Suggestions
#2321
Posted 27 August 2008 - 05:42 AM
Memory: 8Gb DDR3 1600MHz
Graphics: XFX HD5870 XT
Mobo: ASUS Crosshair Formula IV
Monitor: Asus 22" 2ms @ 1680x1050
Case: Lian Li V2000 Fulltower
PSU: Corsair VX550W
#2323 Guest_CR4ZYIV4N_Guest_*
Posted 28 August 2008 - 03:50 PM
it was never accually built because the war ended so the designs and pictures you see might vary.
#2324 Guest_CR4ZYIV4N_Guest_*
Posted 28 August 2008 - 04:10 PM
heres a top veiw of a model on what it might have looked like.
it was never accually built because the war ended so the designs and pictures you see might vary.
SRRY FOR DOUBLE POST CANT FIND EDIT BUTTON
this variant had 4 88mm guns in turrets in the front, 2 in the back, and a double 88mm AAA turret on the top along with varios AA guns
and yes, the 88mm anti tank guns are the turrets from the Tiger 1, and in front of it is a King Tiger, wich is much larger than an Abrams.
High altitude airstrikes would be the most effective way to take it out, because its far to valuable to be sent alone, so it will have infantry and maybe a tank or two. all that AA woyld make low altitude airstrikes difficult, and those heavy Naval guns could sink any unfortunate destroyer or cruiser too close to shore.
it probably didnt have to engage shermans because they coulnt penetrate its armour and it could probable run a sherman over, and 1 shell from those main guns would create a crater ten metres across, most likley leveling 2-3 shermans plus the shockwave and shrapnel would kill anny nearby infantry. but the only real problem is that the eight(or more) Daimler E-boat engines would burn though gas faster than about 15 tanks. not to mention its as slow as hell and so dangerous that a high altitude bombing with B-17s might be demmed necessary and unless the beast had fighter cover(it might due to its value to the germans) it would be vitualy helpless because 1 double flak gun vs a handful of bombers= fail
#2325
Posted 30 August 2008 - 01:52 PM
#2326 Guest_Guest_*
Posted 30 August 2008 - 03:07 PM
Everytime I see there base, I feel a little... Well, I don't know how to explain that feeling...
#2327
Posted 30 August 2008 - 04:34 PM
a couple of things:
1.) Make anti-toxin weapons (from CCs) able to clear up toxin clouds
2.) Make GLA Toxins Scud Storm release Toxin AND ACID.
Edited by Legend_28, 30 August 2008 - 04:34 PM.
My PC:
Intel Core 2 Duo, (2 CPU's) @ 2.66 Ghz
2048 MB Ram
NVIDIA 8300GS with 512 MB video Ram
19" Wide Screen TFT
- That's why i just own!
#2328
Posted 03 September 2008 - 11:50 PM
this would be appreciated alot.
thanks
#2329 Guest_Cnc#1 fan_*
Posted 04 September 2008 - 08:57 AM
#2330 Guest_haejin_*
Posted 04 September 2008 - 02:19 PM
there is some plant to produce mass tank
i think, it could be better to get various special tank from the ZTZ-104 :
one star
- a tank with mine layer (950$)
- a tank with small machine gun like on supply truck (850$)
two star
- a infantery tank that comes with 3 tank hunter and 2 red guard, they can't fire from the tank but could hold in
these tank gets no tourel but a more heavy gun than other ZTZ`(1200$)
upgrade : 3000$ in propadanga center, a propaganda tower
#2331
Posted 04 September 2008 - 08:40 PM
And if you want a mine layer, ask for the miners that were in previous versions. I LOVED THOSE GUYS, though I'm not too sure if there still there. they may be. I've only played inf gen once or twice.
#2332 Guest_haejin_*
Posted 05 September 2008 - 11:59 AM
#2333
Posted 05 September 2008 - 03:33 PM
Such a big tank will live on real battlefield until the first artillery strike. And its over.The tank would have been extremely slow - probably less than the paltry 20 kph the Maus could manage - and difficult to command effectively in combat. While its relative invulnerability would have made up for some of these shortcomings but something that big and that slow would have been destroyed one way or another.
No, tank general already has its super unit.how bout a modernized version of this for the tank general?
Assault has the logo on his command truck. As for others, I will add it.Well, have you ever thouht of giving logos for Assult Gen, Flame Gen and Robot Gen?
#2334 Guest_Guest_bozopof_*_*
Posted 07 October 2008 - 04:32 PM
why not give the cybernetic general an MQ-8B as primary scout drone? and a few addons that will be available after building a strategy center, MQ-8B (Fire Scout) can be used as a stealth detector, scout, target designator or even basic attack unit.
http://en.wikipedia....MQ-8_Fire_Scout check the link for more info.
#2335 Guest_FrendlyM_*
Posted 07 October 2008 - 10:04 PM
#2336 Guest_FrendlyM_*
Posted 08 October 2008 - 05:34 PM
#2337
Posted 21 October 2008 - 02:30 PM
My PC:
Intel Core 2 Duo, (2 CPU's) @ 2.66 Ghz
2048 MB Ram
NVIDIA 8300GS with 512 MB video Ram
19" Wide Screen TFT
- That's why i just own!
#2338 Guest_Audulf_*
Posted 24 October 2008 - 07:36 PM
For the airforce General, I suggest a new power ''Airborne'' attack, multiple rangers, missle defenders and advanced crusaders tanks (2 barrels + tow) will be dropped. I found this to be a great idea, since I cant find the standart crusader anymore in the game.
#2339
Posted 25 October 2008 - 12:45 AM
#2340 Guest_jijin_*
Posted 25 October 2008 - 12:34 PM
with gatelin tank and sam infantery he can't fight against air force general....
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users