going for realism or accuracy I can see... but a TG spear with a chopped off handle and tiny LA shields... not to mention solid armour... skin wise they're technically ok... but in terms of aesthetics or any of the things I mentioned above...

as such, I can't really crit.

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#16 LordIstari

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Posted 10 August 2007 - 08:21 PM

my first model for creat a hero (Nazgul helmet)
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#17 Mathijs

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Posted 10 August 2007 - 08:24 PM

Looks cool, but also incredibly high poly.

No fuel left for the pilgrims


#18 cahik_

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Posted 10 August 2007 - 08:30 PM

indeed. it has few thousand polygons at least. on the other hand it is kinda cool ;)

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#19 LordIstari

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Posted 10 August 2007 - 09:40 PM

thanks - next model i creat this for 40 minutes this evil sword - mix with anduril and morgul sword ( maybe for nazgul CaH)
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ps: i make helmet with ffd (free form)and i can quicl cut polys;)

and non finish shoulders,buildtime - 20 minutes
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new armor for nazgul CaH, build time - 25 minutes
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Edited by LordIstari, 10 August 2007 - 11:35 PM.

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#20 Lauri

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Posted 10 August 2007 - 11:45 PM

all looks very nice acctually ;)
although, the swords looks very... jiggely... looks more suited to an Ompa Loompa than a Nazgul..

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