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Farms & such


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#61 Nazgûl

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Posted 08 July 2007 - 11:17 PM

Lets not make this thread into "how to modify SEE" :)
Go to the Main Modding forums if you need to discuss this.

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#62 some best guest

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Posted 09 July 2007 - 10:52 PM

hey clone i started a new topic on the main modding forum on this farm thing :thumbsupsmiley:

#63 Nazgûl

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Posted 09 July 2007 - 11:02 PM

Good, that is much better =)

Remember: anyone can (are allowed to) mod a mod as much as they ike, as long as it is for peronal use and not released as a public mod :thumbsupsmiley:

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#64 Garrison Nomad

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Posted 10 July 2007 - 02:02 AM

Are farm upgrades possible? non-visible upgrades, perhaps. and maybe the arrow tower could be an upgrade, as well.
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#65 Nazgûl

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Posted 10 July 2007 - 03:16 AM

Uhm? Farms do upgrade. Three levels...

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#66 Mordor Slayer

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Posted 10 July 2007 - 09:59 AM

He means manual upgrades.
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#67 Garrison Nomad

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Posted 10 July 2007 - 01:43 PM

Thanks for the mind read. ._.

but yeah, they could still upgrade over time, but perhaps the arrow tower could be bought? You'd probably get some bugs when the thing leveled up (although from what i've seen Sul is a superb coder, so that shouldn't be a problem). Add for some extra strategy early on...but it's got that super annoying facter still in it...
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#68 Sûlherokhh

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Posted 10 July 2007 - 03:00 PM

It's definitely possible and easy to do at that. Which goes for all buildings that have levels and/or arrow(axe-) towers added at level 3. Put in my ToDo list. :p

Thanks for stating the obvious. My mind has been on many other things lately.

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#69 Nazgûl

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Posted 10 July 2007 - 04:00 PM

Hehe yeah, thanks from me too :p
I like that idea and I didn't even have to tell Sûl that, cause he knows me :D

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#70 Garrison Nomad

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Posted 10 July 2007 - 04:06 PM

>_< too many mind-readin modders >_<

anyways, are dwarves gonna be the only faction with multiple resource options? makes sense to me, since they're all mountainous and such, but just wondering.
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#71 clonecommand

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Posted 10 July 2007 - 04:24 PM

Isengard and Mordor each have two.

EDIT: And maybe Goblins.

Edited by clonecommand, 10 July 2007 - 04:24 PM.


#72 Nazgûl

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Posted 10 July 2007 - 05:13 PM

Yeah all Evil factions have the Lumber Mills... (that the Ents now will react to, hehe)

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#73 Garrison Nomad

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Posted 10 July 2007 - 05:53 PM

Oh...wow, i completely forgot about those. The ent rage thing was always great, especially when they went beserk.
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