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#41 TX1138

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Posted 07 May 2007 - 10:21 PM

There seems to be a bit of black around the gun, or is it meant to be there?
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Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?


#42 Medalmonkey

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Posted 07 May 2007 - 10:26 PM

Yes, I put a border around the gun, to make it look more like a rocket launcher, im going to recolor the whole infantry once i've finished all of the frames, so the gun will be a little darker.

Its kind of like the Obelisk trooper, hes not actually as dark as he appears in the gifs, on my computer he is still the original colors (brown/silver) I just recolored the frames that I posted :p
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#43 Medalmonkey

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Posted 08 May 2007 - 12:10 AM

Chain gun, or Rocket Launcher?

How do you like the JETPACK? :p

EDIT: Added Death Frames!

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  • chaingunfire.gif
  • rocketfire.gif
  • jet0.gif
  • death1.gif

Edited by Medalmonkey, 08 May 2007 - 01:16 AM.

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#44 blackheartstar

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Posted 08 May 2007 - 02:06 AM

Chain gun, or Rocket Launcher?

Since they both appear to be done and look great why not include both in the .shp file and list the sequence with the option of the two sets of attack frames? Honestly they both rock :p

How do you like the JETPACK? :p

That angle looks ok Id be intrested in seeing another angle.

#45 Medalmonkey

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Posted 08 May 2007 - 02:51 AM

:p

Well Since I have finished all of the frames for him, I tested him ingame, and he really looked good!

I did the sequence correct, and all of the frames worked right. So soon it will be downloadable. :p

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  • ingame2.jpg

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#46 Cooper

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Posted 08 May 2007 - 04:50 AM

Cool!! Cyborg gunner is look good :p .

#47 SSTG

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Posted 08 May 2007 - 09:15 AM

:blink: Awesome death animation yay might check out that cyborg gunner
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#48 Allied General

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Posted 08 May 2007 - 01:20 PM

coolio for my photon gunner :blink:
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#49 OmegaBolt

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Posted 08 May 2007 - 02:14 PM

Death anim looks like it uses explosions for Sonic Mega Drive games. :blink:

Looks good though.

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#50 Dethro

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Posted 21 May 2007 - 04:23 AM

Aw, thanks a lot :thumbsupsmiley:
I love working with pixels, so I have a fun time making things like these little guys!

Here are some more frames i've done for the Cyborg Gunner. I have finished all of the running frames, and a few more, right now im working on the death frames for him, and I was trying to make some deploying frames, although the GGI wall I used to make him deploy into didnt look good, so I was thinking of either using Dark Elf 2001's Tesla Vanguard wall, or just making my own wall for him to deploy into, after that I pretty much just need to finish is the attacking frames.
HOPFULLY He will be downloadable by June, along with a few of his friends, like the Obelisk Trooper.




All feedback is greatly appreciated. :xcahik_:


MM, here's a little secret. You want to know what the Vanguard's wall was? A shrunken version of the Battle Bunker :p
Great work!
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#51 Medalmonkey

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Posted 23 July 2007 - 12:17 AM

Well of course I knew that, im just saying you did a good job resizing it, and I dont really want to go through all of the trouble resizing it again when I could just steal it from your vangaurd (with your permission)

The Cyborg gunner is finished, I just need to touch of a few of the frames, but I was pretty hung over most of the day... and I have work all next week... hmm.
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#52 Medalmonkey

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Posted 05 May 2008 - 07:01 AM

ROUNDxSNIPER.
ggisniper.gif
C'N'P
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#53 Hogo

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Posted 05 May 2008 - 07:20 AM

Ive not been around much lately, But Holy crap nice work :p there all looking real cool I love the cyborg explosion btw ;)

#54 Medalmonkey

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Posted 05 May 2008 - 09:46 PM

I've wanted to make Soviet look dirty, and Allied look technical.
Dirty = Down as fuck to fuck your bitch ass up using anything in range.
Technical = Out range, outsmart, out move, overcome.
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#55 some_weirdGuy

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Posted 06 May 2008 - 12:01 AM

sniper looks nice man :shiftee:

"I reject your reality and substitute my own" -Adam Savage, Mythbusters
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