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#701 Athem

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Posted 08 June 2007 - 03:55 PM

Athem I havent a clue what you just said. I dont know the first thing about comps.

simply:BFME1 Tower guards are in BFME2... you need make only ini for them
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#702 Strider

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Posted 08 June 2007 - 04:00 PM

Athem I havent a clue what you just said. I dont know the first thing about comps.

simply:BFME1 Tower guards are in BFME2... you need make only ini for them


I hope your are asking Nazgul to do that, for I dont even know what an ini is. Modding is not for me.

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#703 Athem

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Posted 08 June 2007 - 04:07 PM

Athem I havent a clue what you just said. I dont know the first thing about comps.

simply:BFME1 Tower guards are in BFME2... you need make only ini for them


I hope your are asking Nazgul to do that, for I dont even know what an ini is. Modding is not for me.



i mean he will read that :D
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#704 Nazgûl

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Posted 08 June 2007 - 04:23 PM

I think that was adressed to the modding team Strider :xcahik_:
And besides, it's "illegal" to mod a mod without permission :D

Like I said the Easterlings will get shields in Beta V. We'll see about the Tower Guards...

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#705 Strider

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Posted 08 June 2007 - 04:36 PM

You mean to tell me that you had to go ask EA to make this mod? Im surpirsed they said yes. I figured they would say no as soon as you say "Hello, Im Naz-"

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#706 clonecommand

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Posted 08 June 2007 - 04:41 PM

Do Gondor pikes get shields? I'd rather have them have shields.

EDIT2: Never mind about what was originaly here.

Edited by clonecommand, 08 June 2007 - 04:43 PM.


#707 Nazgûl

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Posted 08 June 2007 - 05:05 PM

I think Cahik's model of Gondor Spearmen have shields... (can't be bothered to check now though) :xcahik_:
If they do, they will have them, and I think I'd prefer it that way too =)

You mean to tell me that you had to go ask EA to make this mod? Im surpirsed they said yes. I figured they would say no as soon as you say "Hello, Im Naz-"


Uhm? No? :xcahik_:
I said "it's "illegal" to mod a MOD".. not mod a game!
By that and by "illegal" and not illegal without the "", I mean that it's considered bad behavior in modding communities to start messing with someone's mod and re-mod it, unless you have written permission by that modder of the mod in question. Naturally you (not mening YOU but ANY person) can do whatever they like in such a situation since it's not illegal for real off course, just bad etiquette, if you catch my drift, and thus they would be "lynched" in the forum they hang around in :D This has been a topic before found on page 2 in this forum currently... :xcahik_:

And IF I would contact EA, I would:
1) Not present myself with my nick, but with my human name off course :p
2) Would not get a reply anyways ;) (Noone would)

Edited by Nazgûl, 08 June 2007 - 05:06 PM.

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#708 Lauri

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Posted 08 June 2007 - 05:08 PM

It's ain't "illegal" before they release it, or advertise it, savy? :D

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#709 Sûlherokhh

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Posted 08 June 2007 - 05:37 PM

[discourse]
For all those interested: Customs are the foundation of all LAW. Even now, when you are involved in a lawsuit that cannot be resolved with law texts, precedent lawsuits are checked out. And the previous ones mostly show that differences were resolved mainly through checking if anyone was 'used' to do things this and that, if the actions were customary so to speak.

So Naz has a point there, calling modding a mod illegal. There is a whole section of the police working with that thin line between custom and law (and it's disregard), called Vice. :D
[/discourse]

Edited by Sulherokhh, 08 June 2007 - 05:38 PM.

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#710 Nazgûl

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Posted 08 June 2007 - 05:53 PM

Man, the OT in this topic has really gone out of hand :D

Can't wait to lock this a start a new one for Beta V :xcahik_:

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#711 Athem

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Posted 08 June 2007 - 06:05 PM

I mean that Mordor need cavalry. Because that is mordors greatly weaknes :D .
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#712 Strider

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Posted 08 June 2007 - 06:13 PM

I mean that Mordor need cavalry. Because that is mordors greatly weaknes :D .


Some Wainriders would be awesome! Im not sure Ea ever made those though.

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#713 Athem

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Posted 08 June 2007 - 06:19 PM

I mean that Mordor need cavalry. Because that is mordors greatly weaknes :xcahik_: .


Some Wainriders would be awesome! Im not sure Ea ever made those though.

Yeah Wainriders with some upgrades like Battlewagon.
Something like this:
1,Easterlings(efect like Phalanxas :D -who invite this name? :xcahik_: :xcahik_: )
2,Haradrim Archers(efect like Men of Dale)
3,Banner
4,Statue (a Sauron :p )

Edited by Athem, 08 June 2007 - 06:44 PM.

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#714 clonecommand

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Posted 08 June 2007 - 06:44 PM

Locking at ~750 posts. Wow! All the topics have gone OT. Offended people, folks threatening to kill themselves, useless stuff, God killing kittens, etc! :D Enjoy it while y'all can!

I already tried to get riders of Rhun in the mod. Naz said it would make Mordor overpowered (ie. Mumaks, trolls, Sauron, 3 types of orcs, 2 easterlings types, 3 types of siege, Grond, and now walls).

Edited by clonecommand, 08 June 2007 - 06:44 PM.


#715 Athem

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Posted 08 June 2007 - 06:47 PM

I already tried to get riders of Rhun in the mod. Naz said it would make Mordor overpowered (ie. Mumaks, trolls, Sauron, 3 types of orcs, 2 easterlings types, 3 types of siege, Grond, and now walls).


Yeap really :xcahik_:
What a faction is weakest? Isengard? :D

EDIT: Dwarves need some heroes.....

Edited by Athem, 08 June 2007 - 06:48 PM.

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#716 Onicrom

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Posted 08 June 2007 - 06:50 PM

Do Gondor pikes get shields? I'd rather have them have shields.


I think Cahik's model of Gondor Spearmen have shields... (can't be bothered to check now though)
If they do, they will have them, and I think I'd prefer it that way too =)


They should, they did in the movies... see below.

I mean that Mordor need cavalry. Because that is mordors greatly weaknes.


I dont know, I always play as Mordor and even I think that the Mumikil are a doozie as it is. Unless you want to have cheap crappy cavalry for quick hit and runs and flanking.

Edit: Wow Clone, I didnt even notice the number of posts. This makes what like #714 or something, all I can say is WOW, we must have really spammed this thread.

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Edited by Onicrom, 08 June 2007 - 06:54 PM.

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#717 Athem

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Posted 08 June 2007 - 07:07 PM

Dwarves need some new heroes. And I would like see some Dol Amroth units. My favorites :D
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#718 Sûlherokhh

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Posted 08 June 2007 - 07:15 PM

If you had read carefully, you'd know by now that the Dol Amroth Riders will be replacing the Rohirrim Summon Spell. There are even screenshots of them. I just don't have the time right now to go look for them. Feel free to do it youreself. :D

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#719 Athem

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Posted 08 June 2007 - 07:17 PM

If you had read carefully, you'd know by now that the Dol Amroth Riders will be replacing the Rohirrim Summon Spell. There are even screenshots of them. I just don't have the time right now to go look for them. Feel free to do it youreself. :D

I have mean a normally unit(permanently) not only summoned for little while....
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#720 Sûlherokhh

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Posted 08 June 2007 - 07:35 PM

I promise you that when you now (or rather tomorrow) play MotW, you have such a big selection of units, you will have a hard time choosing! :D

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