Centurion Mk.5
#1
Posted 30 April 2007 - 11:31 AM
PS: I got a good looking Centurion Mk.3 vxl spare if anyone wants it
#2
Posted 30 April 2007 - 12:01 PM
#3
Posted 30 April 2007 - 12:30 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#6
Posted 30 April 2007 - 02:06 PM
I could only find some where it looks like a pile of scrap in the middle of a junkyard
so its not tiberium
ROFL
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#7
Posted 30 April 2007 - 02:26 PM
Go here to see what’s left of it today.
http://www.tanxheave...ch/fv3805sp.htm
#8
Posted 30 April 2007 - 02:42 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#11
Posted 30 April 2007 - 10:41 PM
#12
Posted 01 May 2007 - 01:18 AM
Especially the mud, wonder why my tanks don't have that
World Domination Status: ▾2.7%
#13
Posted 02 May 2007 - 08:01 AM
Especially the mud, wonder why my tanks don't have that
they were more strict on cleanliness back then?
wasn't there an AA centurion too? (a name like "sharpshooter" or something in those lines) I think it wasn't put in service because there were new SAMs that became available, don't know exactly.
just an idea instead of the A27-AA in case it fits the 1945>1955 timeline.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#14
Posted 02 May 2007 - 10:00 AM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#15
Posted 02 May 2007 - 10:28 AM
Edited by need my speed, 02 May 2007 - 10:46 AM.
#17
Posted 02 May 2007 - 12:11 PM
My point is, you paint the voxels using exact same colors in every angle which is fine and all if the lighting of voxels was properly done by westwood but it ISN'T..your current way just makes tank top surfaces wayyy too dark and hiding all that nice detail in effect degrading the work.
and no do not mistake me, i'm not talking about using wrong normals but that the westwood's normals system has its own flaws you might want to compensate for to maximise the visibility of details while still avoiding cartoony glowyness.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#18
Posted 02 May 2007 - 12:41 PM
Besides I don’t feel that’s it’s a major issue & defiantly not worth redoing every voxel for.
#19
Posted 02 May 2007 - 01:01 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#20
Posted 02 May 2007 - 01:03 PM
anyway, here's a pic of a finnish T-55 with a marksman turret just for the sake of curiosity
I'm guessing this system probably appeared sometime after 1955, so it's probably not worth wasting too much time on tbh.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users