Mod Idea
#1
Posted 05 April 2007 - 12:14 AM
1. Sparta
2. Athens
3. Rome
4. Persia
5. Greece (for certain battles like Thermopalye, where greeks banded together.)
If anyone is interested, I would need:
Modellers/Skinners
Mappers
Scripters/Coders
Ideas
Anyone that can get me a website
I would be the Mod leader/Coder
As I know, a lot of people would like to see some work done, but unfortunately, I only have a little and am away from my computer, so the only thing I could show you are some faction descriptions and a tech tree, depending on what I can remember of it .
All ideas and skills are welcome.
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#2
Posted 05 April 2007 - 01:39 AM
Good luck!
#3
Posted 05 April 2007 - 02:12 AM
A battle of Thermopalye Modification would be pretty cool, I was thinking of that idea when i watched the movie 300 Just remember that Total Conversions are alot of work... Maybe you should just focus it on 2factions for a start...
Good luck!
Yeah, that movie was a big inspiration . Yes, I know that this will take a while, so for now, I'm only really going to focus on Sparta and Persia in the first public beta (a loooooong while from now) and then Athens, Rome and Greece (only available for certain missions, like Thermopalye) for the second. Finally we'll focus solely on the campaigns and maps. Once I get a team assembeled and get some work done of course .
Thanks FlameGuard.
As soon as you need those descriptions, I'll be happy to help .
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#4
Posted 05 April 2007 - 08:32 AM
Then if you need another faction add Carthage or Thrace.
#5
Posted 05 April 2007 - 11:48 AM
I'd personally combine Athens and Greece, along with Macedonia to represent the armies under Alexander. Spartans were pretty much selfish loners so they could do with their own faction.
Then if you need another faction add Carthage or Thrace.
Yeah those are some great ideas, but I don't want to get ahead of myself. After I get the first 5 done, I'll probably do a couple more factions. First, I will require a team .
P.S. Selfish Loners? How about the best damn warriors in the known world! They didn't need much help (most of the time).
Edited by pf7612, 05 April 2007 - 11:49 AM.
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#6
Posted 05 April 2007 - 12:29 PM
And they weren't the best warriors in the world. They were beaten a few times by similar (and even inferior) numbered troops, just because of their lack of strategy.
Spartan battle plan:
Form a phalanx line, push against the enemy until they're all dead
Way to counter:
Flank
I agree about starting off small though. Your plan to just focus on Sparta/Persia at first sounds good.
BTW, any idea how you are going to represent phalanxes? Cause with BFME1 horde sizes a phalanx would be pretty useless.
Also...you say you were inspired by 300? Does this mean the Spartans are going to go into battle wearing nappies, or will they use their historical armour?
#7
Posted 05 April 2007 - 12:40 PM
I prefer the Greeks who actually aided Alexander during his journey, but I'm a Macedonian fanboy as opposed to a Spartan fanboy
And they weren't the best warriors in the world. They were beaten a few times by similar (and even inferior) numbered troops, just because of their lack of strategy.
Spartan battle plan:
Form a phalanx line, push against the enemy until they're all dead
Way to counter:
Flank
I agree about starting off small though. Your plan to just focus on Sparta/Persia at first sounds good.
BTW, any idea how you are going to represent phalanxes? Cause with BFME1 horde sizes a phalanx would be pretty useless.
Also...you say you were inspired by 300? Does this mean the Spartans are going to go into battle wearing nappies, or will they use their historical armour?
Most armies didn't discover flanking for a while, and I said warriors, not strategists .
300 was an inspiration, but I would like the historical look with bronze armor, not in their skivvies .
Representing Phalanxes will be difficult, but I had an idea in mind. Is it possible to make more than one battalion combine? If so, you could combine 4 or 5 battalions and have a phalanx. Also, I would try to implement something like the dwarven Charge in BFME2, where they could do a minor amount of damage while knocking them down, and then finish them off. Also, the spartans could switch from spear to sword, and have extreme resistance to arrows while using spears.
That is because when in a Phalanx and using a spear, not much movement is required, so your shield could be up almost the whole time. If the Phalanx breakes, or their using swords, more movement is required.
That'l be a lot of work !
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#8
Posted 05 April 2007 - 01:02 PM
Build single lines of spearmen (probably 5) one at a time. Combine these all up (probably until a certain limit) to eventually add more depth to the formation?
If so that would be possible (albeit tedious coding) and a very nice idea . I'm guessing they'd get armour boost/speed loss as they add more lines?
Flanking was always predominant in warfare as far as I know. Let's face it, it doesn't take a genius to work out that a unit is more vulnerable at the rear .
Good to hear about the historical armour
Aye, a spear/sword toggle would be nice if you could differentiate between the two. In standard BFME, there is no difference really. Spearmen don't get increased range, nor do swordsmen get faster attacks. If you could implement that then it'd work well IMO.
This mod sounds great BTW, good luck with it.
#9
Posted 05 April 2007 - 01:11 PM
So your idea is:
Build single lines of spearmen (probably 5) one at a time. Combine these all up (probably until a certain limit) to eventually add more depth to the formation?
If so that would be possible (albeit tedious coding) and a very nice idea . I'm guessing they'd get armour boost/speed loss as they add more lines?
Flanking was always predominant in warfare as far as I know. Let's face it, it doesn't take a genius to work out that a unit is more vulnerable at the rear .
Good to hear about the historical armour
Aye, a spear/sword toggle would be nice if you could differentiate between the two. In standard BFME, there is no difference really. Spearmen don't get increased range, nor do swordsmen get faster attacks. If you could implement that then it'd work well IMO.
This mod sounds great BTW, good luck with it.
Yes, that's my idea in a nutshell. Armor boosts and speed decreases too. Tedious coding indeed. That's why I'm going to need more coders than myself, along with the other positions on the team. Once I get a team.
Thanks, zimoo .
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#10
Posted 05 April 2007 - 02:34 PM
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#11
Posted 05 April 2007 - 04:18 PM
#12
Posted 05 April 2007 - 04:22 PM
civilianbuilding.ini, Is mainly for .bse(base) files for your new factions and such... Basicly you wont be able to play with your new factions unless you have new bse(base) files set up....
Right, I knew that, I thought that I had to do something else. Ok. Thanks FlameGuard.
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#13
Posted 11 April 2007 - 12:42 AM
Athens (greeks)
Sparta
Persia
Rome
Carthrage
Byzantines
Turks
Thats expanding the roman wars. Just keep the top four. Would you make this also for ROTWK. Not many mods for it.
#14
Posted 11 April 2007 - 05:04 AM
Edited by FlameGuard, 11 April 2007 - 05:05 AM.
#17
Posted 12 April 2007 - 12:45 AM
AFAIK
anyways, good luck on the mod
and eh... there are actually quite a few mods out for RotWK already
Thanks, but unfortunately, my computer crashed and I lost all my work .
But, I have gotten some work done, I have Sparta about 60% coded. Just need to do the .bse files. I don't think I'm going to code in any units yet, at least until I get all the models and skins for them. If anyone wants to make a model and skin for me, just pm me. This would be a great help because I have to get the .bse files done, and I suck at modelling and skinning .
"This ought to be the greatest gatherin' of pirate lords in our lifetime."
"And I owe them all money." - Hector Barbosa and Jack Sparrow
#19
Posted 12 April 2007 - 08:03 PM
Just do what you can.
#20
Posted 12 April 2007 - 08:35 PM
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