Jump to content


Photo

INI Question


  • Please log in to reply
6 replies to this topic

#1 Thorontur

Thorontur

    I'm Pr0, who are j00?

  • Members
  • 173 posts

Posted 23 May 2007 - 02:34 AM

I'm wondering if there is any way to make Mordor Mumakil be able to hide in trees? Just the way elves and rangers have this ability, I want to do some messing around and make mumakils do the same thing. :)

Is this possible by doing some simple changes in the INI, or does it require some actual modding? Thx in advance.

#2 Turkeyz777

Turkeyz777
  • Members
  • 128 posts
  • Location:united states

Posted 23 May 2007 - 03:37 AM

if you look throug the rangers ini stuff you should find something with the name of (im not sure if its exactly this) but something about stealth. figure out if its in the Commandset.ini or experiencelevels.ini (i doubt #2 but who knows?) and just copy and paste the behavior tag and try putting it in the mumakils ini. ill try this myself and PM you if i find it. But either way i think its some simple ini coding not Hard-core modding
NEW CONTEST UP! YOU CAN HAVE YOUR OWN HERO IN MY MOD FOR B4ME 1
Posted Image
Posted Image
Posted Image

#3 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 23 May 2007 - 11:20 AM

you could also look in faramirs code to try and find it. I'm pretty sure its StealthBehavior. thats your best bet.

Edited by SDK Kwen, 23 May 2007 - 11:21 AM.

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#4 ched

ched

    .

  • Undead
  • 4,431 posts
  • Location:Angers (France)
  • Projects:Rhovanion Alliance
  •  T3A Team Chamber Member
  • Division:BFME
  • Job:Previous Division Leader

Posted 23 May 2007 - 12:37 PM

StealthUpdate behavior is what it is.

StealthForbiddenConditions  =  AWAY_FROM_TREES

that's the useful bit in said behavior
Software is like sex; it's better when it's free ~Linus Torvald

#5 Thorontur

Thorontur

    I'm Pr0, who are j00?

  • Members
  • 173 posts

Posted 23 May 2007 - 08:55 PM

StealthUpdate behavior is what it is.

StealthForbiddenConditions  =  AWAY_FROM_TREES

that's the useful bit in said behavior


So theoretically I just copy that into the Mumakil INI nowhere in particular and it should work?

#6 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 23 May 2007 - 10:08 PM

theoretically you are correct

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#7 ched

ched

    .

  • Undead
  • 4,431 posts
  • Location:Angers (France)
  • Projects:Rhovanion Alliance
  •  T3A Team Chamber Member
  • Division:BFME
  • Job:Previous Division Leader

Posted 24 May 2007 - 07:21 PM

not exactly, it needs to be in the StealthUpdate. Get that code from Faramir's code for example.
Software is like sex; it's better when it's free ~Linus Torvald




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users