I have some questions about worldbuilder (Helm's deep map, thats why I ask it here)
1. How can you script a mine to explode?
2. How can you script a ladder to stand to a wall?
Thank you in advance
Worldbuilder
Started by thekiller11, Jun 04 2007 02:16 PM
2 replies to this topic
#2
Posted 04 June 2007 - 02:46 PM
Haven't had a whole lot of time so far to mess around with scripting but I kind of have a general idea of how they work.
1. (completely untested)
2. tested - uncheck the box that says to deactivate upon success and then change the evaluate script to every 5-10 seconds instead of every frame
1. (completely untested)
if true (put whatever condition you want here) then ___ unit uses ability 'Command_DeployMine' at waypoint ___. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; if unit ____ exists and is alive then ___ unit uses ability Command_SpecialAbilityLightTorch' ;;;;;;;;;;;;;;;;;;;;;;;;; if ___ timer has expired then _____ unit begins attack on unit ____
2. tested - uncheck the box that says to deactivate upon success and then change the evaluate script to every 5-10 seconds instead of every frame
If true Team 'ladder first wave' uses ability 'command_SpecialAbilitySeigeDeploy' on unit 'Culvert'
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