w3d to blender
#1 Guest_Zordork_*
Posted 12 March 2007 - 06:27 PM
#2
Posted 12 March 2007 - 08:43 PM
#3 Guest_Guest_*
Posted 13 March 2007 - 07:16 AM
#5
Posted 14 March 2007 - 07:20 AM
I use blender extesivley to do 3d modeling (for RCT3) and am use to it, and I want to stick with useing it. So is there a converter that will convert w3d files into blender files, or a format that blender can read (eg 3ds or ase etc)
Try w3d-> import to gmax -> export to .3ds (with the help of one of the many plugins) -> import to blender.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#6
Posted 14 March 2007 - 10:44 AM
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#8
Posted 17 June 2018 - 07:55 PM
I saw a 30 minute tutorial on how to make a person in Blender. And this topic makes me wonder if I should attempt to enact my idea of making unit and building models in Blender and then exporting them as 3ds so I can open them in 3ds max 8...
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users