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WotE Update Topic


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#641 IthronAiwendil

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Posted 23 January 2008 - 07:40 PM

Right you are :shiftee:

Mewlips are one of the most unique units in WotE, even though they have a bad model.

I could give you a third update, but I don't have time for that today...

#642 Caluadan

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Posted 23 January 2008 - 08:44 PM

I like updates :shiftee:
And about the mewlip...I do like the concept too, but the model is too much cah :unsure:
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#643 F.A.T.E.

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Posted 24 January 2008 - 02:51 PM

Of course , awesome screenshots . Mewlip isn't so bad , when you are playing you usually have normal view so it doesn't make difference either it's cah or not . That's my opinion .

#644 Caluadan

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Posted 24 January 2008 - 04:07 PM

If you everyone thought that way, then all my 512*512 skins would be pointless. Long live perfection.
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#645 IthronAiwendil

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Posted 24 January 2008 - 04:56 PM

Who cares about Sunday updates? The more updates, the better, right? That's why I decided to post this update today.

24/01/08

Some random shots again. Credit goes to elvenfury for helping me code the Oliphaunt :thumbsupsmiley:


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If everything goes alright, I might be able to post another update on Sunday. That one should include some Mordor stuff, and hopefully, something from the Dwarves too :popcorn:

#646 MorrisB

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Posted 24 January 2008 - 05:12 PM

Nice screenshots. One thing bothers me about the Oliphaunt, though: without any "equipment", it looks like a wild oliphaunt (so it isn't tamed). While it would be fine as a creep unit in Far Harad (really why not ? :thumbsupsmiley: ), it doesn't fit as a trainable unit. You could place a big "carpet" on the back and a Haradrim tamer with a spear on the oliphaunt's neck, it would make the appearence way much fitting and better.
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#647 IthronAiwendil

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Posted 24 January 2008 - 05:16 PM

Good idea, but impossible to make, and I think this "wild" Olliphaunt looks ok. And just wait till you get the chance to test it, it's one of my favourite Evil Men units :thumbsupsmiley:

#648 lycan

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Posted 24 January 2008 - 05:33 PM

Good idea, but impossible to make, and I think this "wild" Olliphaunt looks ok. And just wait till you get the chance to test it, it's one of my favourite Evil Men units :popcorn:


i love the new unit.

khamul looks awesome his skin is just pure ownage i can't wait to play as evil men again :thumbsupsmiley:

#649 Grizzlez

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Posted 24 January 2008 - 06:05 PM

Just want to point out that its similar to a picture ive posted elsewhere before. This one just has a different skin. Its the mumakil used in a map called War of the realms by jbv3737.

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#650 lycan

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Posted 24 January 2008 - 06:17 PM

yes theres also a plain black one without the white aboriginal writing on it

#651 Smartdude1301

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Posted 24 January 2008 - 06:27 PM

Nice Up Date Only a few more weeks till next beta :thumbsupsmiley:
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Visit My New bfme forum :)


Here

#652 Caluadan

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Posted 24 January 2008 - 06:31 PM

I like the oliphaunt a lot. :thumbsupsmiley:
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#653 MorrisB

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Posted 24 January 2008 - 09:26 PM

I guess we could use that Oliphaunt skin you showed us, Grizzlez. Some of the white drawings should be removed, though (there's way too much on that poor Oliphaunt if you ask me...).
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#654 IthronAiwendil

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Posted 25 January 2008 - 06:11 AM

I don't like that black Mumak skin Grizz showed, in fact I don't think a lesser Mumak would look anything like that :rolleyes:

#655 MorrisB

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Posted 25 January 2008 - 11:51 AM

True, but you and Caluadan are both respected skinners. Try to figure out what do I mean by that :rolleyes:
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#656 lycan

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Posted 25 January 2008 - 01:27 PM

I guess we could use that Oliphaunt skin you showed us, Grizzlez. Some of the white drawings should be removed, though (there's way too much on that poor Oliphaunt if you ask me...).


grizzlez has the mumumakilupme.tga added thats for the decorations making it mumumakilup.tga will make it black.

For this mod i agree with Ithron i think it should stay like that.

#657 F.A.T.E.

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Posted 25 January 2008 - 01:39 PM

I don't say that yours work Caluadan is pointless , but just mewlip is covered by fog so it's not so important . Personally , I prefer that "wild" oliphaunt without equipment

#658 IthronAiwendil

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Posted 25 January 2008 - 01:41 PM

The Mewlip isn't covered with fog all the time :rolleyes:

I think the wild oplihaunt skin should stay.

#659 MorrisB

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Posted 25 January 2008 - 02:47 PM

Or, as an alternative...

A) the "wild" Oliphaunt could be a creep unit (maybe we could make "Mumakil Oase" as a creep base, lol :p ), and the "tamed" version is the trainbale unit. "Wild" Oliphaunts can be recruited only by "controlling" spells/powers.

B) make the "wild" Oliphaunt the "basic" version, which becomes "tamed" as it levels up (like, when it reaches level 2 or 3, it could gain a carpet on the back and some tatoos, like on the Mumakil ;) ).

C) make the "wild" Oliphaunt the "basic" version, which can be "tamed" trough a special upgrade ("Tamer's Work" or such, avaible at Mumakil Pen), which raises their health, armor and line of sight a bit (+10% / +20% / +15% maybe ?).

Of course, it's all up to you Ithron, if you stick with "wild" appearence all the time, it's fine, I just said it could be might better this way.

Edited by MorrisB, 25 January 2008 - 02:48 PM.

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#660 Caluadan

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Posted 25 January 2008 - 03:20 PM

quotation marks for the win :p
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