Jump to content


Photo

The Battles of Gondor mod up for grabs!


  • Please log in to reply
13 replies to this topic

#1 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 31 March 2007 - 08:35 PM

If you have not seen yet, check my "End of the Line" topic over at my forums.



Basicly im retired. Me and hundreds of other people would love to see bog finnished. I put hours of back aching work into bog, which i would hate to think will go to waste, so anyone whos intrested in taking over the mod, can contact me via email (tom8778@msn.com). If i decide to hand it over, i will send them everything i have done and what other modders have contributed to the mod, aswell as the site and very active forums, which have a very active community i and they would hate to die along with the mod.



As said anyone intrested, should email me and we can talk.
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#2 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 31 March 2007 - 10:07 PM

what?!?! :p

the only reason I want RotWK's gone???

sad mate... good luck in life ;)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#3 ched

ched

    .

  • Undead
  • 4,431 posts
  • Location:Angers (France)
  • Projects:Rhovanion Alliance
  •  T3A Team Chamber Member
  • Division:BFME
  • Job:Previous Division Leader

Posted 01 April 2007 - 02:03 AM

ah, some come and some go. Too bad to see you leave now Tom :p

I'm pretty sure someone will want to continue with BoG, seeing that it's one of the best released mods for RotWK

best of luck with your plans
Software is like sex; it's better when it's free ~Linus Torvald

#4 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 01 April 2007 - 03:35 AM

What???.... the man that made BFME2.5, that got me inspired to start modding, is leaving and cancelling his gigantic mod? Well, best of luck to you Tom with whatever you do next. I hope someone picks it up where you left. I'm wondering though if I could use some of your excellent work (minor things I guess like the Muhad rider for instance) for S.E.E? I'll PM you... :p

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#5 el kevo

el kevo

    title available

  • Members
  • 634 posts
  • Location:Ontario, Canada
  • Projects:Staff at Flameguard's "Game Sector Network"

Posted 01 April 2007 - 02:21 PM

i'd hate to see this mod die along with everything. so i sent you an e-mail stating that if no one takes it in a couple of weeks i will take over.

my modding skills are improving. ive already made my own mini-mod and i know how to make 2D art. im learning how to model. can work the w3D and ini easily. coding is really fun and i would like to do more of it. still have to learn skinning though.

so if no one decides to take it ill take it for you tom because i don't want to see this mod
Posted Image

#6 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 01 April 2007 - 03:05 PM

Sad to see this but I kinda saw it coming.

And el kevo, you will take Toms mod over because you "DON'T want to see this mod" :p

#7 el kevo

el kevo

    title available

  • Members
  • 634 posts
  • Location:Ontario, Canada
  • Projects:Staff at Flameguard's "Game Sector Network"

Posted 01 April 2007 - 03:08 PM

sorry bout that i meant:

i don't want to see this mod die
Posted Image

#8 Disturbing Sam

Disturbing Sam
  • New Members
  • 4 posts

Posted 01 April 2007 - 05:29 PM

glad to see you're going to help kevo.

#9 Eonwe

Eonwe

    title available

  • Project Team
  • 534 posts

Posted 01 April 2007 - 11:21 PM

El kevo if you do take it over, do not add the king of the dead. Just make him a summon with the army. Like Halbarad.

#10 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 01 April 2007 - 11:24 PM

I wouldn't count on his getting it at all :p

No offense or anything, it's just that el kevo is a new one, even though he might've been here for awhile :crazed: but your a new face, and nobody knows what you can do, and I doubt that Tom will just give it to some stranger...

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#11 JEV3

JEV3

    Mighty Armadillo

  • Hosted
  • 719 posts
  • Location:Pennsylvania
  • Projects:Game Enhancement Mod
  •  Coder, Skinner, Graphics, GEM Mod Leader
  • Job:T3A Chamber Member

Posted 01 April 2007 - 11:39 PM

El Kevo volunteered as a sort of last resort, he is new to coding, he can do some good 2d art, but he doesn't know his way around the ini's and RenX well enough to start (or continue) a huge mod...

I volunteered also, though if I did take over BoG, that would mean a major postponement to GEM... and like Lauri said, I am still relatively new, I am not sure he knows me well enough to trust me with his mod...
He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
Posted Image
Posted Image
"There is some good in this world, and its worth fighting for!"
J.M.J.

#12 Disturbing Sam

Disturbing Sam
  • New Members
  • 4 posts

Posted 02 April 2007 - 08:54 PM

Actually Lauri, Tom has known el kevo for a few months now, he joined over at the forum a while ago and he's become a good member. :p
from what i've seen his modding skills aren't terrible

#13 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 04 April 2007 - 09:07 AM

yea el kevo has been a member at bog's forums for awhile now, and has been a good member as said. But i dont want to hand the mod over to someone who has not been modding long, as the modder who would take over bog needs to be a decent coder :thumbsupsmiley:
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#14 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 05 April 2007 - 08:44 AM

ok update on this front. The alot of the bog community are gathering their skills togeather and forming a large team. But i feel the team still lacks a decent full time coder, who can take over the role i was playing. Since all the coders who have applied either dont have alot of experience or have thier own mods, so their time is limited.

So if anyone is intrested in filling that gap, and being the " hub" of the team, let me know.
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users