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FC voxel/shp´s


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#61 Gamemate

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Posted 20 August 2003 - 05:18 PM

Sorry about that, I have had quite alot to do I will zip them and send a PM as soon as possible.

Ah and some terrain work.

#62 bullethead

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Posted 20 August 2003 - 06:28 PM

Everytime you post new stuff I swear I have to make stuff better then you. But no matter how Hard I try your stuff is just way better. I swear though. I will out do you....:lol:j/k. Amazing work dude. Amazing
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#63 Gamemate

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Posted 20 August 2003 - 10:55 PM

Thanks, I never compete with someone else but myself :D I think you are improving so just keep it up :)

Leva turret, it has gotten some improvements to fit in better with FC buildings. It can´t be obtained by normal means, you have to capture it.

#64 Kravvitz

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Posted 21 August 2003 - 03:31 AM

you're going to make defenses capturable?

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Posted 21 August 2003 - 03:47 AM

i
envy
your
work.

#66 Gamemate

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Posted 21 August 2003 - 05:41 AM

you're going to make defenses capturable?


Only this one, it is similar to a tech building. The main thing is that as long as you got it (captured) you can build more of it. Technicians can power it up.

#67 bullethead

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Posted 21 August 2003 - 05:54 AM

Amazing as always gamemate. Im working on some build up anim for a building when its done Ill post it here and let ya crituiqe(sp?) it.
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#68 Natus

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Posted 21 August 2003 - 02:33 PM

This work is amazing. Youre some serious competition for spidey! Keep it up!
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#69 Gamemate

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Posted 21 August 2003 - 07:52 PM

bullethead: Do that, it is always interesting to see other peoples work :)

natus666: Thanks, I have more to show soon.
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#70 Gamemate

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Posted 11 September 2003 - 09:24 PM

NR Missile Battery, it can fire upon any target and the missiles are armor piercing. Infantry does not stand a chance against them so make sure you launch some long range units to take care of them (Infantry rushes can work but is not worth it).

#71 Kravvitz

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Posted 11 September 2003 - 11:50 PM

cool! 8) :D

#72 bullethead

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Posted 12 September 2003 - 05:41 AM

Well gamemate I have some shps I can show you but I dont want to show them to the public really since they are in a new tc That im working on with fenring. Maybe once the skins are done and Im satisifed with them Ill post them up. also if fenring agrees for public viewing.
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#73 Gamemate

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Posted 12 September 2003 - 04:30 PM

Thanks.

Bullethead: I understand that ;) Just show them when you can/ are allowed to :p

I have done some work on the laser tower, I am still thinking about giving it an delayfire anim but it might be to much.

#74 Tratos

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Posted 12 September 2003 - 06:22 PM

You should make a ball of energy glow at the ends of the barrels and then be released as lasers.
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#75 bullethead

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Posted 13 September 2003 - 02:21 AM

I was just gonna say that tratos...lol
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#76 Allied General

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Posted 13 September 2003 - 08:53 AM

release to public domain :p
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#77 Gamemate

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Posted 13 September 2003 - 04:35 PM

Tratos: Good idea, I will make that :p

A mech explosion, thanks to Chrono for pointing out that I can have it in all the 8 directions aswell.

#78 Dave

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Posted 13 September 2003 - 06:37 PM

Cool explosion :p :Fire:
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#79 Natus

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Posted 13 September 2003 - 08:21 PM

Truly excelent work. Its in a class of its own.Very nice to see some spectacular talent. But im wondering, will you be creating infantry for your mod, its just that i havent seen any for your mod so far?
Natus 3.4

Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.

#80 Gamemate

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Posted 14 September 2003 - 01:43 AM

Once I can make better animations I will attempt to make new infantry, I have new infantry in the mod but they are just recolored ones.
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