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#81 Death_Pheonix

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Posted 09 July 2007 - 08:56 PM

the whole point of a game is to win, and if you can win in the first 10 minutes, i say go for it. why would you let some one build a base up and turtle? surely they don't deserve to get into late game, unless they're as good as you!. so those long games are for evenly matched players, i don't want to give the other person the advantage with "rules". i don't want a level playing field. ill only get one one with an evenly matched player.

so no rules. a quick game is a good game
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#82 Phoenix911

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Posted 09 July 2007 - 09:04 PM

Also thinking about it infantry gen has mark bombers so even if your nuke and build tons of artil defences and such simply use one of them on the lot and your infantry can walk in :p
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#83 Guest_Guest_*

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Posted 11 July 2007 - 01:37 PM

no lol im talking about, as if one person in under influence of rules and one is not, u build differently when under certain rules if u understand me. so say were doin no rush, that means in the first 5 minutes or so we wont have any defences or ground units. but say the other team decide to make jsut a barracks waste all money on men, then try kill u, thats just gay, so i just quit like i said before, but if we are doin no rules then we both make same sort of stuff and game goes on longer, i get pissed off at cheaters that way and also bug abusers (scud bug)

#84 olli

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Posted 11 July 2007 - 02:44 PM

how does the SCUD bug work again?
i remeber reading about it
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#85 Pendaelose

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Posted 11 July 2007 - 04:18 PM

no lol im talking about, as if one person in under influence of rules and one is not, u build differently when under certain rules if u understand me. so say were doin no rush, that means in the first 5 minutes or so we wont have any defences or ground units. but say the other team decide to make jsut a barracks waste all money on men, then try kill u, thats just gay, so i just quit like i said before, but if we are doin no rules then we both make same sort of stuff and game goes on longer, i get pissed off at cheaters that way and also bug abusers (scud bug)



this is where I have to 100% disagree... I build exactly the same, I even build my skermish/rush combat groups, but instead of attacking the enemy I rally them in clusters all over the map. the 5 minutes is also used to build an expansion base at every resource point on the map. and I build all my defenses just like I normaly would. At the end of 5 minutes I have SEVERAL attack waves and tech2 superweapons charging.... and its my total expectation that someone will break the 5 minute rule, so I stay ready. If the break it I don't have to bitch... I just show them how ready to go I was.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#86 Soul

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Posted 11 July 2007 - 04:27 PM

how does the SCUD bug work again?
i remeber reading about it

I played a game once were this one guy was going to show me and this other guy how to do it.

The other guy got it, but I never figured it out.
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#87 Guest_Guest_*

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Posted 11 July 2007 - 05:29 PM

ok im back
good tactic pendalouse, but when i have certain rules in place i stick to them and also have strategys based on them, if thers no rush, then i try and expand quickly and get a good econony, then after about 5 minutes of playing, i have around 10 supply zones or 2 full internet centres. then in the 6th minute i have tons of men and tanks comming, also at everyone secondary money site. is a production base of about 2 war factorys 2 barracks and defence sites. as i have good money coming in now in around thr 7th or 8th min i have men queed in every building and defence sites all over the map, by then ive probably been attacked once cos rush was over by 5 mins, but i was ready as i had a few units. but what i was implying is a 20 second rush attack, when the rules are clearly there. the guy had no money at the end and only a barracks, so he was out of the game if u understand me.

the scud bug is when u make it shoot when its not charged ill tell u step by step how its done lol
dont use it unless the other guy is cheating some way

put a scud building down, but dont build it just move the worker away and leave it at 0%
then get a combat unit that can shoot and give it a group 1 in this case
then select the scud building and give it a group, 2 in this case
then deselect everything
then hold down shift and press the groups u gave the unit and building in this case u press shift 1then 2
then give the selection a group just give it 1
now both the scud and unit have got the same group deselect everything
now click the combat unit and see if he is still able to be force fired
if he can then once the scud it built it will fire with him, if he cant force fire try it again
once u have confirmed he can fire once the above has been done finish the scud off, then when its made force fire the group and the scud will shoot to, dont let the combat unit die or the bug wont work anymore

#88 Phoenix911

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Posted 11 July 2007 - 06:01 PM

The bug was fixed in 1.04 tho i am pretty sure of it... but idk
And i agree with pend no matter what the rules i will always build my defences and such from the start.
If someone says 5 min peace time it only makes me have free time to build them without rushing too much is all.
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#89 Guest_Guest_*

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Posted 12 July 2007 - 04:59 PM

scud bug still works mate, and like i said before, if u use the rules to your advantage, by changeing building style, u will usually be the victor, usually i just do no rush foe 3 min, cos its just gay, anyway when ur doing a 1v1 on a 3v3 map or 2v2 map, its kind of hard to make defences on every entrance, if u underatans what i mean

#90 Pendaelose

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Posted 12 July 2007 - 05:05 PM

theres not going to be a working fix for the scud bug... ... the best thing I can do it set the reload on the weapon equal to the charge up for the weapon... you'll still be able to steal one free shot, but atleast that will be all.

look at it this way, what am I supposed to do? make the scud storm (and like weapons) unselectable??? Its an option, but it sucks. instead we are forced to count on other players not being complete dicks. Thats dangerous I know, but its still the best we have.


If you know how to fix it, please share with me...
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#91 olli

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Posted 12 July 2007 - 05:08 PM

well, put it this way, if you get a scud storm on your base, with out any warning telling you a scud storm is built, and it is early game, you know the exploit is being used.

just exit the match, note down the persons name and tell every on the forum who it was so no one plays with them.

if they are on a Hamachi network managed by some one, inform the manager and they can get a ban from that network.
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#92 Phoenix911

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Posted 12 July 2007 - 06:07 PM

Ok i know someone who does olli does he used it to me like 3 times in a row i demand him be banned!!!! lol
Phoenix™ The Forgotten Samurai
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Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#93 Soul

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Posted 12 July 2007 - 06:34 PM

The Scud Bug can be fixed.
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#94 Pendaelose

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Posted 12 July 2007 - 11:09 PM

I've been thinking about it all day... I think a dummy weapon set as primary might fix it...
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#95 Phoenix911

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Posted 13 July 2007 - 01:21 AM

Does this mean the tomahawk storm has this bug aswell?
Its generaly the same weapon only diff damage and model.
So the code is similer right?
IF tomahawk does not hatve this bug then why would scud?
Phoenix™ The Forgotten Samurai
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Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#96 Guest_Guest_*

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Posted 13 July 2007 - 02:31 PM

hello im back, im thinking if u just set the main weapon damage to 0 and have a seperate thing for the actual attack, kind of like the the bombing runs for air gen, also if u just make it so it has no force fire that might work, also that dummy main weapon would work




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