Jump to content


Photo

Elven Bombarders - OUTDATED


  • This topic is locked This topic is locked
37 replies to this topic

#1 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 28 April 2007 - 07:56 PM

First, a brief description of the struggle I had with these units.

This proved to be the most diffcult objects to code for this map thus far. Not only did I have to make a completely new and original horde, I also had to figure out a way to get them to work in the game properly. I originally tried to do the entire thing by coding, but it just did not work. I then decided to incorporate the Worldbuilder scripts into it, and after an enormous amount of trial and error, I finally got it to work. Getting them to spawn and re-spawn when dead at the Rohan build plots was one of the most diffcult parts, but I was able to get it to work without any errors.

And now, here is a step-by-step process of how they work in my map mod.

Helm's Deep plots - You start off with five plots behind the deeping wall.
Posted Image

Buy Elven Bombarder Horde - Please read text in image.
Posted Image

Begin spawning - Horde is purchased and spawned at the plot's location.
Posted Image

All five spawned - All five Elven Bombarder hordes spawned at once.
Posted Image

Can't move - When spawned, the Elven Bombarders cannot move or attack. Please read text in image.
Posted Image

Bombard ability - Must have Aragorn use command release arrows for it to work. Please read text in image.
Posted Image

Release Arrows - Arragorn uses the command release arrows. Elven Bombarders flash and time limit starts.
Posted Image

Bombard start - Select the areas you want to bombard with your Elven Bombarders and watch them attack behind the walls!
Posted Image

Fire! Fire! - All bombarders are now firing.
Posted Image

Rain of arrows - Arrows fly over the deeping wall!
Posted Image

Take that! - Uruk-hai getting bombarded by arrows.
Posted Image

Keep firing - Uruk-hai are falling one by one.
Posted Image

Too many - The uruks just keep on coming.
Posted Image

Will it ever stop!
Posted Image

Time is up - Bombarders stop attacking and must wait for Aragorn's release arrow command to recharge before firing again.
Posted Image

Switch swords Permanently - Please read text in image.
Posted Image

Swords! - Notice the different command set the Elven Bombarders now have.
Posted Image

Charge! - All Elven Bombarders charging towards the enemy.
Posted Image

NOTE on sword switching - You can switch to swords at any time, but once you do, the horde can't bombard anymore. Switching to swords also allows them to freely move around the map. If horde dies, you can respawn them and they will start back with their original bombard ability.

Whew :p Well, I hope I explained the Elven Bombarders enough. It's quite funny how they came to work in the game. It first just started off as "wouldn't that be cool..." idea, but slowly I managed to develop them more and more. When I finally finished these units (took me about three months), that was when I decided to make this a map mod.

signature_group1.gif

 

16821.png


#2 Servant of Sauron

Servant of Sauron

    The right hand of Saruman

  • Project Team
  • 258 posts

Posted 10 June 2007 - 11:53 PM

That's sounds great! Can't wait to see the stuff for Isengard!

How will you get into the mission? Will you select it from skirmish or from campaign?

The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...


Posted Image
Posted Image

#3 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 11 June 2007 - 02:44 AM

That's sounds great! Can't wait to see the stuff for Isengard!

How will you get into the mission? Will you select it from skirmish or from campaign?


I'm hoping that by just clicking on the campaign in the title screen, you go straight to the map. It should be possible, just haven't looked into it yet.

signature_group1.gif

 

16821.png


#4 King Earnur

King Earnur
  • Project Team
  • 216 posts
  • Location:Chino, California

Posted 28 June 2007 - 03:33 PM

Will elven bombarders be available in skirmish? Those guys would be very useful when protecting a base, also will they get heavy armor to turn their armor gold like in the movies?

#5 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 28 June 2007 - 07:55 PM

this is a mapmod, iow, its basically a mod about only 1 map, therefore theres probably not gonna be skirmish.

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#6 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 28 June 2007 - 07:55 PM

Will elven bombarders be available in skirmish? Those guys would be very useful when protecting a base, also will they get heavy armor to turn their armor gold like in the movies?


Well, since this map mod is focusing on one map only and the Elven Bombarders currently only work on the Helm's Deep map, it won't be in any other maps. This mod will not be focusing on creating new factions or anything to that nature. Anything that is made will only work on the Helm's Deep map. This includes my good and evil mission of it as well as a multiplayer version of Helm's Deep.

There are two types of elves in my map. The elven warriors are the one purchased at the archery range and they can get the heavy armor upgrades, forged blades, etc. The elven bombarders on the other hand are built at the Rohan build plots and are entirely different from the elven warriors. Since they are a special unit, they cannot purchase upgrades like heavy armor. :p

signature_group1.gif

 

16821.png


#7 SovietSoldier

SovietSoldier

    Mapper,Begginer Modeler and Animator

  • Members
  • 323 posts
  • Projects:World Builder Battle Of the Crater Map BFME2

Posted 07 September 2008 - 10:43 PM

i don't like elvish heavy armor,because i never saw golden elves in the movies.
What is the motherland,when you know you weren't born of land?
Posted Image
Posted Image

#8 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 08 September 2008 - 01:49 AM

I think you mean that they should be gold, not blue.. ;)

...cause that's what I would like :blink:

#9 SovietSoldier

SovietSoldier

    Mapper,Begginer Modeler and Animator

  • Members
  • 323 posts
  • Projects:World Builder Battle Of the Crater Map BFME2

Posted 08 September 2008 - 02:11 AM

no i mean the opposite thing. ;)
What is the motherland,when you know you weren't born of land?
Posted Image
Posted Image

#10 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 08 September 2008 - 06:49 AM

Well, first of all, the skins in those pictures are outdated and I now have much better ones now ( still blue and gold though). The elves actually did have golden armor in the movies but it was pretty dark during the battle so it was hard to get a good view of the armor. As for the blue armor, I just like the way it looks and will keep it. ;)

signature_group1.gif

 

16821.png


#11 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 08 September 2008 - 02:05 PM

It's not that hard to see that it's golden armor.. ;)

Shadow and Flame BETA 0.6 RELEASED - Link


#12 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 08 September 2008 - 06:07 PM

It's not that hard to see that it's golden armor.. :p

Well, I was giving him the benefit of the doubt. ;)

signature_group1.gif

 

16821.png


#13 SovietSoldier

SovietSoldier

    Mapper,Begginer Modeler and Animator

  • Members
  • 323 posts
  • Projects:World Builder Battle Of the Crater Map BFME2

Posted 09 September 2008 - 01:05 AM

no i mean i can see the golden armor,just that the problem is,ah what the hell,I'm not updating the elves with heavy armor anymore. :p

NOTE:all of this material i have posted is not meant to offend Rob38 and all fans of HD:LH,sorry if it did offend anyone.
What is the motherland,when you know you weren't born of land?
Posted Image
Posted Image

#14 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 09 September 2008 - 04:53 AM

Well, you may have a hard time beating the campaign if you don't give any elves the heavy armor upgrade. :p Don't worry, I take no offense to any of this, I'm just curious what you don't like about the golden armor.

signature_group1.gif

 

16821.png


#15 Shikari

Shikari

    Allons-y!

  • Project Team
  • 1,327 posts
  • Location:UK
  • Projects:RJ - RotWK
  •  2D Art

Posted 09 September 2008 - 07:28 AM

Golden armor looks absolutely fine on the elves. Its just when EA decide it would be a good idea to give the uruk-hai gold too that bugs me... :p

Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image


#16 SovietSoldier

SovietSoldier

    Mapper,Begginer Modeler and Animator

  • Members
  • 323 posts
  • Projects:World Builder Battle Of the Crater Map BFME2

Posted 09 September 2008 - 11:57 PM

well,i mostly saw blue elves,so yeah.

Rob38,theres a way to beat the campaign without giving Forged blades or Red arrows or neither heavy armor.
What is the motherland,when you know you weren't born of land?
Posted Image
Posted Image

#17 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 09 September 2008 - 11:59 PM

Oh, really? Enlighten me.
A changed man is only the same man with a different outlook of life.

#18 SovietSoldier

SovietSoldier

    Mapper,Begginer Modeler and Animator

  • Members
  • 323 posts
  • Projects:World Builder Battle Of the Crater Map BFME2

Posted 10 September 2008 - 01:14 AM

a Trainer lol.
What is the motherland,when you know you weren't born of land?
Posted Image
Posted Image

#19 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 10 September 2008 - 01:21 AM

Figures.
A changed man is only the same man with a different outlook of life.

#20 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 10 September 2008 - 12:38 PM

Of course you mostly saw blue elves..
They have blue clothes and capes, and golden armor ;)

Shadow and Flame BETA 0.6 RELEASED - Link





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users