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War of the Orb


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#1 Eonwe

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Posted 18 June 2007 - 12:05 AM

Here a Wikipedia article:

http://en.wikipedia....ety-Nine_Nights

War of the Orb

Gameplay Description

In this game there would be no fortress expansions, or upgrades There would also be no Calvary Either.
There is a new system too for getting heros. Since this game focuses on alot of heros. They will be divided up to where they are located. For example: Myifee is a mercenary from the forces of light, and is only recruited at the Inn. Another Tyurru is only recruitable from the Academy of Wizardry. There are also no heroic structures since there are so many heros. There is also a cool feature that Rudgey made up for ring heros that will be used in this game. It goes like this one character from each team carries a Orb Shard. Inphyy carries the light shard, and Dwingvatt carries the dark shard. When one is killed they drop that shard. You take it back to your fortress to recruit a super powered hero called a orb Hero. I am also hoping to convert change create-a-hero to N3 type units. Such as Pwucks, and Gewgs. Both Light Elves, and Dark Elves. Some like Knights of Varrvazarr, Temple Knights, and normal Knights. Goblins, trolls, and orcs too. I would also like to change the War of the Ring map into the map from N3. You can go to the Divine Varrfarrinn, Fort Wyandeek, the Eaurvarria Mountains, and all the other locations.

LIGHT TECH TREE



LIGHT: (Humans) They have strong Infantry, and are good all around. They have Siege, but what they lack in siege they make up in with walls.

HEROS:


Ectvarr (Orb Hero) (Divine Maiden of Light)
Lev 10:Divine Lady (Heros get +50 Defense when near)
Lev 10:The Light Shard (A great beam of light scorches the battlefield, is moveble only for a short duration)

Inphyy (Shard Hero) (The Angel in Crimson Armor)
Lev 2:Step-Brother (Aspharr gets +50 Armor when near Inphyy)
Lev 3:The Nimble (Units near move faster)
Lev 5:Bloody Rose (Sword gets +50 Damge Passive)
Lev 7:Amethyst Saber (Sword gets +100 including Bloody Rose Passive)
Lev 10:An Angel's Light (Every enemy near Inphyy are Instantly killed)

Aspharr (The Reluctant Blue Knight)
Lev 2:Step-Sister (Inphyy gets +50 Attack when near Aspharr)
Lev 4:Impaling Lance (Cripples)
Lev 7:Leadership (Unis near get +50 defense, and attack)
Lev 10:The Light (Creates a Blue Vortex, where all enemies are sucked in, and killed)

Klarrann (The Spiritual Man)
Lev 3:Mace of Faith (Enemies near lose 5% of their Armor)
Lev 6:Healings of Faith (Allies near heal)
Lev 7:Lighting Bolt (A small strike of lighting hits the battlefield)
Lev 10:Lighting from God (Several Bolts of Lighting hits the ground near Klarran)

Grorgann (A Veteran Temple Knight)
Lev 2:Leadership (Gives Pikemen Guard Leadership)
Lev 5:Defender of the siblings: (Grorgann, Inphyy, and Aspharr gain +125 Attack, and +125 Defense when all are near each other)
Lev 8:Veteran (Grorgann gets more 100+ defense)

Heppe (A member of the Temple Knights)
Lev 2:Blade Master (Attack damage Increased)
Lev 4:Leadership (Gives Light Infantry Guard Leadership)
Lev 7:Love for Inphyy (Can not be damaged for a 30 seconds)

Myifee (The Man with Hidden Nobility) Recruited from the Inn
Lev 1:Twin-Blade throw (Throws his twin blade)
Lev 3:Strong Willed (Similar to bull rush)
Lev 5:Slayer (Gains double everything)
Lev 7:Train Mercenaries (Similar to train archers)
Lev 10:Meteor Shower (Barrage)

Badokk (A Temple Knight, and Leader of the Mercenaries) Recruited from the Inn
Lev 1:Mercenary Leadership (Mercenaries gain leadership near Badokk)
Lev 5:Knockback (Gains Knockback damage)
Lev 10:Summon Mercenaries (Summons 4 mercenary battalions)

Epharr (A Warrior of the mercenary unit) Recruited from the Inn
Lev 1:Orc Slayer (Destroys orcs with ease)
Lev 6:Pocessed (She starts attacking random enemies. Player loses control for 20 secondes. She gain Double everything)
Lev 10:Fight with me (Mercenary Build time increased)

TeaTea (Prince of Varrvazarr) Recruited from the Barracks
Lev 1:Escape (Can escape a battlefield)
Lev 4:Robber (Gain money by killing units)
Lev 7:Prince of Varrvazarr (Gives targeted units experianced)

Lord Vydenn (Lord, and Castellan of Varrvazarr) Recruited from the Barracks
Lev 1:Leadership (Grants knights of Varrvazarr leadership)
Lev 3:Castellan of the Ice Gates (Gains a armor increase)
Lev 7:Sons of Varrvazarr (Summons one battalion of Varrvazarr Knights)

Mylarrvaryss (A powerful Wizard, who has mastered Elemental fire magic) Recruited from the Academy of Wizardry
Lev 1:Fire Ball (Shoots a fireball)
Lev 2:Lighting staff (Lighting comes out of Mylarrvaryss' staff)
Lev 5:Improved Fireball (Fire ball does more damage)
Lev 7:Light Beam (Beam of Light comes from Mylarrvaryss's staff)
Lev 10:Rain of fire (Same as saurons power)

Yesperrat (A bewitching sorceress who uses Earth Magic) Recruited from the Academy of Wizardry
Lev 3:Fire Geysers (5 fire geysers shoot out of the ground in a line)
Lev 6:Vines (Vines pop out of the ground damageing enemies)
Lev 10:Earthquake (A earthquake)

Tyurru (A Sorceress and Friend to Water Sprites) Recruited from the Academy of Wizardry
Lev 1:Water Blast (Similar to wizard blast but water)
Lev 4:Small Water Geysers (geysers surrond Tyurru killing enemies)
Lev 6:Rain (Cancels all enemy leadership)
Lev 8:Tital Wave (a giant wave washes enemies away on the battlefield)
Lev 10:Whirlpool/Geyser (A Giant Geyser shoots up from the ground, while a whirlpool sucks enemies in)

Syumerrt (Chieftain of the Arff (Light elves) tribe) Recruited from the Archery Range
Lev 1:Twin Strike (Legolas's hawk strike)
Lev 2 Leadership (Gives leadership to Light elf archers)
Lev 5:Sniper (Shoots arrows very fast for a short duration)
Lev 7:Arrow Storm (Shoots arrows all over the place
Lev 10:Summon Guard (Summons two Fully Upgraded Light elf Archers)

UNITS:

Light Infantry Guard
Weapon:Sword
Basic Infantry

Pikemen Guard
Weapon:Pikes
Basic Pikemen

Archers Guard
Weapon:Bow
Basic Archers

Heavy Infantry Guard
Weapon:2 handed Swords
Elite Swordsmen

Light Elf Archers
Weapon:Bows
Elite Archers

Knights of Varrvazarr
Weapon:Sword, and Shield
Hero Horde (Lev 1-Leadership-Gives all fellow knights a leadership bonus, Lev 7 Blade Masters-+100 attack/defense)

Mercenary Swordsmen
Weapon:Swords
Mid-game Infantry






BUILDINGS

Resources-Farm

Knight Barracks-(1)Light Infantry Guard, Pikemen Guard (2)Heavy Infantry Guard (3)Knights of Varrvazarr (Varrvazarr Hero recruited here)

Archery Range-(1)Archers Guard (2)Light Elf Archers, Fire Arrows (Syumerrt the light elf recruited here)

Academy of Wizardry-(Wizard Heros trained here)

Blacksmith-(1)Banner Carrier (2)Forged Blades (3)Heavy Armor

Sentry Tower-Shoots at nearby enemies

Fountain-Healing

Wall Hub

Inn-Mercenary Swordsmen (Mercenary Heros)

Temple of Varrforss (Fortress)-Human Builder, Heros.




SPELLS
5-Ectvarr's gifts (Gives +50 damage to all your heros)
5-Heal
5-Frozen Land (Gives your units a attack bonus)

10-Lighting bolt (A small strike of Lighting hits the battlefield)
10-Arrow Volley
10-Rally Call
10-Grand Harvest (Selected resource building gets a +300% increase in production)

15-Summon Mercenary Allies (Summons 4 Mercenary Battalions)
15-Cloud Break
15-Summon Light Elf Allies (Summons 3 light elf battalions)

25-Summon Outland Fortress (Summons a Citadel)
25-Power of the Light (A beam of light scorches the battlefield


















DARK TECH TREE



DARK: (Goblins) Can make a large army pretty quickly, and has strong allies from the Outlands. They also have the only siege in the game.

HEROS:


Dwykfarrio (Orb Hero) (King of the goblins)
Lev 10:King of Nights (Fear ability)
Lev 10:Summon Goblin Army (Summons 5 Goblin Swordsmen, and 4 Goblin Archers, 2 Goblin Pkemen, and 1 Goblin Trebuchet

Dwingvatt (Shard Hero) (The Vengeful Goblin Warrior)
Lev 1:Dwingvatt's Vengence (Deals +50 to heros)
Lev 3:Wind Warrior (Moves very fast)
Lev 6:Dual Blades (Gains double everything)
Lev 10:Explosion (Sends units nearby flying die from impact, similar to the destruction of the palantir)

Leuu (Chieftain of the Orcs) Recruited from the Orc Cave
Lev 1:Orc Chief (Grants orcs leadership)
Lev 3:Beheading (Cripple)
Lev 8:ORCS! (Summons 3 Orc battalions)

Vigk Vagk (A troll who is gentle but is pressed into war) Recruited from the Orc Cave
Lev 1:Troll Chain (Swings his chain like a whip)
Lev 3:Pick up Enemies (Picks a enemy solidier up, and throws him)
Lev 6:Gauntlets (Does +500 damage for a short duration)
Lev 8:Shattered Cage (Similar to shattered hammer CAH ability)
Lev 10:Earthquake (A Earthquake happens when Vigk Vagk roares)

Ppakk the Third (King of the Pwucks) Recruited from the Outlands Swamp
Lev 1:Pwuck Leadership (Gives pwucks leadership)
Lev 3:Leap (Leap ability)
Lev 7:Pwuck Rage (Gets +100 damage, and defense)
Lev 10:Summon Pwucks (Summons 5 Pwuck battalions)

King Gyagarr (King of the Gewgs) Recruited from the Outlands Swamp
Lev 1:Gewg Leadership (Grants Leadership to Gewgs)
Lev 8:Create Swamp (Creates a Swamp that builds Outland Swamp Units)
Lev 10:Summon Gewgs (Summons 5 Gewgs)

Pyurrot (Tribe Leader of the Dark Elves) Recruited from the Dark Elf Training Grounds
Lev 1:Dark Leadership (Gives Dark Elves Leadership)
Lev 2:Dark Blade (Blade does Poison, and gets +50 damage passive
Lev 6:Summon Warriors (Summons one battalion of Dark Elf Warriors)
Lev 8:Mount (Mounts Dragon)
Lev 10:Summon fellow rider (Summons a Dragon Rider)






UNITS:

Goblin Warriors
Weapon:Swords
Basic Swordsmen

Goblin Pikemen
Weapn:Pikes
Basic Pikemen

Goblin Archers
Weapon:Bows
Basic Archers

Goblin Shaman
Weapon:Magic
mid-game Magician

Orc Marauders
Weapon:Halbeards
Elite Pikemen/Siege

Trolls
Weapon:Fists/Trees/rocks
Elite Beast

Pwuck Swordsmen
Weapon:Tridents
Mid-game Swordsmen

Gewg Axemen
Weapon:Axes or scythes
Mid-game Swordsmen

Dark Elf Warrior
Weapon:Curved Swords
Elite Swordsmen

Dragon Rider
Weapon:Fire
Siege/Beast/Monster

Goblin Trebuchet
Weapon:Siege
Siege Engine




BUILDINGS


Resources-Goblin Totem

Goblin Barracks-(1)Goblin Warriors, Goblin Pikemen, Goblin Archers (2)Goblin Shaman (3)Banner Carriers

Orc Cave-(1)Orc Maruaders (2)Trolls (3)Heavy Armor

Outlands Swamp-(1)Pwuck Swordsmen (2)Gewg Axemen (3)Forged Blades

Dark Elf Training Grounds-(1)Dark Elf Swordsmen (2)Fire Arrows (3)Dragon Rider

Goblin Workshop-(1)Goblin trebuchet (2)Fire Stone

Sentry Tower-Shoots at nearby enemies

Inn-Pwuck Swordsmen

Fort Wyandeek (Fortress)-Goblin Builder, Heros.




SPELLS
5-War Chant
5-Dark Orb Vision (Reveals a area on the map)
5-Tainted Land

10-Summon Lone Tower
10-Arrow Volley
10-Scavengers
10-Call the Horde (Goblins Buildtime Increased)

15-Summon Dragon Riders (Summons two Dragon Riders)
15-Darkness
15-Barrage

25-Summon the Army of the Dead
25-Summon The King of 99 Nights

Edited by Lord of the Grunts, 25 June 2007 - 11:11 PM.


#2 Nolis

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Posted 18 June 2007 - 12:31 PM

How can a game like this be developed exclusively for the Xbox 360? :xcahik_:

Anyway.I think it's a really good idea. (I always liked stories like this!) :D

Hope you do it!
Cower at the Arrival of Death

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#3 Taralom

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Posted 18 June 2007 - 03:00 PM

turn it into a mod i'd say.

and perhaps it turns out to be one of the best
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#4 Lauri

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Posted 18 June 2007 - 05:03 PM

hehe, I was just finding demos for my 360, and noticed NNN... the only desription was "Download this demo", so I didn't :)
But now, after that wikipedia article, and the pics... me wants :D

*goes to download demo*

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The 4th Age version 0.8 has been released: Link


#5 Eonwe

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Posted 18 June 2007 - 09:43 PM

Tech-Trees were here. Now moved to my first post

Edited by Lord of the Grunts, 19 June 2007 - 10:18 PM.


#6 Nolis

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Posted 19 June 2007 - 09:03 AM

Very nice idea! :p

There are too many heroes at LIGHT: (Humans)!!


Start making this mod plz! :xcahik_:
Cower at the Arrival of Death

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

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#7 Pixel

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Posted 19 June 2007 - 05:33 PM

When i used to own a 360 i used to play this game alot, Thought about modification possiblites... Just didnt have the time to do it... It would take a very long time to pull such a modification off... Many new textures and models etc :blink:

#8 Eonwe

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Posted 19 June 2007 - 06:45 PM

The reason why there is so many heros is because there are alot of minor heros (NPC) in N3.

I also came up with a named War of the Orb

Edited by Lord of the Grunts, 19 June 2007 - 10:50 PM.


#9 el kevo

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Posted 19 June 2007 - 10:22 PM

whats gonna happen to TPA
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#10 Eonwe

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Posted 19 June 2007 - 10:54 PM

I am putting it on hold (TPA) kevo.

Well I present to you some Art I made:

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Dark Elf Warrior

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Klarrann

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Myifee

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Tyurru

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Badokk

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Dragon Rider

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Dwingvatt

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Epharr

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Knights of Varrvazarr

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Lord Vyden

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Mercenary Swordsmen

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Pyurrot

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Light Infantry Guard

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Pikemen Guard


Well thats my art for today, I am going to find something else to do. Later everybody. :blink:

I am still in search for a full or part time coder.

Edited by Lord of the Grunts, 23 June 2007 - 03:16 AM.


#11 Taralom

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Posted 20 June 2007 - 08:25 AM

NICE....
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#12 Nolis

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Posted 20 June 2007 - 09:49 AM

I was waiting for TPA and now you say that you are unsure?
The art is nice but the Dragon Rider shouldn't have a Rider?
Cower at the Arrival of Death

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

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#13 Eonwe

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Posted 20 June 2007 - 04:38 PM

That was the only picture of a dragon I found from N3. The rider is not visible. The Dragon Rider is a Dark Elf for those who do not know.

I bring to you some more art:

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Mylarrvaryss

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Vigk Vagk

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Archer Guard

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King Gyagarr

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Ppakk the Third

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TeaTea

Edited by Lord of the Grunts, 21 June 2007 - 12:44 AM.


#14 thenewch

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Posted 20 June 2007 - 06:48 PM

I can help out with the coding
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< Posted Image

#15 Eonwe

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Posted 20 June 2007 - 08:02 PM

Ok then you are the coder. So this is the team so far, and all the credits:

thenewch-Coder

LOTG/Zatchen-2D Button Artist

Taralom-Palantir Art

Anarion II-Skinner

Nolis-Mapper

I am looking for a modeler at the moment though

Credit Sites
IGN.com & Xboxyde.com


In other news I wrote a gamplay description. Its under the wikipedia article. I also edited the tech tree alot. I added powers to the all the heros.

Minor heros have 3 powers

Wizard heros have 5 powers

Major heors have 4 or 5 powers


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Aspharr

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Ectvarr

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Heavy Infantry Guard

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Inphyy

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Yesperrat

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Goblin Archer

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Goblin Warrior

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Goblin Pikemen

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Troll

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Syumerrt


Some spells I did:

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Summon the King of 99 Nights

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Apsharr's level 10 The Light power


More art to come soon. I will practice palantir art tommarow when I have time.

Edited by Lord of the Grunts, 01 July 2007 - 03:29 AM.


#16 Taralom

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Posted 22 June 2007 - 12:56 PM

if you want i can help out with some palantir art.
that's the only thing however i can truly help you with.
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#17 Eonwe

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Posted 22 June 2007 - 04:17 PM

Sure it would help alot. I keep having trouble. if you have MSN contact me by my name Zatchen@hotmail.com

I can send you some images since they are hard to find for Ninety-Nine Nights that is.

I was going to take a break from art today, but I changed my mind. So here is three. One is a new Pwuck Button Art, the other 2 are powers of Klarrann, and last but not least Myifee's Twin Blade throw power.

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Pwuck Swordsmen

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Klarrann's Lighting Bolt Power

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Klarrann's Lighting From God Power

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Myifee's Twin-Blade Throw

Edited by Lord of the Grunts, 23 June 2007 - 03:36 AM.


#18 Taralom

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Posted 25 June 2007 - 06:33 PM

if you can give me some pictures which you want ''Palantired'',
i'll give you the palantir images as fast as possible.

the link is the only thing i need
If the above post offended you in any way,
please take note that, until further notice, I don't care, so get lost.

#19 Eonwe

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Posted 25 June 2007 - 11:05 PM

Some building art I did.

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Academy of Wizardry

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Goblin Sentry Tower

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Goblin Totem-Resource

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Goblin Barracks

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Farm

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Sentry Tower

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Wall

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Temple of Varrforss


Spells

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Summon Outlands Fortress


A unit I made:

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Goblin Shaman

Edited by Lord of the Grunts, 25 June 2007 - 11:14 PM.


#20 Taralom

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Posted 27 June 2007 - 08:56 AM

you know,
the pictures you gave me are way too small.

but there's no problem because now i know which heroes you want and i can google some up.
working at Tyurru at this very moment

Edit: DONE :xcahik_:
hope you like it

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  • Tyurru_palantir.jpg

Edited by Taralom, 27 June 2007 - 09:09 AM.

If the above post offended you in any way,
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