how about U.C. war?
#1
Posted 29 March 2007 - 12:24 AM
from the First Gundam up to Gundam F91
[Space ]
units will be like:
Hero Unit:Gundam F91
Abilities:Variable Speed Beam Rifle , Beam Launcher , After Image ( Enhanced Speed of Mobile Suit )
Hero Unit: Nu Gundam
Abilities: Fin Funnel ( Shield ) , Fin Funnel (Luke's Lucky shot ~ Funnel Attack~) , Hyper bazooka ( Barrage Skill ) , Pressure(Boost up Pilot/Gundam Stats)
Hero Unit: Gundam
Abilities: Hyper Hammer ( Substitue for Luke's Xwing Lucky shot ), Hyper bazooka (barrage skill), Pressure (Boost up Pilot/Gundam Stats)
Hero Unit:
Z Gundam and ZZ Gundam
OtherUnits:
Gundam Mk II
GM Custom
RickDias
Zaku Custom
Jegan
Rafflesia
Sazabi
Rick Dom
Gundam GP 02
HiZaku
Qubeley
Elmeth
Zeong
Space War Ships:
WhiteBase
Aghama
Ra Kairam
Musai
ZanZibar
[Land]
Units:
GunTank
GunCannon
Gundam
LandGundam
Gundam GP01
EZ-8 Gundam
Core Fighter
Gundam Blue Destiny
GM Sniper
GM I
GM II
Zaku
Zaku II
Zaku III
Dom
Psycho Gundam Mk I and II
Gouf
Char's Zaku
well something like this would be great
i hope you can make this one or make a variant of this in Gundam Seed Legacy Thanks ^^
#2
Posted 29 March 2007 - 03:00 AM
Seriously though, I have a sneeking suspision that once we finish this mod I will never want look and xml or 3dsmax again. But I'll say to you what I say to everyone, If you want to see another Gundam mod get made shop the Idea around to see if anyone else wants to do one. This is how mod teams are born.
-Metallica's next album will rule the world.
My Blog, My Deviant Art page, My Youtube
#3
Posted 05 April 2007 - 10:12 PM
"WELCOME to the federation starship USS Buttcrack!!" - John Crichton - Farscape
In memory of Lt. Jean Razak, Alpha Team (AKA "Roughnecks") Live forever Ape!
#4
Posted 05 April 2007 - 11:30 PM
Acting leader of the Gundam Legacy mod team.
We are always looking for new members! PM me if you are interested in helping!
#5
Posted 06 April 2007 - 02:33 AM
I would totally blow up in my pants if someone made a code geass mod for C&C3 or Supreme Commander.
Give me a day or two, got something I'm playing with atm. Its not a mod but you may be interested.
-Metallica's next album will rule the world.
My Blog, My Deviant Art page, My Youtube
#6
Posted 06 April 2007 - 04:06 AM
Give me a day or two, got something I'm playing with atm. Its not a mod but you may be interested.
I sense a model coming on.
Edited by Sykes, 06 April 2007 - 04:07 AM.
#7
Posted 06 April 2007 - 04:25 AM
I sense a model coming on.
-Metallica's next album will rule the world.
My Blog, My Deviant Art page, My Youtube
#8
Posted 06 April 2007 - 01:55 PM
You sir win an internet just for this idea, and C&C 3 would be preffered, seeing as that is the one I own, and it just looks so awsome.I would totally blow up in my pants if someone made a code geass mod for C&C3 or Supreme Commander.
#9
Posted 13 April 2007 - 12:03 PM
Edited by bucky699, 13 April 2007 - 12:04 PM.
"WELCOME to the federation starship USS Buttcrack!!" - John Crichton - Farscape
In memory of Lt. Jean Razak, Alpha Team (AKA "Roughnecks") Live forever Ape!
#10
Posted 13 April 2007 - 04:15 PM
C&C3 isn't tactical at all, it's almost impossible to defend and your only viable tactic is to rush with units.
most games end up the same, spam upgraded avatars/mammoth tanks and you'll win simply because the defender is at such a severe disadvantage which is stupid.
in Supreme Commander there is hundreds of tactics you can use, from where to position your defences (higher ground = more effective turrets) to what type of untis you can use, and the fact that experimentals and nukes take forever to be built it just adds to the fact that you can't spam units and that you MUST use tactics.
using submersible aircraft carriers/aircraft to attack from sea while you have mobile land factorys attack from ground, while having a sub launching a nuclear sub WHILE you barrage them with artillery from your artillery cannon is truely a beautiful site to behold.
the only saving grace for C4C3 is the easibility at modding it, it is just an upped Generals engine after all.
Acting leader of the Gundam Legacy mod team.
We are always looking for new members! PM me if you are interested in helping!
#11
Posted 13 April 2007 - 05:03 PM
Only exp players or noobs rush for a victory. I never rush with nod, and for gdi i do rush but with a combination of mammoths, juggernaughts second in line, apcs with snipers, juggernaughts back at base for long range strike, and orcas. Most people only use mammoths. Scrin is difficult to use to rush, despite the cash flow. More micromanagement and tatics required. So its not all cut and dried. Supreme Commander and CnC are both good games, and comparing them like this doesnt help either of them.
I would dispute that CnC runs on rushing. Supreme commander does offer much more tactical and strategic breadth but played it and thought, besides the experimentals, playing as any side was pretty much the same. Which meant the same tactics were considered by everyone. CnC at least fosters a difference in tactics between factions.
Only exp players who want quick wins or noobs rush for a victory. I never rush with nod, and for gdi i do rush but with a combination of mammoths, juggernaughts second in line, apcs with snipers, juggernaughts back at base for long range strike, and orcas. Most people only use mammoths. Scrin is difficult to use to rush, despite the cash flow. More micromanagement and tatics required. So its not all cut and dried. Supreme Commander and CnC are both good games, and comparing them like this doesnt help either of them.
USS Seraphim-NCC-94283 (Majestic-class Assault Battlecrusier)
"Strike First, Strike Cold, Strike Fast"
#12
Posted 13 April 2007 - 05:08 PM
Acting leader of the Gundam Legacy mod team.
We are always looking for new members! PM me if you are interested in helping!
#13
Posted 14 April 2007 - 04:55 AM
kinda pissed me off like Star Trek Legacy, good thing i didnt buy that one
"WELCOME to the federation starship USS Buttcrack!!" - John Crichton - Farscape
In memory of Lt. Jean Razak, Alpha Team (AKA "Roughnecks") Live forever Ape!
#14
Posted 14 April 2007 - 09:53 AM
sounds like blind hate from a untactical person.
unfortunately bottlenecking the enemy doesn't work WHEN THEY SPAM UNITS.
Acting leader of the Gundam Legacy mod team.
We are always looking for new members! PM me if you are interested in helping!
#15
Posted 14 April 2007 - 05:04 PM
CnC just fosters more rushing, it isnt limited to it. And any game is prone to rushing. Even in Supreme Commander. Its just a tactic that works that doesnt work most of the time in that game, compared to others.
Spammed units are not impossible to defend agaisnt without spamming your own. eg: spammed venoms are fodder for an emp strike. If you dont have one, then stealth tanks will do. You wont even need many of them.
USS Seraphim-NCC-94283 (Majestic-class Assault Battlecrusier)
"Strike First, Strike Cold, Strike Fast"
#16
Posted 14 April 2007 - 09:15 PM
-Metallica's next album will rule the world.
My Blog, My Deviant Art page, My Youtube
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