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subforum for my mod .


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#21 olorinlevalar

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Posted 01 May 2007 - 10:41 AM

a ok tu connais le nom du createur stp ?
who know the name of the creator plz ?
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#22 Bart

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Posted 01 May 2007 - 10:55 AM

ask zimoo, or find out :huh:
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#23 olorinlevalar

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Posted 01 May 2007 - 11:01 AM

I think is alensis or cualadan .
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#24 Bart

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Posted 01 May 2007 - 11:03 AM

don't think, know it for sure, and then ask them for permission, not us
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#25 olorinlevalar

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Posted 01 May 2007 - 04:46 PM

new ainur building .(ressource)
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#26 olorinlevalar

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Posted 02 May 2007 - 04:27 PM

new screens
thx to alensis for the button and palantir .
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#27 olorinlevalar

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Posted 03 May 2007 - 03:41 PM

Ive added some lightning in the word of power of gandalf .
and how to do a movie in the game please .
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#28 Pixel

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Posted 03 May 2007 - 05:38 PM

You need a program alike Fraps to record ingame.

#29 olorinlevalar

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Posted 10 May 2007 - 02:39 PM

thx .
new elvenstar power .
you can control this fireball .(a french help me for do that : masterini)
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Edited by olorinlevalar, 10 May 2007 - 02:47 PM.

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#30 Clement

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Posted 12 May 2007 - 05:54 PM

You're going to speak English or French in your Subforum, if you have one here at T3A?
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#31 olorinlevalar

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Posted 12 May 2007 - 06:25 PM

You're going to speak English or French in your Subforum, if you have one here at T3A?


English .

Ainur Fortress .
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sorry for the double post . ;)
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#32 olorinlevalar

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Posted 13 May 2007 - 10:37 AM

I ve made Cirdan .
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#33 ched

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Posted 13 May 2007 - 07:34 PM

Ainur Fortress .
sorry for the double post . :dry:


Double posting is not a problem if no one posts in a certain amount of time :thumbsupsmiley:

What model did you base the fortress on ? Not to doubt your skills, but very few people successfully model such buildings after a few attempts, hence our doubts.
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#34 Pixel

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Posted 13 May 2007 - 08:52 PM

What model did you base the fortress on ? Not to doubt your skills, but very few people successfully model such buildings after a few attempts, hence our doubts.

I think it was put together in worldbuilder...

#35 olorinlevalar

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Posted 14 May 2007 - 02:23 PM

Yes flame guard is right .
and ched je suis français :dry:
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#36 olorinlevalar

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Posted 14 May 2007 - 02:40 PM

Palantir Screen of cirdan .
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#37 ched

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Posted 14 May 2007 - 02:45 PM

and ched je suis français :dry:


comme j'avais pu le voir :thumbsupsmiley: mais je prefère parler anglais sur ce forum par respect pour les autres membres.
(Just as I could have noticed :rolleyes: But I'd rather speak English here, be it just by respect for the other forum members).

As for hosting, it is currently under heavy discussion in the Chamber. Sorry for all the delays but we've been very busy.
Software is like sex; it's better when it's free ~Linus Torvald

#38 olorinlevalar

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Posted 14 May 2007 - 02:54 PM

ok and Ive made the palantir screen of cirdan .
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#39 Clement

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Posted 14 May 2007 - 07:12 PM

I saw that your Cirdan skin isn't perfect, look, from the feet to the head (front part) we can see texture of the sword... you should fix it
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#40 Juissi

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Posted 15 May 2007 - 11:38 AM

I saw that your Cirdan skin isn't perfect, look, from the feet to the head (front part) we can see texture of the sword... you should fix it

Mapping in that model/skin is done quite annoyingly because if you change texture of the sword it changes the clothing but the sword doesnt really show so it doesnt matter if you make it look like it is actually part of clothes and not sword :)

Edited by Makaveli, 15 May 2007 - 01:08 PM.





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