Jump to content


Photo

~ The Prancing Pony ~


  • Please log in to reply
90 replies to this topic

#81 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 14 July 2010 - 03:13 AM

An idea I had a while back was to make a mod adding two factions to the game - Rhun and Harad. Both would have been fairly unique, or as unique as I could get them, Rhun being similar to Gondor in having somewhat average to heavy units across the board with a few specialties from its allies (Khand charioteers, Dorwinion pikemen). Harad would be a very speed-based, in contrast to Rhun, featuring a massive light cavalry core with reinforcing bulwarks in the form of Mumakil and Far Harad heavy infantry. Umbar, another ally, would provide naval support as well as "shipments" in the power tree (rechargeable powers to upgrade units for free, add resources, etc etc).

Alas, it never came to more than a partially typed-up tech tree :p

#82 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 14 July 2010 - 02:20 PM

naval support, eh?
You thought about this for BFME2 then? ;)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#83 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 14 July 2010 - 09:14 PM

An idea I had a while back was to make a mod adding two factions to the game - Rhun and Harad. Both would have been fairly unique, or as unique as I could get them, Rhun being similar to Gondor in having somewhat average to heavy units across the board with a few specialties from its allies (Khand charioteers, Dorwinion pikemen). Harad would be a very speed-based, in contrast to Rhun, featuring a massive light cavalry core with reinforcing bulwarks in the form of Mumakil and Far Harad heavy infantry.


That's similar to what i'm doing with LW.

Break dancing into the hearts of millions


#84 CTLN7

CTLN7

    title available

  • Project Team
  • 1,210 posts
  • Location:Romania
  • Projects:Rogue Republic

Posted 14 July 2010 - 09:31 PM

thanks guys ;) ..now i have a main idea of what should men of the easts heavy swordman be .
what should a men of the east fort have as an power\summon ? (you know like mordor fireball)

Edited by CTLN7, 14 July 2010 - 09:31 PM.


#85 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 15 July 2010 - 06:23 AM

If you're using the Mordor fireball's lore accuracy as a base, might as well give them a catapult that fires elephants.

Edited by Nertea, 15 July 2010 - 06:23 AM.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#86 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 15 July 2010 - 11:01 AM

Now that would be cool. Well, if it was elephants on fire that is ;)

Still, you could have a summon of Variags of Khand.. or perhaps a Mumakil

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#87 Námo

Námo

    ***

  • Project Team
  • 1,291 posts
  • Projects:Middle-earth Lore, Cartography & Linguistics
  •  ...

Posted 15 July 2010 - 04:09 PM


Variags of Khand (as cavalry) is an excellent proposal. You could also use something that are unique for the peoples of Rhûn, maybe like this:

  • 'Alter of Fire': structure for worship of Melkor (or rather: worship of both Morgoth and Sauron), giving some magical protection to the fortress, or some other form of evil magic.
  • 'House of Shieldmaidens': a building expansion for female warriors. cf.:

('Lalaiths Middle-earth Science Pages')

Another noteworthy feature of their society, alien to the West, were their women-at-arms. These provided a distinct "home advantage" for while the male Wainriders were on the battlefield they did not leave "their homes undefended: their youths and old men were aided by the younger women, who in that people were also trained in arms and fought fiercely in defence of their homes and their children." (CE) It is conceivable that during the occupation of Rhóvanion, some Northmen learned from them the habit to train what the Rohirrim later called "shield maidens", (RK) female warriors who would join them in battle or defend the home front.

------------

References:
CE = "Cirion and Éorl" in: Unfinished Tales.
RK = The Return of the King.


... elen síla lúmenn´ ómentielvo ...
... a star shines on the hour of our meeting ...
Posted Image Posted Image Posted Image

#88 Radspakr Wolfbane

Radspakr Wolfbane

    The John Farnham of modding

  • Members
  • 7,722 posts
  • Location:less than 5 meters from my bed
  • Projects:Comeback tour
  •  The Retired Beard

Posted 21 July 2010 - 10:01 PM

Spam Post deleted.

Break dancing into the hearts of millions


#89 Neth

Neth

    God's Shadow

  • Project Team
  • 930 posts
  • Projects:Taking over the world
  •  Technician of Execution

Posted 01 August 2011 - 09:12 PM

How is the reborn Glorfindel different from the original version? I don't remember reading anything about it, and it confuses me :p

Researching it myself, I found this

He was said to have been resurrected by the Valar and be given the same degree of power as a Maiar.


I was always under the impression that he came back weaker?

Edited by Neth, 02 August 2011 - 02:08 PM.

Posted Image
Posted Image

This face means nothing, these hands hold nothing, these lungs are empty, these eyes are blind


#90 Námo

Námo

    ***

  • Project Team
  • 1,291 posts
  • Projects:Middle-earth Lore, Cartography & Linguistics
  •  ...

Posted 02 August 2011 - 06:51 PM

He was only almost equal to the Maiar in power, but after his return to Middle-earth he certainly was much more powerful than in the First Age, in Gondolin, and probably the most powerful Elf living in Middle-earth at the time of the war of the Ring. He was the only Elf, that the Witch-king was deadly scared of meeting face to face.

The most extensive writings on Glorfindel is from the very last writings by Tolkien, to be found in Vol. XII of The History of Middle-earth:

After his purging of any guild that he had incurred in the rebellion, he was released from Mandos, and Manvë restored him. He then again became a living incarnate person, but was permitted to stay in the Blessed Realm; for he had regained the primitive innocence and grace of the Valar. For long years he remained in Valinor, in reunion with the Eldar who had nor rebelled, and in the companionship of the Maiar. To these he had now become almost an equal, for though he was an incarnate (to whom a bodily form not made or chosen by himself was necessary) his spiritual power had been greatly enhanced by his self-sacrifice. At some time, probably early in his sojourn in Valinor, he became a follower, and a friend, of Olórin (Gandalf).


... elen síla lúmenn´ ómentielvo ...
... a star shines on the hour of our meeting ...
Posted Image Posted Image Posted Image

#91 Neth

Neth

    God's Shadow

  • Project Team
  • 930 posts
  • Projects:Taking over the world
  •  Technician of Execution

Posted 03 August 2011 - 12:12 AM

Nice one Námo, just something I didn't know about and had been thinking about ^_^

Posted Image
Posted Image

This face means nothing, these hands hold nothing, these lungs are empty, these eyes are blind





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users