Jump to content


Photo

USA Laser General


  • Please log in to reply
15 replies to this topic

#1 olli

olli

    Resident Pilot

  • Project Team
  • 3,157 posts
  • Location:London,England
  • Projects:Remix Escalation Top Quality Imaginer and Pro Tester. CnC Guild Gossip Whore
  •  Misanthropic Hulking Adonis

Posted 18 May 2007 - 10:27 AM

Laser general has 4 tech trees. Plasma, particle, Ion and satalite.
Some tech trees offer you more destructive superweapons and powers, while others offer more destructive heavy units.

after buildings the stratagy centre, you can choose 1 of the 2;
Plasma tech
Particle tech.
this allows access to particle wepaonary (defences/units/superweapons) and plsama technology (generals powers, units and buildings/defences)

after building a tech centre and resefching tech level 2, you can choose 1 of the following 2;
Satalite tech
Ion tech.
this allows the ion cannon/satalite relay superwepaon buildings to be built, and also aloows access to some ion/satalite units.

you can mix and match the techs and this is the choices available;
Plasma, Ion
Plasma satalite
Particle, Ion
Particle, satalite.

These screenshots shows all the NEW buildings/units etc laser general gets. No any pictures of the standard buildings that were in the origioanl ZH (e.g command centre, barracks)
Laser general also has generic general powers, eg a-10 strike, Shockwave bomb etc; and his own powers, these are
Microwave burn, laser strike, Plasma barrage, ion cannon overcharge and the spectre gun ship fires lasers instead of bullets. (more damaging)

the following screen shots are GENERIC uints/buildings etc that laser general always has, regardles of what tech he is.
First up his supply depo
Posted Image
standard base defneces (30mm gun battery and laser battery)
Posted Image
Standard tanks. Beamer support fire tank, laser tank, ARV (armoured repair vehical) and the APC.
Posted Image
Heavy warfactory
Posted Image
Burton with his high powered rapid fire laser rifle and the laser defenders
Posted Image
Laser commanche (note-Raptor plane also fires lasers)
Posted Image
Mithral AA/missile defence
Posted Image
Argon laser upgrade (25% damge)
Posted Image
carbon laser (good against infantry)
Posted Image
Stage 2 power plant control rods (blue)
Posted Image

he also gets solor panels upgrade, which reduces the amount of power needed by units and base defenses.


PLASMA TECHNOLOGY- gained by reserching plasma weapons at stratagy centre
Plasma units -left to right- Libra plasma tank, Ra plasma artillary, Anubus heavy tank (armed with 2 pulse lasers, 2 machine guns, a plamsa cannon and a missile launcher)
Posted Image
Plasma buildings-Plamsa generator at the front, plamsa base defence turret, Ra artillary base defence at back
Posted Image
Ra artillary firing
Posted Image
Plasma FX
Posted Image

Also, he has a plasma barrage power, with 3 ranks. rank 3 fires 32 shots and completely destroys anything in the area of effect. that is the plamsa superweapon.


PARTICLE TECHNOLOGY-gained by reserching paerticle weaponary at strat centre
Particle units- left to right, Penetrator tank, Omega cannon, Osirus battle tank -(2 pulse lasers, 2 machine guns, 1 particle cannon, 1 missile launcher)
Posted Image
Particle buildings-Anihaltor base defence, penetraotr base defence, particle cannon superweapon
Posted Image
Particle cannon firing
Posted Image
Osirus tank firing
Posted Image
Anahilator firing
Posted Image
Falken particle plane
Posted Image
Falken firing
Posted Image


ION WEAPONARY-reserched at strat centre after chosing plasma or particle tech
Ion cannon superweapon
Posted Image
Ion cannon firing
Posted Image
ion ball
Posted Image
Ion cannon superweapon damage
Posted Image
at rank 5 you can chose to over charge the ion cannon when firing. turns off power for a short while and damages all buildings around it, including itself but greatly increases damge, something like that of an H-bomb
Overcharge
Posted Image
also the aurora bomber is only avaliable if you chose ion tech. it drops small ion bombs which do great damge to everything



SATALITE WEPAONARY-avaliable after reserching at strat centre, after choosing plasma/particle tech
Satalite relay superweapon
Posted Image
Satalite relay firing
Posted Image
"Sky eyes" satalite caller artillery
Posted Image
"Sky eyes" deployed
Posted Image
"sky eyes" firing
Posted Image

Edited by olli, 29 January 2008 - 05:40 PM.

Posted Image
CnC Guild - As ancient as time itself.
Do you like anything CnC releated? Then the CnC guild likes you! Go make friends with it.

Latest Remix Escalation on ModDB
Remix Escalation on Revora - Track the latest news and changes.

#2 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 18 May 2007 - 11:24 AM

Olli your making me look bad stop posting pics :) lol
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#3 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 18 May 2007 - 12:38 PM

I'll do better than pin, I'm going to make a screenshots sub-forum where they can live. Because 12-pinned generals topics is a little OTT.
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4 Soul

Soul

    Divine Chaos

  • Project Team
  • 3,781 posts
  • Location:Ontario, Canada.
  • Projects:Sigma Invasion
  •  This person isn't important

Posted 21 May 2007 - 04:21 AM

Why do lasers always look so bad when there fired from air craft?

Not bad btw.

Edited by Soul, 21 May 2007 - 04:21 AM.

Posted ImagePosted Image

Soul 2.4

Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.


#5 Razgriz_1

Razgriz_1

    Führer der Abteilung des Königs Tiger

  • Members
  • 193 posts
  • Location:Florida
  • Projects:V|GO Beta Tester

Posted 12 June 2007 - 05:33 PM

he he .... ace combat references? Sky Eye and Falken?
92% of teens have moved onto posting fads into their sigs. If you are part of the 8% that still dont do stupid crap like that, copy and paste this into your signature
Alle Leute und alle Königmänner, konnten nicht die Ei-Mannrückseite zusammenfügen wieder
Posted Image
Posted Image

#6 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 12 June 2007 - 05:43 PM

I think your find it unrelated to Ace combate when he named them.
IDk if pends played ace comabt he does not like Consoles.
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#7 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 12 June 2007 - 06:03 PM

Sky eye is 100% unrealted to any othe game... its just the name that made sense when I made it. I was unaware it had been used before, but it certainly made sense for a truck that targets for satilite strikes.

Falken, thats the name Rosco gave it when he gave me the moddel. I've never played Ace Combat.
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#8 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 12 June 2007 - 06:32 PM

The name falken is a real name of a plane tho i think right? so techniqly its not about from ace combat ;)
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#9 Rosco9487

Rosco9487

    title available

  • Project Team
  • 250 posts

Posted 12 June 2007 - 06:52 PM

The falken is from ace combat.

#10 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 23 June 2007 - 11:17 AM

hi I have a question: is the Mithral AA/missile defence the same as in contra? (I mean it can still shot down ordenairy shells as well?)

#11 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 23 June 2007 - 12:21 PM

hi I have a question: is the Mithral AA/missile defence the same as in contra? (I mean it can still shot down ordenairy shells as well?)


no. missiles and planes only
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#12 MasterZH

MasterZH
  • Members
  • 102 posts

Posted 13 April 2010 - 09:49 AM

little range test

Attached Thumbnails

  • test_c2.jpg


#13 Jester22

Jester22
  • Members
  • 78 posts
  • Location:Jacksonville, FL
  •  That "one guy"

Posted 13 April 2010 - 11:15 PM

I really enjoy playing laser general, his diverse escalation tree is pretty sweet. It does take some getting used to, as I sometimes forget to pick a new tree to use. LoL
Ugh, why can't you just DIE? Seriously.

#14 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 14 April 2010 - 10:00 AM

little range test

I love the pic, that's good stuff.

It's worth note once I've re-remixed laser there will be ALOT of changes but all for the better. There will be ATLEAST 6 tech trees (with room to add more) and at each tech level you can choose 1 tech... but where the big change lies is that you will be able to mix and match techs as you go, and with this in mind the techs themselves will each be made much more unique. Particle and Plasma will no longer be able to fulfill the same combat roles because you will have the chance to have both at the same time.
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#15 Madin

Madin

    title available

  • Hosted
  • 686 posts

Posted 14 April 2010 - 08:38 PM

Nice! very good news!

#16 Jester22

Jester22
  • Members
  • 78 posts
  • Location:Jacksonville, FL
  •  That "one guy"

Posted 14 April 2010 - 10:34 PM

Some serious changes then. :p With more choices, it's just more choices for me to forget to use. LoL Still, should be fun fun fun! Screwing myself over or not, the Laser Gen is great. :p
Ugh, why can't you just DIE? Seriously.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users