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#401 Devon

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Posted 23 August 2008 - 12:54 PM

not more than present...

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#402 dojob

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Posted 23 August 2008 - 06:07 PM

Orcs aren't meant for guerrilla warfare. I think a single upgrade that improves stats and makes orcs into Morgul Orcs is enough.
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#403 BMWteen

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Posted 23 August 2008 - 08:04 PM

I like that idea, but would it cost resources to upgrade the orcs? that way it could be balenced... bc arent black orcs like 1200$ and normal orcs are free, so if the upgrade is free then yeah way OP.

#404 Scryer

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Posted 23 August 2008 - 09:32 PM

Well this is only an idea to toss around, so pick it apart if you like :p .

I do agree that it is overpowering, but my ideas usually tend to lean that way. I'm not saying that it can't be toned down or something.

I think that the speed stat could be played around with (a little) if the team wants to make variable orc units. But, of course, other stats could be screwed around with too.
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#405 Myrdin

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Posted 23 August 2008 - 11:31 PM

You - no they arent 1200 . . . no idea where you got that from

and you - stop giving weird excuses, you are too inteligent for such nonsense, instead balance your ideas out before posting scryer
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#406 dojob

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Posted 24 August 2008 - 12:39 AM

It would be a ~1000 resource global (like, u dont have to buy it with each orc horde) upgrade that gives slight (or at most, minor) bonuses towards speed, attack, armor, and maybe health too.

Orcs aren't the kind of units that you invest heavily in, so a single upgrade that covers all of the basic ones would suit nicely and it wouldn't be OP because the buffs are minor and orcs are still crappy orcs, but somewhat less crappy :p

Edited by dojob, 24 August 2008 - 12:39 AM.

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#407 Jaguar6

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Posted 24 August 2008 - 04:01 AM

Orcs shouldn't be able to upgrade into another type of Orc. Morgul Orcs are Morgul Orcs because they come from Minas Morgul, not because they were upgraded.

#408 Argeleb

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Posted 24 August 2008 - 06:51 AM

I would say that with black uruks there could be Uruks from Cirith Ungol (or Ungol urkus) They could be mordor uruk-hai but not so good as those black uruks. Because there were lot of mordor uruks in armies of mordor and (if I believe the movies) they came from Cirith Ungol. I believe you toss this idea away as my other ideas :p
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#409 dojob

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Posted 24 August 2008 - 02:36 PM

Orcs shouldn't be able to upgrade into another type of Orc. Morgul Orcs are Morgul Orcs because they come from Minas Morgul, not because they were upgraded.


And the orcs of minas morgul were simply better orcs; the upgrade would be to have pits train morgul orcs instead of the crappy normal orcs.
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#410 Hexman

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Posted 24 August 2008 - 04:29 PM

I think that the new version of RJ-RotWK should have Grond
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#411 {IP} Aridor

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Posted 24 August 2008 - 04:50 PM

The morgul orcs are normal Uruks, that are well armored and armed. So they are a must in my humble opinion.

#412 Jaguar6

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Posted 24 August 2008 - 05:35 PM

Morgul Orcs aren't Uruks, they are Orcs that were trained in Minas Morgul, and lead by the Witch King. The only difference between Morgul Orcs and regular Orcs is the fact that Morgul Orcs were trained better.
Also, aren't the Mordor Uruks a bit op in the latest beta, one battalion can wipe out four heros, unless they are supposed to do that. Heres an idea, why don't you have two Uruk units for Mordor, Uruks of Barad Dur (really strong and heavily armored, but really expensive) and Uruks of Cirith Ungol (no stronger than the normal Isengard Uruk-Hai, but they could take on an Orc or two).

P.S. Grond is a good idea, but you should only be able to build one. Maybe it could have powers, so it could kinda be like a hero horde :)

#413 Dalf32

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Posted 24 August 2008 - 05:41 PM

giving mordor isengard-esqu uruks (of the same strength/cost i mean) would make orcs obsolete. you would get the best of isengard along with the best of mordor. op imo.
and no, its not supposed to be able to take out 4 heros, but just about all mhh are way op atm and i believe there is (or was) a plan to make them elite units rather than mhh (so they would be considerably weaker but probably not limited).
grond is a bad idea imo because it would be way too strong. it would be knocking down fortresses with relative ease and would really unbalance mordor. for the minas tirith campaign mission fine, skirmish no.

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#414 Jaguar6

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Posted 24 August 2008 - 05:52 PM

What if you made the Barad-Dur Uruks pikemen like these guys...
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Then you could have the Cirith Ungol Uruks more elite then Isengard Uruks :)
Also, do you plan on adding Shagrat and Gorbag, you should since they were in both the books and the movies.

#415 Dalf32

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Posted 24 August 2008 - 05:55 PM

do you really think that mordor needs two more heros? what role would they fill that is already filled?
why does mordor need another type of unit? wasnt the initial complaint that there are too many role-less units in mordor?

sorry jaguar, i know it must seem like im on a vendetta to kill every idea you come up with today but trust me im not :)

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#416 dojob

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Posted 24 August 2008 - 06:12 PM

Meh, if there were Isengard-esque uruks, people would still use orcs because a) u need a level2 orc pit to get an uruk pit and b) orcs are free and cheap. Even when offered the option to go for black orcs and mordor uruks and the like, Yoda and I still only use normal orcs because they get the job done and with enough pits spamming them, they're unstoppable.
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#417 Dalf32

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Posted 24 August 2008 - 06:14 PM

but would you refuse the opportunity to bolster your orc/nazzie army with uruks when you could very easily afford them? im thinking you wouldnt and it would make you pretty much unbeatable.

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#418 Jaguar6

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Posted 24 August 2008 - 07:11 PM

To my knowledge Mordor only has one anti-cavalry unit, why not add another elite version. I still don't like the idea of upgrading the Orcs, they come from the place they are named after that is what makes them different. So in my opinion you should just give each of them special stats, or even some special abilities (I can give you some suggestions) to make them unique.

#419 Scryer

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Posted 24 August 2008 - 07:23 PM

To my knowledge Mordor only has one anti-cavalry unit, why not add another elite version. I still don't like the idea of upgrading the Orcs, they come from the place they are named after that is what makes them different. So in my opinion you should just give each of them special stats, or even some special abilities (I can give you some suggestions) to make them unique.


I'm leaning towards this idea. I think that it would probably be the cleanest way to solve the issue. My idea was just to explore all of our options. And now that I think of it, I think that the whole 'upgrading your orcs' thing would unbalance Mordor. But that's just me.

I don't think that we need another pike unit. I like what we currently have. And in my opinion, Mordor didn't really specialize in anti-calvary like Isengard did. <I don't mean to start up any off-topic argument by the way..

Edited by Scryer, 24 August 2008 - 07:26 PM.

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#420 Jaguar6

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Posted 24 August 2008 - 07:39 PM

Do you want me to post my ideas for special abilities?

True, but Isengard wasn't really anti-cavalry, they specialized in large attack forces. Anyways, Isengard only has one pikemen unit, how does that make it good against cavalry?




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