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FC voxel/shp´s


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#1 Gamemate

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Posted 02 July 2003 - 10:16 PM

Just showing of some of my work :lol:

Soviet CY (or rather a storage place for building materials).

#2 cr@zyiv@n

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Posted 02 July 2003 - 10:34 PM

Ooooh...pretty!

gj there! 8) :lol:

#3 Beowulf

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Posted 02 July 2003 - 11:00 PM

I agree. Nice. :lol: 8)

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#4 Tratos

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Posted 02 July 2003 - 11:46 PM

/me eagerly awaits FC

hey, gamemate you need any offline beta testers?
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#5 ReaKon

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Posted 03 July 2003 - 09:35 AM

very nice work, someone might just hire you with work like that for their mod :wink:

#6 MaperRiz

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Posted 03 July 2003 - 09:50 AM

I may :wink:
Hoooiyyy~

You'd think I wouldn't come, eh?

I'm baaaaaackkk!!!

#7 Tom

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Posted 03 July 2003 - 03:44 PM

Nice

Didn't you use to make Infantry shps too?

#8 Gamemate

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Posted 03 July 2003 - 06:24 PM

Thanks, well I have requests to make already and FC but I do take on work that I find interesting so if I see anything that I like I might make it.

I converted HL and Q2 models before but I don´t make those any more, I am learning how to make them from scratch instead with 3d studio max.

Some more work from me :)

#9 ReaKon

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Posted 03 July 2003 - 08:06 PM

that last one with the man being moved looks really cool :)

#10 MaperRiz

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Posted 04 July 2003 - 09:00 AM

COOL :shock:

Bah. I need:

A conyard
A JUNKYARD
An Underground Chemical Factory
An Electromagnetic Beam Tower.

I cant make those myself :cry:

Edit: What are those for? I mean what mod?
Hoooiyyy~

You'd think I wouldn't come, eh?

I'm baaaaaackkk!!!

#11 bullethead

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Posted 04 July 2003 - 09:22 AM

COOL  :shock:  

Bah. I need:

A conyard
A JUNKYARD
An Underground Chemical Factory
An Electromagnetic Beam Tower.

I cant make those myself  :cry:

Edit: What are those for? I mean what mod?

Future Crisis

#12 genobreaker

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Posted 04 July 2003 - 10:03 AM

mine is a different types of conyard
and 1 Lunar Conyard
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#13 Allied General

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Posted 04 July 2003 - 10:56 AM

It all looks cool :)
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#14 Gamemate

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Posted 04 July 2003 - 05:02 PM

COOL  :shock:  

Bah. I need:

A conyard
A JUNKYARD
An Underground Chemical Factory
An Electromagnetic Beam Tower.

I cant make those myself  :cry:

Edit: What are those for? I mean what mod?


Are you any good with concept art? I might take on one of them but I hardly think I will manage to make more.

Uppdated graphics for:

Allied Training Grounds

Allied basic power plant

Allied Development Center

#15 Gamemate

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Posted 05 July 2003 - 04:40 PM

Allied Incinerator Tank, still in development.

#16 CJ_Backfire

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Posted 05 July 2003 - 05:03 PM

Nice

#17 Andre27

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Posted 05 July 2003 - 05:26 PM

All those building are looking good. Finally the buildings in Ra2/YR don't have that arcade look anymore.

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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#18 Gamemate

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Posted 05 July 2003 - 07:53 PM

Thanks :)

Allied mobile beacon, it works like a mcv but it doesn´t unpack a building. It is using a teleportation device instead.

#19

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Posted 07 July 2003 - 01:13 PM

OH MY GOOOOD
i love your work. so beautiful. seriously; i would hire you or whatever, but i don't know the details with that.
but god, your art would work so well.
my mod is barely futuristic (no tesla, prism or anything like that, the farthest ill go is an emp missile, but they have those today)
it'd be great if you can work up some buildings for me...
plzzz :(


:)

#20 Gamemate

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Posted 07 July 2003 - 11:03 PM

)/( 1- 4BR4)/(S: Check your pm.

The Plasma Emitter is the pride of the soviet side, scientist has worked on this for years and when completed the soviet side realiesed the power of it.

Due to the large power usage they can only afford to build one but even if they would be able to build more than one there wouldn´t be any need as it completely destroys anything within it´s range.

If you ever decide to build this make sure that you got enough power supply so you won´t end up with a undefended base as it consumes alot of power. Since it is that powerfull you need to defend it well as if destroyed it will certainly damage nearby buildings.




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